[2072] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Fabian 'x3n' Landau |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #ifndef _HumanPlayer_H__ |
---|
| 30 | #define _HumanPlayer_H__ |
---|
| 31 | |
---|
| 32 | #include "OrxonoxPrereqs.h" |
---|
| 33 | |
---|
| 34 | #include "PlayerInfo.h" |
---|
| 35 | |
---|
| 36 | namespace orxonox |
---|
| 37 | { |
---|
| 38 | class _OrxonoxExport HumanPlayer : public PlayerInfo |
---|
| 39 | { |
---|
| 40 | public: |
---|
| 41 | HumanPlayer(BaseObject* creator); |
---|
| 42 | virtual ~HumanPlayer(); |
---|
| 43 | |
---|
| 44 | void registerVariables(); |
---|
| 45 | void setConfigValues(); |
---|
| 46 | |
---|
[2171] | 47 | bool isInitialized() const; |
---|
[2072] | 48 | float getPing() const; |
---|
| 49 | float getPacketLossRatio() const; |
---|
| 50 | |
---|
| 51 | void setClientID(unsigned int clientID); |
---|
| 52 | |
---|
[2662] | 53 | virtual void changedController(); |
---|
| 54 | |
---|
[2072] | 55 | protected: |
---|
| 56 | void configvaluecallback_changednick(); |
---|
[2662] | 57 | void configvaluecallback_changedHUDTemplate(); |
---|
[2072] | 58 | void networkcallback_changednick(); |
---|
| 59 | void networkcallback_clientIDchanged(); |
---|
[2171] | 60 | void networkcallback_server_initialized(); |
---|
| 61 | void networkcallback_client_initialized(); |
---|
[2072] | 62 | |
---|
| 63 | std::string nick_; |
---|
| 64 | std::string synchronize_nick_; |
---|
[2662] | 65 | std::string hudtemplate_; |
---|
[2171] | 66 | bool server_initialized_; |
---|
| 67 | bool client_initialized_; |
---|
[2072] | 68 | }; |
---|
| 69 | } |
---|
| 70 | |
---|
| 71 | #endif /* _HumanPlayer_H__ */ |
---|