[1505] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Fabian 'x3n' Landau |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #include "OrxonoxStableHeaders.h" |
---|
| 30 | #include "Projectile.h" |
---|
| 31 | |
---|
| 32 | #include <OgreBillboard.h> |
---|
| 33 | |
---|
| 34 | #include "core/CoreIncludes.h" |
---|
| 35 | #include "core/Executor.h" |
---|
| 36 | #include "core/ConfigValueIncludes.h" |
---|
[1747] | 37 | #include "core/Iterator.h" |
---|
[1553] | 38 | #include "tools/ParticleInterface.h" |
---|
[1505] | 39 | |
---|
[1552] | 40 | #include "SpaceShipAI.h" |
---|
| 41 | #include "ParticleSpawner.h" |
---|
[1505] | 42 | #include "Model.h" |
---|
| 43 | |
---|
| 44 | namespace orxonox |
---|
| 45 | { |
---|
[1747] | 46 | float Projectile::speed_s = 5000; |
---|
[1505] | 47 | |
---|
[1552] | 48 | Projectile::Projectile(SpaceShip* owner) : owner_(owner) |
---|
[1505] | 49 | { |
---|
| 50 | RegisterObject(Projectile); |
---|
| 51 | |
---|
| 52 | this->setConfigValues(); |
---|
[1602] | 53 | this->explosionTemplateName_ = "Orxonox/explosion3"; |
---|
| 54 | this->smokeTemplateName_ = "Orxonox/smoke4"; |
---|
[1505] | 55 | |
---|
[1824] | 56 | this->setStatic(false); |
---|
| 57 | this->translate(Vector3(55, 0, 0), Ogre::Node::TS_LOCAL); |
---|
[1822] | 58 | |
---|
[1505] | 59 | if (this->owner_) |
---|
| 60 | { |
---|
[1822] | 61 | this->setPosition(this->owner_->getPosition()); |
---|
[1505] | 62 | this->setOrientation(this->owner_->getOrientation()); |
---|
[1552] | 63 | this->setVelocity(this->owner_->getInitialDir() * this->speed_); |
---|
[1505] | 64 | } |
---|
| 65 | |
---|
| 66 | this->destroyTimer_.setTimer(this->lifetime_, false, this, createExecutor(createFunctor(&Projectile::destroyObject))); |
---|
| 67 | } |
---|
| 68 | |
---|
| 69 | Projectile::~Projectile() |
---|
| 70 | { |
---|
| 71 | } |
---|
| 72 | |
---|
| 73 | void Projectile::setConfigValues() |
---|
| 74 | { |
---|
[1552] | 75 | SetConfigValue(damage_, 15.0).description("The damage caused by the projectile"); |
---|
[1554] | 76 | SetConfigValue(lifetime_, 4.0).description("The time in seconds a projectile stays alive"); |
---|
[1747] | 77 | SetConfigValue(speed_, 5000.0).description("The speed of a projectile in units per second").callback(this, &Projectile::speedChanged); |
---|
| 78 | } |
---|
[1505] | 79 | |
---|
[1747] | 80 | void Projectile::speedChanged() |
---|
| 81 | { |
---|
| 82 | Projectile::speed_s = this->speed_; |
---|
| 83 | if (this->owner_) |
---|
| 84 | this->setVelocity(this->owner_->getInitialDir() * this->speed_); |
---|
[1505] | 85 | } |
---|
| 86 | |
---|
| 87 | void Projectile::tick(float dt) |
---|
| 88 | { |
---|
[1747] | 89 | SUPER(Projectile, tick, dt); |
---|
[1505] | 90 | |
---|
[1558] | 91 | if (!this->isActive()) |
---|
| 92 | return; |
---|
| 93 | |
---|
[1505] | 94 | float radius; |
---|
[1747] | 95 | for (ObjectList<Model>::iterator it = ObjectList<Model>::begin(); it; ++it) |
---|
[1505] | 96 | { |
---|
| 97 | if ((*it) != this->owner_) |
---|
| 98 | { |
---|
[1747] | 99 | radius = it->getScale3D().x * 3.0; |
---|
[1505] | 100 | |
---|
| 101 | if (this->getPosition().squaredDistance(it->getPosition()) <= (radius*radius)) |
---|
| 102 | { |
---|
[1552] | 103 | // hit |
---|
[1789] | 104 | if (it->isA(Class(SpaceShipAI))) |
---|
[1552] | 105 | ((SpaceShipAI*)(*it))->damage(this->damage_); |
---|
[1563] | 106 | ParticleSpawner* explosion = new ParticleSpawner(this->explosionTemplateName_, LODParticle::low, 2.0); |
---|
[1552] | 107 | explosion->setPosition(this->getPosition()); |
---|
| 108 | explosion->create(); |
---|
[1602] | 109 | ParticleSpawner* smoke = new ParticleSpawner(this->smokeTemplateName_, LODParticle::normal, 2.0, 0.0); |
---|
[1552] | 110 | smoke->setPosition(this->getPosition()); |
---|
[1602] | 111 | // smoke->getParticleInterface()->setSpeedFactor(3.0); |
---|
[1552] | 112 | smoke->create(); |
---|
[1505] | 113 | delete this; |
---|
| 114 | return; |
---|
| 115 | } |
---|
| 116 | } |
---|
| 117 | } |
---|
| 118 | } |
---|
| 119 | |
---|
| 120 | void Projectile::destroyObject() |
---|
| 121 | { |
---|
| 122 | delete this; |
---|
| 123 | } |
---|
| 124 | } |
---|