1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Daniel 'Huty' Haggenmueller |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Definition of BaseItem (base-class for items/pickups). |
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32 | */ |
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33 | |
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34 | #ifndef _BaseItem_H__ |
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35 | #define _BaseItem_H__ |
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36 | |
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37 | #include "OrxonoxPrereqs.h" |
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38 | |
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39 | #include "core/BaseObject.h" |
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40 | |
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41 | // tolua_begin |
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42 | namespace orxonox |
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43 | { |
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44 | /** |
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45 | @brief |
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46 | Base class for all items/pickups. |
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47 | |
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48 | Provides common methods to be used in derived classes. |
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49 | @author |
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50 | Daniel 'Huty' Haggenmueller |
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51 | */ |
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52 | class _OrxonoxExport BaseItem |
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53 | // tolua_end |
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54 | : public BaseObject |
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55 | // tolua_begin |
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56 | { |
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57 | // tolua_end |
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58 | public: |
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59 | BaseItem(BaseObject* creator); |
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60 | virtual ~BaseItem(); |
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61 | |
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62 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< XMLPort |
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63 | |
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64 | /** |
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65 | @brief Checks how many instances of this item can be carried at a time. |
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66 | @return How many of this item can be carried. |
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67 | */ |
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68 | virtual int getMaxCarryAmount() const |
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69 | { return 1; } |
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70 | |
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71 | bool addTo(Pawn* pawn); //!< Add the item to a pawn. |
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72 | bool removeFrom(Pawn* pawn); //!< Removes the item from a pawn. |
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73 | /** |
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74 | @brief |
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75 | Method invoked when the item gets picked up. |
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76 | |
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77 | Has to be overridden for an item to work, |
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78 | should contain a call to addTo(). |
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79 | |
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80 | @param pawn Pawn who picks up the item. |
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81 | @return Returns whether the pawn was able to pick up the item. |
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82 | */ |
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83 | virtual bool pickedUp(Pawn* pawn) |
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84 | { return false; } |
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85 | /** |
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86 | @brief |
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87 | Method invoked when the item is dropped from a player. |
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88 | |
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89 | Should be overridden by derived classes, |
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90 | should also contain a call to removeFrom(). |
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91 | |
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92 | @param pawn Pawn which dropped the item. |
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93 | @return Returns whether the item was able to get dropped by the pawn. |
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94 | */ |
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95 | virtual bool dropped(Pawn* pawn) |
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96 | { return false; } |
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97 | |
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98 | /** |
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99 | @brief Gets the current owner of the pickup. |
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100 | @return Returns the current owner. |
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101 | */ |
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102 | inline Pawn* getOwner() const |
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103 | { return this->owner_; } |
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104 | /** |
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105 | @brief Sets the owner of the pickup. |
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106 | @param owner New owner for the pickup. |
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107 | */ |
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108 | inline void setOwner(Pawn* owner) |
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109 | { this->owner_ = owner; } |
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110 | |
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111 | /** |
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112 | @brief Gets the pickupIdentifier of the item. |
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113 | @return Returns the pickupIdentifier of the item. |
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114 | @see pickupIdentifier_ |
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115 | */ |
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116 | inline const std::string& getPickupIdentifier() const |
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117 | { return this->pickupIdentifier_; } |
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118 | /** |
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119 | @brief Sets the pickupIdentifier for the item. |
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120 | @param identifier New pickupIdentifier for the item. |
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121 | @see pickupIdentifier_ |
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122 | */ |
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123 | inline void setPickupIdentifier(const std::string& identifier) |
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124 | { this->pickupIdentifier_ = identifier; } |
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125 | |
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126 | // GUI stuff |
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127 | virtual const std::string& getGUIText() const; // tolua_export |
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128 | inline void setGUIText(const std::string& text) |
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129 | { this->guiText_ = text; } |
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130 | |
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131 | virtual const std::string& getGUIImage() const |
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132 | { return this->guiImage_; } |
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133 | inline void setGUIImage(const std::string& image) |
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134 | { this->guiImage_ = image; } |
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135 | private: |
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136 | Pawn* owner_; //!< The current owner of the item. |
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137 | |
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138 | /** |
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139 | @brief |
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140 | The pickupIdentifier of the item.. |
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141 | |
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142 | Usually set to the template name used by a PickupSpawner, |
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143 | used to index items in the PickupCollection. |
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144 | */ |
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145 | std::string pickupIdentifier_; |
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146 | |
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147 | std::string guiText_; |
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148 | std::string guiImage_; |
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149 | }; // tolua_export |
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150 | } // tolua_export |
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151 | |
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152 | #endif /* _BaseItem_H__ */ |
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