[608] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1056] | 3 | * > www.orxonox.net < |
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[608] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[670] | 23 | * Fabian 'x3n' Landau |
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[608] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[786] | 29 | #include "OrxonoxStableHeaders.h" |
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[1039] | 30 | #include "SpaceShip.h" |
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[784] | 31 | |
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[715] | 32 | #include <string> |
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| 33 | |
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[708] | 34 | #include <OIS/OIS.h> |
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| 35 | #include <OgreCamera.h> |
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| 36 | #include <OgreRenderWindow.h> |
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| 37 | #include <OgreParticleSystem.h> |
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| 38 | #include <OgreSceneNode.h> |
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[608] | 39 | |
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[742] | 40 | #include "util/tinyxml/tinyxml.h" |
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[1064] | 41 | #include "util/Convert.h" |
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[742] | 42 | #include "util/Math.h" |
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[1021] | 43 | #include "core/CoreIncludes.h" |
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[1052] | 44 | #include "core/ConfigValueIncludes.h" |
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[1021] | 45 | #include "core/Debug.h" |
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[1032] | 46 | #include "GraphicsEngine.h" |
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[1024] | 47 | #include "core/InputManager.h" |
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[1021] | 48 | #include "particle/ParticleInterface.h" |
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[708] | 49 | #include "Projectile.h" |
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[871] | 50 | #include "core/XMLPort.h" |
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[1052] | 51 | #include "core/ConsoleCommand.h" |
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[608] | 52 | |
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| 53 | namespace orxonox |
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| 54 | { |
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[1052] | 55 | ConsoleCommand(SpaceShip, setMaxSpeedTest, AccessLevel::Debug, false); |
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| 56 | ConsoleCommandGeneric(test1, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxSpeed", AccessLevel::Debug), false); |
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| 57 | ConsoleCommandGeneric(test2, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxBlubber", AccessLevel::Debug), false); |
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| 58 | ConsoleCommandGeneric(test3, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setRofl", AccessLevel::Debug), false); |
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| 59 | |
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[608] | 60 | CreateFactory(SpaceShip); |
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| 61 | |
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[1052] | 62 | SpaceShip* SpaceShip::instance_s; |
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| 63 | |
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[608] | 64 | SpaceShip::SpaceShip() |
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| 65 | { |
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| 66 | RegisterObject(SpaceShip); |
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[1021] | 67 | this->registerAllVariables(); |
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[608] | 68 | |
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[1052] | 69 | SpaceShip::instance_s = this; |
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| 70 | |
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[697] | 71 | this->setConfigValues(); |
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[608] | 72 | |
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| 73 | this->setMouseEventCallback_ = false; |
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[644] | 74 | this->bLMousePressed_ = false; |
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| 75 | this->bRMousePressed_ = false; |
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[647] | 76 | this->mouseX_ = 0; |
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| 77 | this->mouseY_ = 0; |
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[608] | 78 | |
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[644] | 79 | this->camNode_ = 0; |
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| 80 | |
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[633] | 81 | this->tt_ = 0; |
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| 82 | this->redNode_ = 0; |
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| 83 | this->greenNode_ = 0; |
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| 84 | this->blinkTime_ = 0; |
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[623] | 85 | |
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[643] | 86 | this->timeToReload_ = 0; |
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| 87 | |
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[647] | 88 | this->maxSpeed_ = 0; |
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| 89 | this->maxSideAndBackSpeed_ = 0; |
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| 90 | this->maxRotation_ = 0; |
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| 91 | this->translationAcceleration_ = 0; |
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| 92 | this->rotationAcceleration_ = 0; |
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| 93 | this->translationDamping_ = 0; |
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| 94 | this->rotationDamping_ = 0; |
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| 95 | |
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| 96 | this->maxRotationRadian_ = 0; |
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| 97 | this->rotationAccelerationRadian_ = 0; |
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| 98 | this->rotationDampingRadian_ = 0; |
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| 99 | this->zeroRadian_ = Radian(0); |
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| 100 | |
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| 101 | this->setRotationAxis(1, 0, 0); |
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| 102 | this->setStatic(false); |
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| 103 | /* |
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[608] | 104 | this->moveForward_ = 0; |
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| 105 | this->rotateUp_ = 0; |
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| 106 | this->rotateDown_ = 0; |
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| 107 | this->rotateRight_ = 0; |
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| 108 | this->rotateLeft_ = 0; |
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| 109 | this->loopRight_ = 0; |
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| 110 | this->loopLeft_ = 0; |
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| 111 | this->brakeForward_ = 0; |
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| 112 | this->brakeRotate_ = 0; |
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| 113 | this->brakeLoop_ = 0; |
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| 114 | this->speedForward_ = 0; |
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| 115 | this->speedRotateUpDown_ = 0; |
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| 116 | this->speedRotateRightLeft_ = 0; |
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| 117 | this->speedLoopRightLeft_ = 0; |
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| 118 | this->maxSpeedForward_ = 0; |
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| 119 | this->maxSpeedRotateUpDown_ = 0; |
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| 120 | this->maxSpeedRotateRightLeft_ = 0; |
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| 121 | this->maxSpeedLoopRightLeft_ = 0; |
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| 122 | this->accelerationForward_ = 0; |
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| 123 | this->accelerationRotateUpDown_ = 0; |
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| 124 | this->accelerationRotateRightLeft_ = 0; |
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| 125 | this->accelerationLoopRightLeft_ = 0; |
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| 126 | |
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| 127 | this->speed = 250; |
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| 128 | this->loop = 100; |
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| 129 | this->rotate = 10; |
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| 130 | this->mouseX = 0; |
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| 131 | this->mouseY = 0; |
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| 132 | this->maxMouseX = 0; |
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| 133 | this->minMouseX = 0; |
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| 134 | this->moved = false; |
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| 135 | |
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| 136 | this->brakeRotate(rotate*10); |
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| 137 | this->brakeLoop(loop); |
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[647] | 138 | */ |
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[1021] | 139 | // this->create(); |
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[871] | 140 | |
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[1056] | 141 | |
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[608] | 142 | COUT(3) << "Info: SpaceShip was loaded" << std::endl; |
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| 143 | } |
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| 144 | |
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| 145 | SpaceShip::~SpaceShip() |
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| 146 | { |
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[647] | 147 | if (this->tt_) |
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| 148 | delete this->tt_; |
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[608] | 149 | } |
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| 150 | |
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[1021] | 151 | bool SpaceShip::create(){ |
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| 152 | if(Model::create()) |
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| 153 | this->init(); |
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| 154 | else |
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| 155 | return false; |
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| 156 | return true; |
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| 157 | } |
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[1056] | 158 | |
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[1021] | 159 | void SpaceShip::registerAllVariables(){ |
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| 160 | Model::registerAllVariables(); |
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[1056] | 161 | |
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| 162 | |
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| 163 | |
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[1021] | 164 | } |
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[1056] | 165 | |
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[871] | 166 | void SpaceShip::init() |
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[697] | 167 | { |
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[633] | 168 | // START CREATING THRUSTER |
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[1032] | 169 | this->tt_ = new ParticleInterface(GraphicsEngine::getSingleton().getSceneManager(),"twinthruster" + this->getName(),"Orxonox/engineglow"); |
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[647] | 170 | this->tt_->getParticleSystem()->setParameter("local_space","true"); |
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[978] | 171 | this->tt_->newEmitter(); |
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[608] | 172 | /* |
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[647] | 173 | this->tt_->setDirection(Vector3(0,0,1)); |
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| 174 | this->tt_->setPositionOfEmitter(0, Vector3(20,-1,-15)); |
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| 175 | this->tt_->setPositionOfEmitter(1, Vector3(-20,-1,-15)); |
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[608] | 176 | */ |
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[647] | 177 | this->tt_->setDirection(Vector3(-1,0,0)); |
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[978] | 178 | this->tt_->setPositionOfEmitter(0, Vector3(-15,20,-1)); |
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| 179 | this->tt_->setPositionOfEmitter(1, Vector3(-15,-20,-1)); |
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[647] | 180 | this->tt_->setVelocity(50); |
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[608] | 181 | |
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[633] | 182 | emitterRate_ = tt_->getRate(); |
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[626] | 183 | |
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[633] | 184 | Ogre::SceneNode* node2 = this->getNode()->createChildSceneNode(this->getName() + "particle2"); |
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| 185 | node2->setInheritScale(false); |
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| 186 | tt_->addToSceneNode(node2); |
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| 187 | // END CREATING THRUSTER |
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[608] | 188 | |
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[633] | 189 | // START CREATING BLINKING LIGHTS |
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| 190 | this->redBillboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 0.0, 0.0), 1); |
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| 191 | this->greenBillboard_.setBillboardSet("Examples/Flare", ColourValue(0.0, 1.0, 0.0), 1); |
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[608] | 192 | |
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[978] | 193 | this->redNode_ = this->getNode()->createChildSceneNode(this->getName() + "red", Vector3(0.3, 4.7, -0.3)); |
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[633] | 194 | this->redNode_->setInheritScale(false); |
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[978] | 195 | this->greenNode_ = this->getNode()->createChildSceneNode(this->getName() + "green", Vector3(0.3, -4.7, -0.3)); |
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[633] | 196 | this->greenNode_->setInheritScale(false); |
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[608] | 197 | |
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[633] | 198 | this->redNode_->attachObject(this->redBillboard_.getBillboardSet()); |
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| 199 | this->redNode_->setScale(0.3, 0.3, 0.3); |
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[608] | 200 | |
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[633] | 201 | this->greenNode_->attachObject(this->greenBillboard_.getBillboardSet()); |
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| 202 | this->greenNode_->setScale(0.3, 0.3, 0.3); |
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| 203 | // END CREATING BLINKING LIGHTS |
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[608] | 204 | |
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[661] | 205 | // START of testing crosshair |
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| 206 | this->crosshairNear_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); |
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| 207 | this->crosshairFar_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); |
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[608] | 208 | |
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[661] | 209 | this->chNearNode_ = this->getNode()->createChildSceneNode(this->getName() + "near", Vector3(50.0, 0.0, 0.0)); |
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| 210 | this->chNearNode_->setInheritScale(false); |
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| 211 | this->chFarNode_ = this->getNode()->createChildSceneNode(this->getName() + "far", Vector3(200.0, 0.0, 0.0)); |
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| 212 | this->chFarNode_->setInheritScale(false); |
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| 213 | |
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| 214 | this->chNearNode_->attachObject(this->crosshairNear_.getBillboardSet()); |
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| 215 | this->chNearNode_->setScale(0.2, 0.2, 0.2); |
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| 216 | |
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| 217 | this->chFarNode_->attachObject(this->crosshairFar_.getBillboardSet()); |
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| 218 | this->chFarNode_->setScale(0.4, 0.4, 0.4); |
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| 219 | |
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| 220 | // END of testing crosshair |
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[871] | 221 | } |
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[661] | 222 | |
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[871] | 223 | void SpaceShip::setConfigValues() |
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| 224 | { |
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| 225 | SetConfigValue(bInvertYAxis_, false).description("Set this to true for joystick-like mouse behaviour (mouse up = ship down)."); |
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| 226 | SetConfigValue(reloadTime_, 0.125).description("The reload time of the weapon in seconds"); |
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| 227 | SetConfigValue(testvector_, Vector3()).description("asdfblah"); |
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| 228 | } |
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| 229 | |
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| 230 | void SpaceShip::loadParams(TiXmlElement* xmlElem) |
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| 231 | { |
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| 232 | Model::loadParams(xmlElem); |
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[1021] | 233 | this->create(); |
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[647] | 234 | /* |
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[608] | 235 | if (xmlElem->Attribute("forward") && xmlElem->Attribute("rotateupdown") && xmlElem->Attribute("rotaterightleft") && xmlElem->Attribute("looprightleft")) |
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| 236 | { |
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[715] | 237 | std::string forwardStr = xmlElem->Attribute("forward"); |
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| 238 | std::string rotateupdownStr = xmlElem->Attribute("rotateupdown"); |
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| 239 | std::string rotaterightleftStr = xmlElem->Attribute("rotaterightleft"); |
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| 240 | std::string looprightleftStr = xmlElem->Attribute("looprightleft"); |
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[608] | 241 | |
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| 242 | String2Number<float>(this->maxSpeedForward_, forwardStr); |
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| 243 | String2Number<float>(this->maxSpeedRotateUpDown_, rotateupdownStr); |
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| 244 | String2Number<float>(this->maxSpeedRotateRightLeft_, rotaterightleftStr); |
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| 245 | String2Number<float>(this->maxSpeedLoopRightLeft_, looprightleftStr); |
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| 246 | |
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| 247 | COUT(4) << "Loader: Initialized spaceship steering with values " << maxSpeedForward_ << " " << maxSpeedRotateUpDown_ << " " << maxSpeedRotateRightLeft_ << " " << maxSpeedLoopRightLeft_ << " " << std::endl; |
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| 248 | } |
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[647] | 249 | */ |
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| 250 | if (xmlElem->Attribute("maxSpeed") && xmlElem->Attribute("maxSideAndBackSpeed") && xmlElem->Attribute("maxRotation") && xmlElem->Attribute("transAcc") && xmlElem->Attribute("rotAcc") && xmlElem->Attribute("transDamp") && xmlElem->Attribute("rotDamp")) |
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| 251 | { |
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[608] | 252 | |
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[715] | 253 | std::string msStr = xmlElem->Attribute("maxSpeed"); |
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| 254 | std::string msabsStr = xmlElem->Attribute("maxSideAndBackSpeed"); |
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| 255 | std::string mrStr = xmlElem->Attribute("maxRotation"); |
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| 256 | std::string taStr = xmlElem->Attribute("transAcc"); |
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| 257 | std::string raStr = xmlElem->Attribute("rotAcc"); |
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| 258 | std::string tdStr = xmlElem->Attribute("transDamp"); |
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| 259 | std::string rdStr = xmlElem->Attribute("rotDamp"); |
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[647] | 260 | |
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[1064] | 261 | convertValue<std::string, float>(&this->maxSpeed_, msStr); |
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| 262 | convertValue<std::string, float>(&this->maxSideAndBackSpeed_, msabsStr); |
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| 263 | convertValue<std::string, float>(&this->maxRotation_, mrStr); |
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| 264 | convertValue<std::string, float>(&this->translationAcceleration_, taStr); |
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| 265 | convertValue<std::string, float>(&this->rotationAcceleration_, raStr); |
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| 266 | convertValue<std::string, float>(&this->translationDamping_, tdStr); |
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| 267 | convertValue<std::string, float>(&this->rotationDamping_, rdStr); |
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[647] | 268 | |
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| 269 | this->maxRotationRadian_ = Radian(this->maxRotation_); |
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| 270 | this->rotationAccelerationRadian_ = Radian(this->rotationAcceleration_); |
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| 271 | this->rotationDampingRadian_ = Radian(this->rotationDamping_); |
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| 272 | |
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| 273 | COUT(4) << "Loader: Initialized SpaceShip" << std::endl; |
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| 274 | } |
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| 275 | |
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[608] | 276 | if (xmlElem->Attribute("camera")) |
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| 277 | { |
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[871] | 278 | this->setCamera(); |
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| 279 | } |
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| 280 | } |
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| 281 | |
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| 282 | void SpaceShip::setCamera(const std::string& camera) |
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| 283 | { |
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[1032] | 284 | Ogre::Camera *cam = GraphicsEngine::getSingleton().getSceneManager()->createCamera("ShipCam"); |
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[871] | 285 | this->camNode_ = this->getNode()->createChildSceneNode("CamNode"); |
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[608] | 286 | /* |
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[871] | 287 | // node->setInheritOrientation(false); |
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| 288 | cam->setPosition(Vector3(0,50,-150)); |
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| 289 | cam->lookAt(Vector3(0,20,0)); |
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| 290 | cam->roll(Degree(0)); |
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[608] | 291 | */ |
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| 292 | |
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[871] | 293 | cam->setPosition(Vector3(-200,0,35)); |
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| 294 | // cam->setPosition(Vector3(0,-350,0)); |
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| 295 | cam->lookAt(Vector3(0,0,35)); |
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| 296 | cam->roll(Degree(-90)); |
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[608] | 297 | |
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[871] | 298 | this->camNode_->attachObject(cam); |
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[1032] | 299 | GraphicsEngine::getSingleton().getRenderWindow()->addViewport(cam); |
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[608] | 300 | } |
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| 301 | |
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[871] | 302 | void SpaceShip::setMaxSpeed(float value) |
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| 303 | { this->maxSpeed_ = value; } |
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| 304 | void SpaceShip::setMaxSideAndBackSpeed(float value) |
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| 305 | { this->maxSideAndBackSpeed_ = value; } |
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| 306 | void SpaceShip::setMaxRotation(float value) |
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| 307 | { this->maxRotation_ = value; this->maxRotationRadian_ = Radian(value); } |
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| 308 | void SpaceShip::setTransAcc(float value) |
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| 309 | { this->translationAcceleration_ = value; } |
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| 310 | void SpaceShip::setRotAcc(float value) |
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| 311 | { this->rotationAcceleration_ = value; this->rotationAccelerationRadian_ = Radian(value); } |
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| 312 | void SpaceShip::setTransDamp(float value) |
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| 313 | { this->translationDamping_ = value; } |
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| 314 | void SpaceShip::setRotDamp(float value) |
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| 315 | { this->rotationDamping_ = value; this->rotationDampingRadian_ = Radian(value); } |
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| 316 | |
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| 317 | /** |
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| 318 | @brief XML loading and saving. |
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| 319 | @param xmlelement The XML-element |
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| 320 | @param loading Loading (true) or saving (false) |
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| 321 | @return The XML-element |
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| 322 | */ |
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[1052] | 323 | void SpaceShip::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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[871] | 324 | { |
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[1052] | 325 | Model::XMLPort(xmlelement, mode); |
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[871] | 326 | |
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[1052] | 327 | XMLPortParamLoadOnly(SpaceShip, "camera", setCamera, xmlelement, mode); |
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| 328 | XMLPortParamLoadOnly(SpaceShip, "maxSpeed", setMaxSpeed, xmlelement, mode); |
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| 329 | XMLPortParamLoadOnly(SpaceShip, "maxSideAndBackSpeed", setMaxSideAndBackSpeed, xmlelement, mode); |
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| 330 | XMLPortParamLoadOnly(SpaceShip, "maxRotation", setMaxRotation, xmlelement, mode); |
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| 331 | XMLPortParamLoadOnly(SpaceShip, "transAcc", setTransAcc, xmlelement, mode); |
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| 332 | XMLPortParamLoadOnly(SpaceShip, "rotAcc", setRotAcc, xmlelement, mode); |
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| 333 | XMLPortParamLoadOnly(SpaceShip, "transDamp", setTransDamp, xmlelement, mode); |
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| 334 | XMLPortParamLoadOnly(SpaceShip, "rotDamp", setRotDamp, xmlelement, mode); |
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[871] | 335 | } |
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| 336 | |
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[647] | 337 | int sgn(float x) |
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| 338 | { |
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| 339 | if (x >= 0) |
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| 340 | return 1; |
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| 341 | else |
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| 342 | return -1; |
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| 343 | } |
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| 344 | |
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[608] | 345 | bool SpaceShip::mouseMoved(const OIS::MouseEvent &e) |
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| 346 | { |
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[647] | 347 | /* |
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[608] | 348 | this->mouseX += e.state.X.rel; |
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| 349 | if (this->bInvertMouse_) |
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| 350 | this->mouseY += e.state.Y.rel; |
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| 351 | else |
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| 352 | this->mouseY -= e.state.Y.rel; |
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| 353 | |
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| 354 | // if(mouseX>maxMouseX) maxMouseX = mouseX; |
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| 355 | // if(mouseX<minMouseX) minMouseX = mouseX; |
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| 356 | // cout << "mouseX: " << mouseX << "\tmouseY: " << mouseY << endl; |
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| 357 | |
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| 358 | this->moved = true; |
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[647] | 359 | */ |
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[644] | 360 | if (this->bRMousePressed_) |
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| 361 | { |
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| 362 | this->camNode_->roll(Degree(-e.state.X.rel * 0.10)); |
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| 363 | this->camNode_->yaw(Degree(e.state.Y.rel * 0.10)); |
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| 364 | } |
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[647] | 365 | else |
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| 366 | { |
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| 367 | float minDimension = e.state.height; |
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| 368 | if (e.state.width < minDimension) |
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| 369 | minDimension = e.state.width; |
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[644] | 370 | |
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[647] | 371 | this->mouseX_ += e.state.X.rel; |
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| 372 | if (this->mouseX_ < -minDimension) |
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| 373 | this->mouseX_ = -minDimension; |
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| 374 | if (this->mouseX_ > minDimension) |
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| 375 | this->mouseX_ = minDimension; |
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| 376 | |
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| 377 | this->mouseY_ += e.state.Y.rel; |
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| 378 | if (this->mouseY_ < -minDimension) |
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| 379 | this->mouseY_ = -minDimension; |
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| 380 | if (this->mouseY_ > minDimension) |
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| 381 | this->mouseY_ = minDimension; |
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| 382 | |
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| 383 | float xRotation = this->mouseX_ / minDimension; |
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| 384 | xRotation = xRotation*xRotation * sgn(xRotation); |
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| 385 | xRotation *= -this->rotationAcceleration_; |
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| 386 | if (xRotation > this->maxRotation_) |
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| 387 | xRotation = this->maxRotation_; |
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| 388 | if (xRotation < -this->maxRotation_) |
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| 389 | xRotation = -this->maxRotation_; |
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| 390 | this->mouseXRotation_ = Radian(xRotation); |
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| 391 | |
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| 392 | float yRotation = this->mouseY_ / minDimension; |
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| 393 | yRotation = yRotation*yRotation * sgn(yRotation); |
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| 394 | yRotation *= this->rotationAcceleration_; |
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| 395 | if (yRotation > this->maxRotation_) |
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| 396 | yRotation = this->maxRotation_; |
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| 397 | if (yRotation < -this->maxRotation_) |
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| 398 | yRotation = -this->maxRotation_; |
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| 399 | this->mouseYRotation_ = Radian(yRotation); |
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| 400 | } |
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| 401 | |
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[608] | 402 | return true; |
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| 403 | } |
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| 404 | |
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[643] | 405 | bool SpaceShip::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
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| 406 | { |
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[644] | 407 | if (id == OIS::MB_Left) |
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| 408 | this->bLMousePressed_ = true; |
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| 409 | else if (id == OIS::MB_Right) |
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| 410 | this->bRMousePressed_ = true; |
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[643] | 411 | |
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| 412 | return true; |
---|
| 413 | } |
---|
| 414 | |
---|
| 415 | bool SpaceShip::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
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| 416 | { |
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[644] | 417 | if (id == OIS::MB_Left) |
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| 418 | this->bLMousePressed_ = false; |
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| 419 | else if (id == OIS::MB_Right) |
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| 420 | { |
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| 421 | this->bRMousePressed_ = false; |
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| 422 | this->camNode_->resetOrientation(); |
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| 423 | } |
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| 424 | |
---|
| 425 | return true; |
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[643] | 426 | } |
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| 427 | |
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[608] | 428 | void SpaceShip::tick(float dt) |
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| 429 | { |
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[1035] | 430 | if (InputManager::getSingleton().getMouse()->getEventCallback() != this) |
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[608] | 431 | { |
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[1035] | 432 | if (InputManager::getSingleton().getMouse()) |
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[608] | 433 | { |
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[1035] | 434 | InputManager::getSingleton().getMouse()->setEventCallback(this); |
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[608] | 435 | this->setMouseEventCallback_ = true; |
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| 436 | } |
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| 437 | } |
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| 438 | |
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[633] | 439 | if (this->redNode_ && this->greenNode_) |
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| 440 | { |
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| 441 | this->blinkTime_ += dt; |
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| 442 | float redScale = 0.15 + 0.15 * sin(this->blinkTime_ * 10.0); |
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| 443 | float greenScale = 0.15 - 0.15 * sin(this->blinkTime_ * 10.0); |
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| 444 | this->redNode_->setScale(redScale, redScale, redScale); |
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| 445 | this->greenNode_->setScale(greenScale, greenScale, greenScale); |
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| 446 | } |
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| 447 | |
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[643] | 448 | if (this->timeToReload_ > 0) |
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| 449 | this->timeToReload_ -= dt; |
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| 450 | else |
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| 451 | this->timeToReload_ = 0; |
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| 452 | |
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[644] | 453 | if (this->bLMousePressed_ && this->timeToReload_ <= 0) |
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[643] | 454 | { |
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[697] | 455 | new Projectile(this); |
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[643] | 456 | this->timeToReload_ = this->reloadTime_; |
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| 457 | } |
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| 458 | |
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[1035] | 459 | OIS::Keyboard* mKeyboard = InputManager::getSingleton().getKeyboard(); |
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[1064] | 460 | //FIXME: variable never used |
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| 461 | //OIS::Mouse* mMouse = InputManager::getSingleton().getMouse(); |
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[608] | 462 | |
---|
| 463 | |
---|
[647] | 464 | // ##################################### |
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| 465 | // ############# STEERING ############## |
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| 466 | // ##################################### |
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| 467 | |
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| 468 | if (this->velocity_.x > this->maxSpeed_) |
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| 469 | this->velocity_.x = this->maxSpeed_; |
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| 470 | if (this->velocity_.x < -this->maxSideAndBackSpeed_) |
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| 471 | this->velocity_.x = -this->maxSideAndBackSpeed_; |
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| 472 | if (this->velocity_.y > this->maxSideAndBackSpeed_) |
---|
| 473 | this->velocity_.y = this->maxSideAndBackSpeed_; |
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| 474 | if (this->velocity_.y < -this->maxSideAndBackSpeed_) |
---|
| 475 | this->velocity_.y = -this->maxSideAndBackSpeed_; |
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| 476 | if (this->rotationRate_ > this->maxRotationRadian_) |
---|
| 477 | this->rotationRate_ = this->maxRotationRadian_; |
---|
| 478 | if (this->rotationRate_ < -this->maxRotationRadian_) |
---|
| 479 | this->rotationRate_ = -this->maxRotationRadian_; |
---|
| 480 | |
---|
| 481 | if (this->acceleration_.x == 0) |
---|
| 482 | { |
---|
| 483 | if (this->velocity_.x > 0) |
---|
| 484 | { |
---|
| 485 | this->velocity_.x -= (this->translationDamping_ * dt); |
---|
| 486 | if (this->velocity_.x < 0) |
---|
| 487 | this->velocity_.x = 0; |
---|
| 488 | } |
---|
| 489 | else if (this->velocity_.x < 0) |
---|
| 490 | { |
---|
| 491 | this->velocity_.x += (this->translationDamping_ * dt); |
---|
| 492 | if (this->velocity_.x > 0) |
---|
| 493 | this->velocity_.x = 0; |
---|
| 494 | } |
---|
| 495 | } |
---|
| 496 | |
---|
| 497 | if (this->acceleration_.y == 0) |
---|
| 498 | { |
---|
| 499 | if (this->velocity_.y > 0) |
---|
| 500 | { |
---|
| 501 | this->velocity_.y -= (this->translationDamping_ * dt); |
---|
| 502 | if (this->velocity_.y < 0) |
---|
| 503 | this->velocity_.y = 0; |
---|
| 504 | } |
---|
| 505 | else if (this->velocity_.y < 0) |
---|
| 506 | { |
---|
| 507 | this->velocity_.y += (this->translationDamping_ * dt); |
---|
| 508 | if (this->velocity_.y > 0) |
---|
| 509 | this->velocity_.y = 0; |
---|
| 510 | } |
---|
| 511 | } |
---|
| 512 | |
---|
| 513 | if (this->momentum_ == this->zeroRadian_) |
---|
| 514 | { |
---|
| 515 | if (this->rotationRate_ > this->zeroRadian_) |
---|
| 516 | { |
---|
| 517 | this->rotationRate_ -= (this->rotationDampingRadian_ * dt); |
---|
| 518 | if (this->rotationRate_ < this->zeroRadian_) |
---|
| 519 | this->rotationRate_ = 0; |
---|
| 520 | } |
---|
| 521 | else if (this->rotationRate_ < this->zeroRadian_) |
---|
| 522 | { |
---|
| 523 | this->rotationRate_ += (this->rotationDampingRadian_ * dt); |
---|
| 524 | if (this->rotationRate_ > this->zeroRadian_) |
---|
| 525 | this->rotationRate_ = 0; |
---|
| 526 | } |
---|
| 527 | } |
---|
| 528 | |
---|
[608] | 529 | if (mKeyboard->isKeyDown(OIS::KC_UP) || mKeyboard->isKeyDown(OIS::KC_W)) |
---|
[647] | 530 | this->acceleration_.x = this->translationAcceleration_; |
---|
| 531 | else if(mKeyboard->isKeyDown(OIS::KC_DOWN) || mKeyboard->isKeyDown(OIS::KC_S)) |
---|
| 532 | this->acceleration_.x = -this->translationAcceleration_; |
---|
| 533 | else |
---|
| 534 | this->acceleration_.x = 0; |
---|
| 535 | |
---|
| 536 | if (mKeyboard->isKeyDown(OIS::KC_RIGHT) || mKeyboard->isKeyDown(OIS::KC_D)) |
---|
| 537 | this->acceleration_.y = -this->translationAcceleration_; |
---|
| 538 | else if (mKeyboard->isKeyDown(OIS::KC_LEFT) || mKeyboard->isKeyDown(OIS::KC_A)) |
---|
| 539 | this->acceleration_.y = this->translationAcceleration_; |
---|
| 540 | else |
---|
| 541 | this->acceleration_.y = 0; |
---|
| 542 | |
---|
| 543 | if (mKeyboard->isKeyDown(OIS::KC_DELETE) || mKeyboard->isKeyDown(OIS::KC_Q)) |
---|
| 544 | this->momentum_ = Radian(-this->rotationAccelerationRadian_); |
---|
| 545 | else if (mKeyboard->isKeyDown(OIS::KC_PGDOWN) || mKeyboard->isKeyDown(OIS::KC_E)) |
---|
| 546 | this->momentum_ = Radian(this->rotationAccelerationRadian_); |
---|
| 547 | else |
---|
| 548 | this->momentum_ = 0; |
---|
| 549 | |
---|
| 550 | WorldEntity::tick(dt); |
---|
| 551 | |
---|
| 552 | this->roll(this->mouseXRotation_ * dt); |
---|
| 553 | if (this->bInvertYAxis_) |
---|
| 554 | this->yaw(Radian(-this->mouseYRotation_ * dt)); |
---|
| 555 | else |
---|
| 556 | this->yaw(Radian(this->mouseYRotation_ * dt)); |
---|
| 557 | |
---|
| 558 | if (this->acceleration_.x > 0) |
---|
| 559 | this->tt_->setRate(emitterRate_); |
---|
| 560 | else |
---|
| 561 | this->tt_->setRate(0); |
---|
| 562 | |
---|
| 563 | /* |
---|
| 564 | if (mKeyboard->isKeyDown(OIS::KC_UP) || mKeyboard->isKeyDown(OIS::KC_W)) |
---|
[608] | 565 | this->moveForward(speed); |
---|
| 566 | else |
---|
| 567 | this->moveForward(0); |
---|
| 568 | |
---|
| 569 | if(mKeyboard->isKeyDown(OIS::KC_DOWN) || mKeyboard->isKeyDown(OIS::KC_S)) |
---|
| 570 | this->brakeForward(speed); |
---|
| 571 | else |
---|
| 572 | this->brakeForward(speed/10); |
---|
| 573 | |
---|
| 574 | if (mKeyboard->isKeyDown(OIS::KC_RIGHT) || mKeyboard->isKeyDown(OIS::KC_D)) |
---|
| 575 | this->loopRight(loop); |
---|
| 576 | else |
---|
| 577 | this->loopRight(0); |
---|
| 578 | |
---|
| 579 | if (mKeyboard->isKeyDown(OIS::KC_LEFT) || mKeyboard->isKeyDown(OIS::KC_A)) |
---|
| 580 | this->loopLeft(loop); |
---|
| 581 | else |
---|
| 582 | this->loopLeft(0); |
---|
| 583 | |
---|
| 584 | if(moved) |
---|
| 585 | { |
---|
| 586 | if (mouseY<=0) |
---|
| 587 | this->rotateUp(-mouseY*rotate); |
---|
| 588 | if (mouseY>0) |
---|
| 589 | this->rotateDown(mouseY*rotate); |
---|
| 590 | if (mouseX>0) |
---|
| 591 | this->rotateRight(mouseX*rotate); |
---|
| 592 | if (mouseX<=0) |
---|
| 593 | this->rotateLeft(-mouseX*rotate); |
---|
| 594 | |
---|
| 595 | mouseY = 0; |
---|
| 596 | mouseX = 0; |
---|
| 597 | moved = false; |
---|
[647] | 598 | }*/ |
---|
| 599 | /* else |
---|
[608] | 600 | { |
---|
| 601 | this->rotateUp(0); |
---|
| 602 | this->rotateDown(0); |
---|
| 603 | this->rotateRight(0); |
---|
| 604 | this->rotateLeft(0); |
---|
[647] | 605 | }*/ |
---|
| 606 | /* |
---|
[608] | 607 | if(moveForward_ > 0) |
---|
| 608 | { |
---|
| 609 | accelerationForward_ = moveForward_; |
---|
| 610 | if(speedForward_ < maxSpeedForward_) |
---|
| 611 | speedForward_ += accelerationForward_*dt; |
---|
| 612 | if(speedForward_ > maxSpeedForward_) |
---|
| 613 | speedForward_ = maxSpeedForward_; |
---|
| 614 | } |
---|
| 615 | |
---|
| 616 | if(moveForward_ <= 0) |
---|
| 617 | { |
---|
[626] | 618 | accelerationForward_ = -brakeForward_; |
---|
[608] | 619 | if(speedForward_ > 0) |
---|
[626] | 620 | speedForward_ += accelerationForward_*dt; |
---|
[608] | 621 | if(speedForward_ < 0) |
---|
| 622 | speedForward_ = 0; |
---|
| 623 | } |
---|
| 624 | |
---|
| 625 | if(rotateUp_ > 0) |
---|
| 626 | { |
---|
| 627 | accelerationRotateUpDown_ = rotateUp_; |
---|
| 628 | if(speedRotateUpDown_ < maxSpeedRotateUpDown_) |
---|
| 629 | speedRotateUpDown_ += accelerationRotateUpDown_*dt; |
---|
| 630 | if(speedRotateUpDown_ > maxSpeedRotateUpDown_) |
---|
| 631 | speedRotateUpDown_ = maxSpeedRotateUpDown_; |
---|
| 632 | } |
---|
| 633 | |
---|
| 634 | if(rotateDown_ > 0) |
---|
| 635 | { |
---|
| 636 | accelerationRotateUpDown_ = rotateDown_; |
---|
| 637 | if(speedRotateUpDown_ > -maxSpeedRotateUpDown_) |
---|
| 638 | speedRotateUpDown_ -= accelerationRotateUpDown_*dt; |
---|
| 639 | if(speedRotateUpDown_ < -maxSpeedRotateUpDown_) |
---|
| 640 | speedRotateUpDown_ = -maxSpeedRotateUpDown_; |
---|
| 641 | } |
---|
| 642 | |
---|
| 643 | if(rotateUp_ == 0 && rotateDown_ == 0) |
---|
| 644 | { |
---|
| 645 | accelerationRotateUpDown_ = brakeRotate_; |
---|
| 646 | if(speedRotateUpDown_ > 0) |
---|
| 647 | speedRotateUpDown_ -= accelerationRotateUpDown_*dt; |
---|
| 648 | if(speedRotateUpDown_ < 0) |
---|
| 649 | speedRotateUpDown_ += accelerationRotateUpDown_*dt; |
---|
| 650 | if(fabs(speedRotateUpDown_) < accelerationRotateUpDown_*dt) |
---|
| 651 | speedRotateUpDown_ = 0; |
---|
| 652 | } |
---|
| 653 | |
---|
| 654 | if(rotateRight_ > 0) |
---|
| 655 | { |
---|
| 656 | accelerationRotateRightLeft_ = rotateRight_; |
---|
| 657 | if(speedRotateRightLeft_ > -maxSpeedRotateRightLeft_) |
---|
| 658 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; |
---|
| 659 | if(speedRotateRightLeft_ < -maxSpeedRotateRightLeft_) |
---|
| 660 | speedRotateRightLeft_ = -maxSpeedRotateRightLeft_; |
---|
| 661 | } |
---|
| 662 | |
---|
| 663 | if(rotateLeft_ > 0) |
---|
| 664 | { |
---|
| 665 | accelerationRotateRightLeft_ = rotateLeft_; |
---|
| 666 | if(speedRotateRightLeft_ < maxSpeedRotateRightLeft_) |
---|
| 667 | speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; |
---|
| 668 | if(speedRotateRightLeft_ > maxSpeedRotateRightLeft_) |
---|
| 669 | speedRotateRightLeft_ = maxSpeedRotateRightLeft_; |
---|
| 670 | } |
---|
| 671 | |
---|
| 672 | if(rotateRight_ == 0 && rotateLeft_ == 0) |
---|
| 673 | { |
---|
| 674 | accelerationRotateRightLeft_ = brakeRotate_; |
---|
| 675 | if(speedRotateRightLeft_ > 0) |
---|
| 676 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; |
---|
| 677 | if(speedRotateRightLeft_ < 0) |
---|
| 678 | speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; |
---|
| 679 | if(fabs(speedRotateRightLeft_) < accelerationRotateRightLeft_*dt) |
---|
| 680 | speedRotateRightLeft_ = 0; |
---|
| 681 | } |
---|
| 682 | |
---|
| 683 | if(loopRight_ > 0) |
---|
| 684 | { |
---|
| 685 | accelerationLoopRightLeft_ = loopRight_; |
---|
| 686 | if(speedLoopRightLeft_ < maxSpeedLoopRightLeft_) |
---|
| 687 | speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; |
---|
| 688 | if(speedLoopRightLeft_ > maxSpeedLoopRightLeft_) |
---|
| 689 | speedLoopRightLeft_ = maxSpeedLoopRightLeft_; |
---|
| 690 | } |
---|
| 691 | |
---|
| 692 | if(loopLeft_ > 0) |
---|
| 693 | { |
---|
| 694 | accelerationLoopRightLeft_ = loopLeft_; |
---|
| 695 | if(speedLoopRightLeft_ > -maxSpeedLoopRightLeft_) |
---|
| 696 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; |
---|
| 697 | if(speedLoopRightLeft_ < -maxSpeedLoopRightLeft_) |
---|
| 698 | speedLoopRightLeft_ = -maxSpeedLoopRightLeft_; |
---|
| 699 | } |
---|
| 700 | |
---|
| 701 | if(loopLeft_ == 0 && loopRight_ == 0) |
---|
| 702 | { |
---|
| 703 | accelerationLoopRightLeft_ = brakeLoop_; |
---|
| 704 | if(speedLoopRightLeft_ > 0) |
---|
| 705 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; |
---|
| 706 | if(speedLoopRightLeft_ < 0) |
---|
| 707 | speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; |
---|
| 708 | if(fabs(speedLoopRightLeft_) < accelerationLoopRightLeft_*dt) |
---|
| 709 | speedLoopRightLeft_ = 0; |
---|
| 710 | } |
---|
| 711 | |
---|
| 712 | Vector3 transVector = Vector3::ZERO; |
---|
[647] | 713 | */ |
---|
[608] | 714 | /* |
---|
| 715 | transVector.z = 1; |
---|
| 716 | this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); |
---|
| 717 | this->pitch(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); |
---|
| 718 | this->yaw(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); |
---|
| 719 | this->roll(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); |
---|
| 720 | */ |
---|
[647] | 721 | /* |
---|
[608] | 722 | transVector.x = 1; |
---|
| 723 | this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); |
---|
| 724 | this->yaw(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); |
---|
| 725 | this->roll(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); |
---|
| 726 | this->pitch(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); |
---|
[647] | 727 | */ |
---|
[608] | 728 | } |
---|
[647] | 729 | /* |
---|
[608] | 730 | void SpaceShip::moveForward(float moveForward) { |
---|
| 731 | moveForward_ = moveForward; |
---|
| 732 | } |
---|
| 733 | |
---|
| 734 | void SpaceShip::rotateUp(float rotateUp) { |
---|
| 735 | rotateUp_ = rotateUp; |
---|
| 736 | } |
---|
| 737 | |
---|
| 738 | void SpaceShip::rotateDown(float rotateDown) { |
---|
| 739 | rotateDown_ = rotateDown; |
---|
| 740 | } |
---|
| 741 | |
---|
| 742 | void SpaceShip::rotateLeft(float rotateLeft) { |
---|
| 743 | rotateLeft_ = rotateLeft; |
---|
| 744 | } |
---|
| 745 | |
---|
| 746 | void SpaceShip::rotateRight(float rotateRight) { |
---|
| 747 | rotateRight_ = rotateRight; |
---|
| 748 | } |
---|
| 749 | |
---|
| 750 | void SpaceShip::loopLeft(float loopLeft) { |
---|
| 751 | loopLeft_ = loopLeft; |
---|
| 752 | } |
---|
| 753 | |
---|
| 754 | void SpaceShip::loopRight(float loopRight) { |
---|
| 755 | loopRight_ = loopRight; |
---|
| 756 | } |
---|
| 757 | |
---|
| 758 | void SpaceShip::brakeForward(float brakeForward) { |
---|
| 759 | brakeForward_ = brakeForward; |
---|
| 760 | } |
---|
| 761 | |
---|
| 762 | void SpaceShip::brakeRotate(float brakeRotate) { |
---|
| 763 | brakeRotate_ = brakeRotate; |
---|
| 764 | } |
---|
| 765 | |
---|
| 766 | void SpaceShip::brakeLoop(float brakeLoop) { |
---|
| 767 | brakeLoop_ = brakeLoop; |
---|
| 768 | } |
---|
| 769 | |
---|
| 770 | void SpaceShip::maxSpeedForward(float maxSpeedForward) { |
---|
| 771 | maxSpeedForward_ = maxSpeedForward; |
---|
| 772 | } |
---|
| 773 | |
---|
| 774 | void SpaceShip::maxSpeedRotateUpDown(float maxSpeedRotateUpDown) { |
---|
| 775 | maxSpeedRotateUpDown_ = maxSpeedRotateUpDown; |
---|
| 776 | } |
---|
| 777 | |
---|
| 778 | void SpaceShip::maxSpeedRotateRightLeft(float maxSpeedRotateRightLeft) { |
---|
| 779 | maxSpeedRotateRightLeft_ = maxSpeedRotateRightLeft; |
---|
| 780 | } |
---|
| 781 | |
---|
| 782 | void SpaceShip::maxSpeedLoopRightLeft(float maxSpeedLoopRightLeft) { |
---|
| 783 | maxSpeedLoopRightLeft_ = maxSpeedLoopRightLeft; |
---|
| 784 | } |
---|
[647] | 785 | */ |
---|
[608] | 786 | } |
---|