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source: code/trunk/src/orxonox/objects/Radar.cc @ 3182

Last change on this file since 3182 was 3110, checked in by rgrieder, 16 years ago

Removed old msvc specific support for precompiled header files.

  • Property svn:eol-style set to native
File size: 6.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      Felix Schulthess
26 *
27 */
28
29/**
30    @file
31    @brief
32*/
33
34#include "Radar.h"
35#include <cfloat>
36#include <cassert>
37#include "core/CoreIncludes.h"
38#include "core/ConsoleCommand.h"
39#include "core/Iterator.h"
40#include "RadarListener.h"
41
42namespace orxonox
43{
44    SetConsoleCommand(Radar, cycleNavigationFocus, true).accessLevel(AccessLevel::User);
45    SetConsoleCommand(Radar, releaseNavigationFocus, true).accessLevel(AccessLevel::User);
46
47    Radar* Radar::instance_s = 0;
48
49    Radar::Radar()
50        : focus_(0)
51        , objectTypeCounter_(0)
52    {
53        assert(instance_s == 0);
54        instance_s = this;
55
56        // TODO: make this mapping configurable. Maybe there's a possibility with self configured
57        //       configValues..
58        this->objectTypes_["Asteroid"] = RadarViewable::Dot;
59        this->objectTypes_["SpaceShip"] = RadarViewable::Square;
60        this->objectTypes_["AsdfQwerty"] = RadarViewable::Triangle;
61
62        /*WorldEntity* object;
63        object = new WorldEntity();
64        object->setPosition(2000.0, 0.0, 0.0);
65        addRadarObject(object, ColourValue(0.5, 0, 0, 1));
66        object = new WorldEntity();
67        object->setPosition(0.0, 2000.0, 0.0);
68        addRadarObject(object, ColourValue(0.5, 0, 0, 1));
69        object = new WorldEntity();
70        object->setPosition(0.0, 0.0, 2000.0);
71        addRadarObject(object, ColourValue(0.5, 0, 0, 1));
72        object = new WorldEntity();
73        object->setPosition(10000.0,16000.0,0.0);
74        addRadarObject(object);*/
75
76    }
77
78    Radar::~Radar()
79    {
80        instance_s = 0;
81    }
82
83    const RadarViewable* Radar::getFocus()
84    {
85        return *(this->itFocus_);
86    }
87
88    RadarViewable::Shape Radar::addObjectDescription(const std::string name)
89    {
90        std::map<std::string, RadarViewable::Shape>::iterator it = this->objectTypes_.find(name);
91        if (it == this->objectTypes_.end())
92            return this->objectTypes_[name] = RadarViewable::Square; // default, configure!!
93        else
94            return this->objectTypes_[name];
95    }
96
97
98    void Radar::tick(float dt)
99    {
100        SUPER(Radar, tick, dt);
101
102        if (this->focus_ != *(this->itFocus_))
103        {
104            // focus object was deleted, release focus
105            this->focus_ = 0;
106            this->itFocus_ = 0;
107        }
108
109        for (ObjectList<RadarListener>::iterator itListener = ObjectList<RadarListener>::begin(); itListener; ++itListener)
110        {
111            (*itListener)->radarTick(dt);
112
113            for (ObjectList<RadarViewable>::iterator itElement = ObjectList<RadarViewable>::begin(); itElement; ++itElement)
114            {
115                if ((*itElement)->getRadarVisibility())
116                    if ((*itListener)->getRadarSensitivity() > (*itElement)->getRadarObjectCamouflage())
117                        (*itListener)->displayObject(*itElement, *itElement == this->focus_);
118            }
119        }
120    }
121
122    void Radar::cycleFocus()
123    {
124        if (ObjectList<RadarViewable>::begin() == 0)
125        {
126            // list is empty
127            this->itFocus_ = 0;
128            this->focus_ = 0;
129        }
130/*
131        else if (this->owner_)
132        {
133            Vector3 localPosition = this->owner_->getPosition();
134            Vector3 targetPosition = localPosition;
135            if (*(this->itFocus_))
136                targetPosition = this->itFocus_->getRVWorldPosition();
137
138            // find the closed object further away than targetPosition
139            float currentDistance = localPosition.squaredDistance(targetPosition);
140            float nextDistance = FLT_MAX;
141            float minimumDistance = FLT_MAX;
142            ObjectList<RadarViewable>::iterator itFallback = 0;
143
144            for (ObjectList<RadarViewable>::iterator it = ObjectList<RadarViewable>::begin(); it; ++it)
145            {
146                if (*it == static_cast<RadarViewable*>(this)->owner_)
147                    continue;
148
149                float targetDistance = localPosition.squaredDistance((*it)->getRVWorldPosition());
150                if (targetDistance > currentDistance && targetDistance < nextDistance)
151                {
152                    this->itFocus_ = it;
153                    nextDistance = targetDistance;
154                }
155                if (targetDistance < minimumDistance)
156                {
157                    itFallback = it;
158                    minimumDistance = targetDistance;
159                }
160            }
161
162            if (nextDistance == FLT_MAX)
163            {
164                // we already had the furthest object
165                this->itFocus_ = itFallback;
166                this->focus_ = *itFallback;
167            }
168            else
169            {
170                this->focus_ = *(this->itFocus_);
171            }
172        }
173*/
174    }
175
176    void Radar::releaseFocus()
177    {
178        this->itFocus_ = 0;
179        this->focus_ = 0;
180    }
181
182    void Radar::listObjects() const
183    {
184        COUT(3) << "List of RadarObjects:\n";
185        // iterate through all Radar Objects
186        unsigned int i = 0;
187        for (ObjectList<RadarViewable>::iterator it = ObjectList<RadarViewable>::begin(); it; ++it, ++i)
188        {
189            COUT(3) << i++ << ": " << (*it)->getRVWorldPosition() << std::endl;
190        }
191    }
192
193
194    /*static*/ Radar& Radar::getInstance()
195    {
196        assert(instance_s);
197        return *instance_s;
198    }
199
200    /*static*/ void Radar::cycleNavigationFocus()
201    {
202        // avoid using getInstance because of the assert().
203        // User might call this fuction even if HUDNavigation doesn't exist.
204        if (instance_s)
205            instance_s->cycleFocus();
206    }
207
208    /*static*/ void Radar::releaseNavigationFocus()
209    {
210        // avoid using getInstance because of the assert().
211        // User might call this fuction even if HUDNavigation doesn't exist.
212        if (instance_s)
213            instance_s->releaseFocus();
214    }
215}
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