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source: code/trunk/src/orxonox/objects/Model.h @ 1049

Last change on this file since 1049 was 1039, checked in by rgrieder, 17 years ago
  • train riding doesn't have to be boring
  • added some license notes
  • removed certain header dependencies in audio
  • changed order of header file inclusion in orxonox and audio (coding style guide will be updated)
File size: 1.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Fabian 'x3n' Landau
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28#ifndef _Model_H__
29#define _Model_H__
30
31#include "OrxonoxPrereqs.h"
32
33#include "WorldEntity.h"
34#include "../tools/Mesh.h"
35
36namespace orxonox
37{
38
39    class _OrxonoxExport Model : public WorldEntity
40    {
41        public:
42            Model();
43            virtual ~Model();
44            virtual void loadParams(TiXmlElement* xmlElem);
45            virtual void XMLPort(Element& xmlelement, bool loading);
46            void setMesh(const std::string& meshname);
47            bool create();
48
49        protected:
50            void registerAllVariables();
51           
52        private:
53            std::string meshSrc_;
54            Mesh mesh_;
55    };
56}
57
58#endif /* _Model_H__ */
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