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source: code/trunk/src/orxonox/objects/collisionshapes/SphereCollisionShape.cc @ 3131

Last change on this file since 3131 was 3110, checked in by rgrieder, 16 years ago

Removed old msvc specific support for precompiled header files.

  • Property svn:eol-style set to native
File size: 2.1 KB
RevLine 
[2303]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[2304]23 *      Reto Grieder
[2303]24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "SphereCollisionShape.h"
30
31#include "BulletCollision/CollisionShapes/btSphereShape.h"
32
33#include "core/CoreIncludes.h"
34#include "core/XMLPort.h"
35#include "tools/BulletConversions.h"
36
37namespace orxonox
38{
39    CreateFactory(SphereCollisionShape);
40
41    SphereCollisionShape::SphereCollisionShape(BaseObject* creator) : CollisionShape(creator)
42    {
43        RegisterObject(SphereCollisionShape);
44
[2403]45        this->radius_ = 1.0f;
[2514]46        updateShape();
[2374]47
48        this->registerVariables();
[2303]49    }
50
51    SphereCollisionShape::~SphereCollisionShape()
52    {
53        if (this->isInitialized())
54            delete this->collisionShape_;
55    }
56
[2374]57    void SphereCollisionShape::registerVariables()
58    {
[2514]59        registerVariable(this->radius_, variableDirection::toclient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape));
[2374]60    }
61
[2303]62    void SphereCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode)
63    {
64        SUPER(SphereCollisionShape, XMLPort, xmlelement, mode);
65
66        XMLPortParam(SphereCollisionShape, "radius", setRadius, getRadius, xmlelement, mode);
67    }
68
[2514]69    btCollisionShape* SphereCollisionShape::createNewShape() const
[2303]70    {
[2514]71        return new btSphereShape(this->radius_);
[2303]72    }
73}
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