[3079] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Daniel 'Huty' Haggenmueller |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
[2917] | 29 | #include "DroppedItem.h" |
---|
| 30 | |
---|
| 31 | #include "BaseItem.h" |
---|
| 32 | #include "objects/worldentities/pawns/Pawn.h" |
---|
| 33 | #include "objects/worldentities/Model.h" |
---|
| 34 | #include "objects/worldentities/Billboard.h" |
---|
| 35 | |
---|
| 36 | #include "core/CoreIncludes.h" |
---|
| 37 | |
---|
| 38 | namespace orxonox |
---|
| 39 | { |
---|
| 40 | CreateFactory(DroppedItem); |
---|
| 41 | |
---|
| 42 | DroppedItem::DroppedItem(BaseObject* creator) : StaticEntity(creator) |
---|
| 43 | { |
---|
| 44 | RegisterObject(DroppedItem); |
---|
| 45 | |
---|
| 46 | this->triggerDistance_ = 20.0f; |
---|
| 47 | this->timeToLive_ = 0; |
---|
| 48 | this->item_ = 0; |
---|
| 49 | } |
---|
| 50 | DroppedItem::~DroppedItem() |
---|
| 51 | { |
---|
| 52 | } |
---|
| 53 | void DroppedItem::tick(float dt) |
---|
| 54 | { |
---|
| 55 | if (this->item_) |
---|
| 56 | { |
---|
| 57 | for (ObjectList<Pawn>::iterator it = ObjectList<Pawn>::begin(); it != ObjectList<Pawn>::end(); it++) |
---|
| 58 | { |
---|
| 59 | Vector3 distance = it->getWorldPosition() - this->getWorldPosition(); |
---|
| 60 | if (distance.length() < this->triggerDistance_) |
---|
| 61 | this->trigger(*it); |
---|
| 62 | } |
---|
| 63 | } |
---|
| 64 | } |
---|
| 65 | void DroppedItem::trigger(Pawn* pawn) |
---|
| 66 | { |
---|
| 67 | if (this->item_->pickedUp(pawn)) |
---|
| 68 | { |
---|
| 69 | COUT(3) << "DroppedItem '" << this->item_->getPickupIdentifier() << "' picked up." << std::endl; |
---|
| 70 | delete this; |
---|
| 71 | } |
---|
| 72 | } |
---|
| 73 | void DroppedItem::createTimer() |
---|
| 74 | { |
---|
| 75 | if (this->timeToLive_ > 0) |
---|
| 76 | { |
---|
| 77 | ExecutorMember<DroppedItem>* exec = createExecutor(createFunctor(&DroppedItem::timerCallback)); |
---|
| 78 | this->timer_.setTimer(this->timeToLive_, false, this, exec, false); |
---|
| 79 | } |
---|
| 80 | } |
---|
| 81 | void DroppedItem::timerCallback() |
---|
| 82 | { |
---|
| 83 | if (this->item_) |
---|
[2972] | 84 | { |
---|
| 85 | COUT(3) << "Delete DroppedItem with '" << this->item_->getPickupIdentifier() << "'" << std::endl; |
---|
[2917] | 86 | delete this->item_; |
---|
[2972] | 87 | } |
---|
[2917] | 88 | |
---|
| 89 | delete this; |
---|
| 90 | } |
---|
| 91 | |
---|
| 92 | DroppedItem* DroppedItem::createDefaultDrop(BaseItem* item, const Vector3& position, const ColourValue& flareColour, float timeToLive) |
---|
| 93 | { |
---|
| 94 | DroppedItem* drop = new DroppedItem(item); |
---|
| 95 | Model* model = new Model(item); |
---|
| 96 | Billboard* billboard = new Billboard(item); |
---|
[3079] | 97 | |
---|
[2917] | 98 | model->setMeshSource("sphere.mesh"); |
---|
| 99 | model->setScale(3.0f); |
---|
| 100 | |
---|
| 101 | billboard->setMaterial("Examples/Flare"); |
---|
| 102 | billboard->setColour(flareColour); |
---|
| 103 | billboard->setScale(0.5f); |
---|
| 104 | |
---|
| 105 | drop->setPosition(position); |
---|
| 106 | drop->attach(model); |
---|
| 107 | drop->attach(billboard); |
---|
| 108 | |
---|
| 109 | drop->setItem(item); |
---|
| 110 | |
---|
| 111 | drop->setTimeToLive(timeToLive); |
---|
| 112 | drop->createTimer(); |
---|
| 113 | |
---|
| 114 | COUT(3) << "Created DroppedItem for '" << item->getPickupIdentifier() << "' at (" << position.x << "," << position.y << "," << position.z << ")." << std::endl; |
---|
| 115 | |
---|
| 116 | return drop; |
---|
| 117 | } |
---|
| 118 | DroppedItem* DroppedItem::createDefaultDrop(BaseItem* item, Pawn* pawn, const ColourValue& flareColour, float timeToLive) |
---|
| 119 | { |
---|
| 120 | Vector3 after = pawn->getPosition() + pawn->getOrientation() * Vector3(0.0f, 0.0f, 50.0f); |
---|
| 121 | return DroppedItem::createDefaultDrop(item, after, flareColour, timeToLive); |
---|
| 122 | } |
---|
| 123 | } |
---|