1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * Benjamin Knecht |
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26 | * |
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27 | */ |
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28 | |
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29 | #ifndef _SpaceShip_H__ |
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30 | #define _SpaceShip_H__ |
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31 | #include <string> |
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32 | #include "OrxonoxPrereqs.h" |
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33 | #include <OgrePrerequisites.h> |
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34 | |
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35 | #include "util/Math.h" |
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36 | #include "Camera.h" |
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37 | #include "Model.h" |
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38 | #include "tools/BillboardSet.h" |
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39 | |
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40 | namespace orxonox |
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41 | { |
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42 | class _OrxonoxExport SpaceShip : public Model |
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43 | { |
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44 | public: |
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45 | static SpaceShip *getLocalShip(); |
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46 | |
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47 | SpaceShip(); |
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48 | ~SpaceShip(); |
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49 | virtual bool create(); |
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50 | void registerAllVariables(); |
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51 | void init(); |
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52 | void setConfigValues(); |
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53 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
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54 | virtual void tick(float dt); |
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55 | virtual void changedVisibility(); |
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56 | virtual void changedActivity(); |
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57 | |
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58 | void setCamera(const std::string& camera = ""); |
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59 | void setMaxSpeed(float value); |
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60 | void setMaxSideAndBackSpeed(float value); |
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61 | void setMaxRotation(float value); |
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62 | void setTransAcc(float value); |
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63 | void setRotAcc(float value); |
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64 | void setTransDamp(float value); |
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65 | void setRotDamp(float value); |
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66 | void getFocus(); |
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67 | |
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68 | inline float getMaxSpeed() const |
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69 | { return this->maxSpeed_; } |
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70 | inline float getMaxSideAndBackSpeed() const |
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71 | { return this->maxSideAndBackSpeed_; } |
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72 | inline float getMaxRotation() const |
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73 | { return this->maxRotation_; } |
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74 | inline float getTransAcc() const |
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75 | { return this->translationAcceleration_; } |
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76 | inline float getRotAcc() const |
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77 | { return this->rotationAcceleration_; } |
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78 | inline float getTransDamp() const |
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79 | { return this->translationDamping_; } |
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80 | inline float getRotDamp() const |
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81 | { return this->rotationDamping_; } |
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82 | |
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83 | static std::string whereAmI(); |
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84 | static void setMaxSpeedTest(float value) |
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85 | { SpaceShip::instance_s->setMaxSpeed(value); } |
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86 | |
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87 | static void movePitch(float value); |
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88 | static void moveYaw(float value); |
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89 | static void moveRoll(float value); |
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90 | static void moveLongitudinal(float value); |
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91 | static void moveLateral(float value); |
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92 | static void fire(); |
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93 | void setMovePitch(float value); |
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94 | void setMoveYaw(float value); |
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95 | void setMoveRoll(float value); |
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96 | void setMoveLongitudinal(float value); |
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97 | void setMoveLateral(float value); |
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98 | void doFire(); |
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99 | |
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100 | inline const Vector3& getDir() const |
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101 | { return this->currentDir_; } |
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102 | inline const Vector3& getInitialDir() const |
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103 | { return this->initialDir_; } |
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104 | inline const Vector3& getOrth() const |
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105 | { return this->currentOrth_; } |
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106 | inline const Vector3& getInitialOrth() const |
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107 | { return this->initialOrth_; } |
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108 | |
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109 | Camera* getCamera(); |
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110 | |
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111 | int getTeamNr() const |
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112 | { return this->teamNr_; } |
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113 | float getHealth() const |
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114 | { return this->health_; } |
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115 | |
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116 | bool getMyShip(){return myShip_;} |
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117 | |
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118 | protected: |
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119 | void setTeamNr(int teamNr) |
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120 | { this->teamNr_ = teamNr; } |
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121 | |
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122 | private: |
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123 | void createCamera(); |
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124 | virtual ColourValue getProjectileColour() const |
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125 | { return ColourValue(1.0, 1.0, 0.5); } |
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126 | |
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127 | Vector3 testvector_; |
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128 | Vector3 initialDir_; |
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129 | Vector3 currentDir_; |
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130 | Vector3 initialOrth_; |
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131 | Vector3 currentOrth_; |
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132 | bool bInvertYAxis_; |
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133 | bool setMouseEventCallback_; |
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134 | bool bLMousePressed_; |
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135 | bool bRMousePressed_; |
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136 | |
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137 | Ogre::SceneNode* camNode_; |
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138 | Camera* cam_; |
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139 | std::string camName_; |
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140 | |
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141 | ParticleInterface* tt1_; |
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142 | ParticleInterface* tt2_; |
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143 | BillboardSet leftThrusterFlare_; |
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144 | BillboardSet rightThrusterFlare_; |
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145 | |
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146 | Backlight* backlight_; |
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147 | |
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148 | BillboardSet redBillboard_; |
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149 | BillboardSet greenBillboard_; |
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150 | Ogre::SceneNode* redNode_; |
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151 | Ogre::SceneNode* greenNode_; |
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152 | float blinkTime_; |
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153 | |
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154 | ParticleSpawner* smoke_; |
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155 | ParticleSpawner* fire_; |
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156 | |
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157 | BillboardSet crosshairNear_; |
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158 | BillboardSet crosshairFar_; |
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159 | Ogre::SceneNode* chNearNode_; |
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160 | Ogre::SceneNode* chFarNode_; |
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161 | |
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162 | float timeToReload_; |
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163 | float reloadTime_; |
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164 | |
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165 | float maxSideAndBackSpeed_; |
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166 | float maxSpeed_; |
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167 | float maxRotation_; |
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168 | float translationAcceleration_; |
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169 | float rotationAcceleration_; |
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170 | float translationDamping_; |
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171 | float rotationDamping_; |
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172 | |
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173 | Radian maxRotationRadian_; |
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174 | Radian rotationAccelerationRadian_; |
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175 | Radian rotationDampingRadian_; |
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176 | Radian zeroRadian_; |
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177 | Radian mouseXRotation_; |
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178 | Radian mouseYRotation_; |
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179 | |
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180 | float mouseX_; |
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181 | float mouseY_; |
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182 | |
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183 | protected: |
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184 | bool myShip_; |
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185 | |
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186 | int teamNr_; |
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187 | float health_; |
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188 | |
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189 | static SpaceShip* instance_s; |
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190 | }; |
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191 | } |
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192 | |
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193 | #endif /* _SpaceShip_H__ */ |
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