1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #ifndef _RadarViewable_H__ |
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30 | #define _RadarViewable_H__ |
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31 | |
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32 | #include "OrxonoxPrereqs.h" |
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33 | #include <string> |
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34 | #include <cassert> |
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35 | #include "util/Math.h" |
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36 | #include "util/Debug.h" |
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37 | #include "core/OrxonoxClass.h" |
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38 | |
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39 | #include <string> |
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40 | #include <OgreSceneNode.h> |
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41 | #include <OgreEntity.h> |
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42 | #include <OgreManualObject.h> |
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43 | #include "orxonox/tools/DynamicLines.h" |
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44 | |
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45 | namespace orxonox |
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46 | { |
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47 | /** |
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48 | @brief Interface for receiving window events. |
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49 | */ |
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50 | class _OrxonoxExport RadarViewable : virtual public OrxonoxClass |
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51 | { |
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52 | public: |
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53 | enum Shape |
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54 | { |
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55 | Square, |
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56 | Dot, |
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57 | Triangle |
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58 | }; |
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59 | |
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60 | |
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61 | public: |
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62 | RadarViewable(); |
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63 | virtual ~RadarViewable(); |
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64 | |
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65 | inline void setRadarObjectCamouflage(float camouflage) |
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66 | { this->radarObjectCamouflage_ = camouflage; } |
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67 | inline float getRadarObjectCamouflage() const |
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68 | { return this->radarObjectCamouflage_; } |
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69 | |
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70 | inline void setRadarObjectColour(const ColourValue& colour) |
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71 | { this->radarObjectColour_ = colour; } |
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72 | inline const ColourValue& getRadarObjectColour() const |
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73 | { return this->radarObjectColour_; } |
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74 | |
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75 | void setRadarObjectDescription(const std::string& str); |
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76 | inline const std::string& getRadarObjectDescription() const |
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77 | { return this->radarObjectDescription_; } |
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78 | |
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79 | inline void setRadarVisibility(bool b) |
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80 | { this->bVisibility_ = b; } |
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81 | inline bool getRadarVisibility() const |
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82 | { return this->bVisibility_; } |
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83 | |
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84 | virtual const WorldEntity* getWorldEntity() const = 0; |
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85 | |
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86 | const Vector3& getRVWorldPosition() const; |
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87 | Vector3 getRVOrientedVelocity() const; |
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88 | |
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89 | inline void setRadarObjectShape(Shape shape) |
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90 | { this->radarObjectShape_ = shape; } |
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91 | inline Shape getRadarObjectShape() const |
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92 | { return this->radarObjectShape_; } |
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93 | |
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94 | /* |
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95 | inline void setMapNode(Ogre::SceneNode * node) |
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96 | { this->MapNode_ = node; } |
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97 | inline Ogre::SceneNode * getMapNode() const |
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98 | { return this->MapNode_; } |
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99 | inline void setMapEntity(Ogre::Entity * ent) |
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100 | { this->MapEntity_ = ent; } |
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101 | inline Ogre::Entity * getMapEntity() const |
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102 | { return this->MapEntity_; } |
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103 | */ |
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104 | //Used for Map |
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105 | Ogre::SceneNode * MapNode_; |
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106 | Ogre::Entity * MapEntity_; |
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107 | DynamicLines* line_; |
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108 | Ogre::SceneNode * LineNode_; |
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109 | void addMapEntity(); |
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110 | void updateMapPosition(); |
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111 | bool isHumanShip_; |
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112 | inline std::string getUniqueId() |
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113 | { |
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114 | return this->uniqueId_; |
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115 | } |
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116 | //friend class Map; |
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117 | |
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118 | private: |
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119 | void validate(const WorldEntity* object) const |
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120 | { |
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121 | if (!object) |
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122 | { |
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123 | COUT(1) << "Assertation: Every RadarViewable has to be assigned a WorldEntity pointer!" << std::endl; |
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124 | assert(0); |
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125 | } |
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126 | } |
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127 | |
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128 | bool bVisibility_; |
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129 | //Map |
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130 | std::string uniqueId_; |
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131 | |
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132 | |
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133 | //Radar |
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134 | float radarObjectCamouflage_; |
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135 | Shape radarObjectShape_; |
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136 | std::string radarObjectDescription_; |
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137 | ColourValue radarObjectColour_; |
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138 | |
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139 | }; |
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140 | } |
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141 | |
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142 | #endif /* _RadarViewable_H__ */ |
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