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source: code/trunk/src/orxonox/objects/Test.cc @ 3223

Last change on this file since 3223 was 3110, checked in by rgrieder, 15 years ago

Removed old msvc specific support for precompiled header files.

  • Property svn:eol-style set to native
File size: 5.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oli Scheuss
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "core/CoreIncludes.h"
30#include "core/ConfigValueIncludes.h"
31#include "core/ConsoleCommand.h"
32#include "network/NetworkFunction.h"
33#include "Test.h"
34#include "util/MultiType.h"
35
36namespace orxonox
37{
38        CreateFactory ( Test );
39 
40  SetConsoleCommand(Test, printV1, true).accessLevel(AccessLevel::User);
41  SetConsoleCommand(Test, printV2, true).accessLevel(AccessLevel::User);
42  SetConsoleCommand(Test, printV3, true).accessLevel(AccessLevel::User);
43  SetConsoleCommand(Test, printV4, true).accessLevel(AccessLevel::User);
44  SetConsoleCommand(Test, call, true).accessLevel(AccessLevel::User);
45  SetConsoleCommand(Test, call2, true).accessLevel(AccessLevel::User);
46 
47 
48  //void=* aaaaa = copyPtr<sizeof(&Test::printV1)>( &NETWORK_FUNCTION_POINTER, &Test::printV1 );
49  //void* NETWORK_FUNCTION_TEST_B = memcpy(&NETWORK_FUNCTION_POINTER, &a, sizeof(a));
50//   NetworkFunctionBase* NETWORK_FUNCTION_TEST_C = new NetworkFunctionStatic( createFunctor(&Test::printV1), "bla", NETWORK_FUNCTION_POINTER );
51 
52  registerStaticNetworkFunction( &Test::printV1 );
53  registerMemberNetworkFunction( Test, checkU1 );
54  registerMemberNetworkFunction( Test, printBlaBla );
55 
56  Test* Test::instance_ = 0;
57
58        Test::Test(BaseObject* creator) : BaseObject(creator), Synchronisable(creator)
59        {
60    assert(instance_==0);
61    instance_=this;
62                RegisterObject ( Test );
63    setConfigValues();
64    registerVariables();
65                setObjectMode(0x3);
66        }
67
68        Test::~Test()
69        {
70    instance_=0;
71        }
72
73        void Test::setConfigValues()
74        {
75                SetConfigValue ( u1, 1 )/*.callback ( this, &Test::checkV1 )*/;
76    SetConfigValue ( u2, 2 )/*.callback ( this, &Test::checkV2 )*/;
77    SetConfigValue ( u3, 3 )/*.callback ( this, &Test::checkV3 )*/;
78    SetConfigValue ( u4, 4 )/*.callback ( this, &Test::checkV4 )*/;
79   
80    SetConfigValue ( s1, 1 )/*.callback ( this, &Test::checkV1 )*/;
81    SetConfigValue ( s2, 2 )/*.callback ( this, &Test::checkV2 )*/;
82    SetConfigValue ( s3, 3 )/*.callback ( this, &Test::checkV3 )*/;
83    SetConfigValue ( s4, 4 )/*.callback ( this, &Test::checkV4 )*/;
84        }
85
86
87  void Test::registerVariables()
88  {
89    registerVariable ( u1, variableDirection::toclient, new NetworkCallback<Test> ( this, &Test::checkU1 ));
90    registerVariable ( u2, variableDirection::toserver, new NetworkCallback<Test> ( this, &Test::checkU2 ));
91    registerVariable ( u3, variableDirection::serverMaster, new NetworkCallback<Test> ( this, &Test::checkU3 ), true );
92    registerVariable ( u4, variableDirection::clientMaster, new NetworkCallback<Test> ( this, &Test::checkU4 ), true );
93   
94    registerVariable ( s1, variableDirection::toclient, new NetworkCallback<Test> ( this, &Test::checkS1 ));
95    registerVariable ( s2, variableDirection::toserver, new NetworkCallback<Test> ( this, &Test::checkS2 ));
96    registerVariable ( s3, variableDirection::serverMaster, new NetworkCallback<Test> ( this, &Test::checkS3 ), true );
97    registerVariable ( s4, variableDirection::clientMaster, new NetworkCallback<Test> ( this, &Test::checkS4 ), true );
98  }
99 
100  void Test::call(unsigned int clientID)
101  {
102    callStaticNetworkFunction( &Test::printV1, clientID );
103    callStaticNetworkFunction( &Test::printV1, clientID );
104  }
105 
106  void Test::call2(unsigned int clientID, std::string s1, std::string s2, std::string s3, std::string s4)
107  {
108    callMemberNetworkFunction( Test, printBlaBla, this->getObjectID(), clientID, s1, s2, s3, s4, s4 );
109  }
110 
111  void Test::tick(float dt)
112  {
113//     std::string str1 = "blub";
114//     //MultiType mt1(std::string("blub"));
115//     MultiType mt1(str1);
116//     uint8_t* mem = new uint8_t[mt1.getNetworkSize()];
117//     uint8_t* temp = mem;
118//     mt1.exportData( temp );
119//     assert( temp-mem == mt1.getNetworkSize() );
120//     MultiType mt2;
121//     temp = mem;
122//     mt2.importData( temp );
123//     assert( temp-mem == mt1.getNetworkSize() );
124//     COUT(0) << mt2 << endl;
125    if(!Core::isMaster())
126      call2(0, "bal", "a", "n", "ce");
127//       callMemberNetworkFunction( Test, checkU1, this->getObjectID(), 0 );
128  }
129 
130  void Test::printBlaBla(std::string s1, std::string s2, std::string s3, std::string s4, std::string s5)
131  {
132    COUT(0) << s1 << s2 << s3 << s4 << s5 << endl;
133  }
134 
135  void Test::checkU1(){ COUT(1) << "U1 changed: " << u1 << std::endl; }
136  void Test::checkU2(){ COUT(1) << "U2 changed: " << u2 << std::endl; }
137  void Test::checkU3(){ COUT(1) << "U3 changed: " << u3 << std::endl; }
138  void Test::checkU4(){ COUT(1) << "U4 changed: " << u4 << std::endl; }
139
140  void Test::checkS1(){ COUT(1) << "S1 changed: " << s1 << std::endl; }
141  void Test::checkS2(){ COUT(1) << "S2 changed: " << s2 << std::endl; }
142  void Test::checkS3(){ COUT(1) << "S3 changed: " << s3 << std::endl; }
143  void Test::checkS4(){ COUT(1) << "S4 changed: " << s4 << std::endl; }
144
145}
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