Last change
on this file since 2988 was
2662,
checked in by rgrieder, 16 years ago
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Merged presentation branch back to trunk.
|
-
Property svn:eol-style set to
native
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File size:
914 bytes
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Rev | Line | |
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[2500] | 1 | #ifndef _BaseItem_H__ |
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| 2 | #define _BaseItem_H__ |
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| 3 | |
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| 4 | #include "core/BaseObject.h" |
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| 5 | #include "OrxonoxPrereqs.h" |
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| 6 | |
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| 7 | namespace orxonox |
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| 8 | { |
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| 9 | class ShipEquipment; |
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| 10 | |
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| 11 | class _OrxonoxExport BaseItem : public BaseObject |
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| 12 | { |
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| 13 | public: |
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| 14 | BaseItem( BaseObject* creator); |
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| 15 | virtual ~BaseItem(); |
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| 16 | bool checkSlot(Pawn* player); |
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| 17 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
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| 18 | |
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| 19 | virtual bool pickedUp(Pawn* player) { return true; } |
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| 20 | virtual bool dropped(Pawn* player) { return true; } //erst bei festen Items |
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| 21 | bool remove(Pawn* player); |
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| 22 | bool addTo(Pawn* player); |
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| 23 | |
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| 24 | inline void setPlayerBaseClass(Identifier* identifier) |
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| 25 | { this->playerBaseClass_ = identifier; } |
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| 26 | inline Identifier* getPlayerBaseClass() const |
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| 27 | { return this->playerBaseClass_; } |
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| 28 | |
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| 29 | private: |
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| 30 | void setPlayerBaseClassName(const std::string& name); |
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| 31 | const std::string& getPlayerBaseClassName() const; |
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| 32 | |
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| 33 | Identifier* playerBaseClass_; |
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| 34 | }; |
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| 35 | } |
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| 36 | |
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| 37 | #endif /* _BaseItem_H__ */ |
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