[513] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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[670] | 22 | * Fabian 'x3n' Landau |
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[513] | 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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[786] | 28 | #include "OrxonoxStableHeaders.h" |
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[1039] | 29 | #include "WorldEntity.h" |
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[784] | 30 | |
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[715] | 31 | #include <string> |
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[497] | 32 | #include <sstream> |
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| 33 | |
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[742] | 34 | #include "util/tinyxml/tinyxml.h" |
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| 35 | #include "util/Tokenizer.h" |
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| 36 | #include "util/String2Number.h" |
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[1032] | 37 | #include "core/CoreIncludes.h" |
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| 38 | #include "GraphicsEngine.h" |
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[871] | 39 | #include "core/XMLPort.h" |
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[497] | 40 | |
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| 41 | namespace orxonox |
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| 42 | { |
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| 43 | CreateFactory(WorldEntity); |
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| 44 | |
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| 45 | unsigned int WorldEntity::worldEntityCounter_s = 0; |
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| 46 | |
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| 47 | WorldEntity::WorldEntity() |
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| 48 | { |
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| 49 | RegisterObject(WorldEntity); |
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| 50 | |
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[1021] | 51 | //create(); |
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[497] | 52 | |
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| 53 | this->bStatic_ = true; |
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| 54 | this->velocity_ = Vector3(0, 0, 0); |
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| 55 | this->acceleration_ = Vector3(0, 0, 0); |
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| 56 | this->rotationAxis_ = Vector3(0, 1, 0); |
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| 57 | this->rotationRate_ = 0; |
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| 58 | this->momentum_ = 0; |
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[1021] | 59 | |
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[1032] | 60 | if (GraphicsEngine::getSingleton().getSceneManager()) |
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[1021] | 61 | { |
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| 62 | std::ostringstream name; |
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| 63 | name << (WorldEntity::worldEntityCounter_s++); |
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| 64 | this->setName("WorldEntity" + name.str()); |
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[1032] | 65 | this->node_ = GraphicsEngine::getSingleton().getSceneManager()->getRootSceneNode()->createChildSceneNode(this->getName()); |
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[1021] | 66 | |
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| 67 | registerAllVariables(); |
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| 68 | } |
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| 69 | else |
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| 70 | { |
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| 71 | this->node_ = 0; |
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| 72 | } |
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[497] | 73 | } |
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| 74 | |
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| 75 | WorldEntity::~WorldEntity() |
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| 76 | { |
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| 77 | } |
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| 78 | |
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| 79 | void WorldEntity::tick(float dt) |
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| 80 | { |
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| 81 | if (!this->bStatic_) |
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| 82 | { |
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| 83 | this->velocity_ += (dt * this->acceleration_); |
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[643] | 84 | this->translate(dt * this->velocity_, Ogre::Node::TS_LOCAL); |
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[497] | 85 | |
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| 86 | this->rotationRate_ += (dt * this->momentum_); |
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| 87 | this->rotate(this->rotationAxis_, dt * this->rotationRate_); |
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| 88 | } |
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| 89 | } |
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[583] | 90 | |
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| 91 | void WorldEntity::loadParams(TiXmlElement* xmlElem) |
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| 92 | { |
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[871] | 93 | |
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[583] | 94 | BaseObject::loadParams(xmlElem); |
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[1021] | 95 | create(); |
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[871] | 96 | /* |
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[622] | 97 | if (xmlElem->Attribute("position")) |
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| 98 | { |
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[715] | 99 | std::vector<std::string> pos = tokenize(xmlElem->Attribute("position"),","); |
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[622] | 100 | float x, y, z; |
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| 101 | String2Number<float>(x, pos[0]); |
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| 102 | String2Number<float>(y, pos[1]); |
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| 103 | String2Number<float>(z, pos[2]); |
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| 104 | this->setPosition(x, y, z); |
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| 105 | } |
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[589] | 106 | |
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[622] | 107 | if (xmlElem->Attribute("direction")) |
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| 108 | { |
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[715] | 109 | std::vector<std::string> pos = tokenize(xmlElem->Attribute("direction"),","); |
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[622] | 110 | float x, y, z; |
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| 111 | String2Number<float>(x, pos[0]); |
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| 112 | String2Number<float>(y, pos[1]); |
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| 113 | String2Number<float>(z, pos[2]); |
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| 114 | this->setDirection(x, y, z); |
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| 115 | } |
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[589] | 116 | |
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[595] | 117 | if (xmlElem->Attribute("yaw") || xmlElem->Attribute("pitch") || xmlElem->Attribute("roll")) |
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| 118 | { |
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| 119 | float yaw = 0.0, pitch = 0.0, roll = 0.0; |
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| 120 | if (xmlElem->Attribute("yaw")) |
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| 121 | String2Number<float>(yaw,xmlElem->Attribute("yaw")); |
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| 122 | |
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| 123 | if (xmlElem->Attribute("pitch")) |
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| 124 | String2Number<float>(pitch,xmlElem->Attribute("pitch")); |
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| 125 | |
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| 126 | if (xmlElem->Attribute("roll")) |
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| 127 | String2Number<float>(roll,xmlElem->Attribute("roll")); |
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| 128 | |
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| 129 | this->yaw(Degree(yaw)); |
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| 130 | this->pitch(Degree(pitch)); |
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| 131 | this->roll(Degree(roll)); |
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| 132 | } |
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| 133 | |
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[622] | 134 | if (xmlElem->Attribute("scale")) |
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| 135 | { |
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[715] | 136 | std::string scaleStr = xmlElem->Attribute("scale"); |
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[622] | 137 | float scale; |
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| 138 | String2Number<float>(scale, scaleStr); |
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| 139 | this->setScale(scale); |
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| 140 | } |
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| 141 | |
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| 142 | if (xmlElem->Attribute("rotationAxis")) |
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| 143 | { |
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[715] | 144 | std::vector<std::string> pos = tokenize(xmlElem->Attribute("rotationAxis"),","); |
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[622] | 145 | float x, y, z; |
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| 146 | String2Number<float>(x, pos[0]); |
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| 147 | String2Number<float>(y, pos[1]); |
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| 148 | String2Number<float>(z, pos[2]); |
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| 149 | this->setRotationAxis(x, y, z); |
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| 150 | } |
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| 151 | |
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| 152 | if (xmlElem->Attribute("rotationRate")) |
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| 153 | { |
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| 154 | float rotationRate; |
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| 155 | String2Number<float>(rotationRate, xmlElem->Attribute("rotationRate")); |
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| 156 | this->setRotationRate(Degree(rotationRate)); |
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| 157 | if (rotationRate != 0) |
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| 158 | this->setStatic(false); |
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| 159 | } |
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| 160 | |
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[630] | 161 | create(); |
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[871] | 162 | */ |
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| 163 | } |
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[643] | 164 | |
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[871] | 165 | void WorldEntity::setYawPitchRoll(const Degree& yaw, const Degree& pitch, const Degree& roll) |
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| 166 | { |
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| 167 | this->yaw(yaw); |
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| 168 | this->pitch(pitch); |
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| 169 | this->roll(roll); |
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[583] | 170 | } |
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| 171 | |
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[871] | 172 | /** |
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| 173 | @brief XML loading and saving. |
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| 174 | @param xmlelement The XML-element |
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| 175 | @param loading Loading (true) or saving (false) |
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| 176 | @return The XML-element |
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| 177 | */ |
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| 178 | void WorldEntity::XMLPort(Element& xmlelement, bool loading) |
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| 179 | { |
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| 180 | BaseObject::XMLPort(xmlelement, loading); |
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| 181 | |
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| 182 | XMLPortParam(WorldEntity, "position", setPositionLoader2, getPosition, xmlelement, loading); |
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| 183 | XMLPortParamLoadOnly(WorldEntity, "direction", setDirectionLoader, xmlelement, loading); |
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| 184 | XMLPortParamLoadOnly(WorldEntity, "yawpitchroll", setYawPitchRoll, xmlelement, loading); |
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| 185 | XMLPortParam(WorldEntity, "scale", setTotalScale, getScale, xmlelement, loading); |
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| 186 | XMLPortParam(WorldEntity, "rotationAxis", setRotationAxisLoader, getRotationAxis, xmlelement, loading); |
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| 187 | XMLPortParam(WorldEntity, "rotationRate", setRotationRate, getRotationRate, xmlelement, loading); |
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| 188 | |
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| 189 | XMLPortObject(WorldEntity, WorldEntity, "attached", attachWorldEntity, getAttachedWorldEntity, xmlelement, loading); |
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| 190 | } |
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| 191 | |
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[643] | 192 | |
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[583] | 193 | void WorldEntity::registerAllVariables() |
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| 194 | { |
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[1021] | 195 | // register coordinates |
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[630] | 196 | registerVar( (void*) &(this->getPosition().x), sizeof(this->getPosition().x), network::DATA); |
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| 197 | registerVar( (void*) &(this->getPosition().y), sizeof(this->getPosition().y), network::DATA); |
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| 198 | registerVar( (void*) &(this->getPosition().z), sizeof(this->getPosition().z), network::DATA); |
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| 199 | // register orientation |
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| 200 | registerVar( (void*) &(this->getOrientation().w), sizeof(this->getOrientation().w), network::DATA); |
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| 201 | registerVar( (void*) &(this->getOrientation().x), sizeof(this->getOrientation().x), network::DATA); |
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| 202 | registerVar( (void*) &(this->getOrientation().y), sizeof(this->getOrientation().y), network::DATA); |
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[1021] | 203 | registerVar( (void*) &(this->getOrientation().z), sizeof(this->getOrientation().z), network::DATA); |
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[630] | 204 | // not needed at the moment, because we don't have prediction yet |
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[1021] | 205 | // register velocity_ |
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[630] | 206 | registerVar( (void*) &(this->getVelocity().x), sizeof(this->getVelocity().x), network::DATA); |
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| 207 | registerVar( (void*) &(this->getVelocity().y), sizeof(this->getVelocity().y), network::DATA); |
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| 208 | registerVar( (void*) &(this->getVelocity().z), sizeof(this->getVelocity().z), network::DATA); |
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| 209 | // register rotationAxis/rate |
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| 210 | registerVar( (void*) &(this->getRotationRate()), sizeof(this->getRotationRate()), network::DATA); |
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| 211 | registerVar( (void*) &(this->getRotationAxis().x), sizeof(this->getRotationAxis().x), network::DATA); |
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| 212 | registerVar( (void*) &(this->getRotationAxis().y), sizeof(this->getRotationAxis().y), network::DATA); |
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[1021] | 213 | registerVar( (void*) &(this->getRotationAxis().z), sizeof(this->getRotationAxis().z), network::DATA); |
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[565] | 214 | } |
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[871] | 215 | |
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| 216 | void WorldEntity::attachWorldEntity(WorldEntity* entity) |
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| 217 | { |
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| 218 | this->attachedWorldEntities_.push_back(entity); |
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| 219 | } |
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| 220 | |
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| 221 | const WorldEntity* WorldEntity::getAttachedWorldEntity(unsigned int index) |
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| 222 | { |
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| 223 | if (index < this->attachedWorldEntities_.size()) |
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| 224 | return this->attachedWorldEntities_[index]; |
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| 225 | else |
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| 226 | return 0; |
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| 227 | } |
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[497] | 228 | } |
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