[3040] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Daniel 'Huty' Haggenmueller |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief Declaration of static class for the inventory GUI window. |
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| 32 | */ |
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| 33 | |
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| 34 | #ifndef _PickupInventory_H__ |
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| 35 | #define _PickupInventory_H__ |
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| 36 | |
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| 37 | #include "OrxonoxPrereqs.h" |
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| 38 | |
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[3196] | 39 | #include <CEGUIForwardRefs.h> |
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[3040] | 40 | #include "core/BaseObject.h" |
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| 41 | |
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| 42 | // tolua_begin |
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| 43 | namespace orxonox |
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| 44 | { |
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| 45 | // tolua_end |
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| 46 | /** |
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| 47 | @brief Static class for the inventory GUI window. |
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| 48 | @author Daniel 'Huty' Haggenmueller |
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[3079] | 49 | */ |
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[3040] | 50 | // tolua_begin |
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| 51 | class _OrxonoxExport PickupInventory |
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| 52 | { |
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| 53 | // tolua_end |
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| 54 | public: |
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| 55 | PickupInventory(); |
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| 56 | virtual ~PickupInventory(); |
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| 57 | |
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| 58 | static PickupInventory* getSingleton(); // tolua_export |
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| 59 | |
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| 60 | static void toggleInventory(); // tolua_export |
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| 61 | |
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| 62 | static unsigned int getEquipmentCount(); // tolua_export |
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| 63 | static unsigned int getUsableCount(); // tolua_export |
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| 64 | static unsigned int getPassiveCount(); // tolua_export |
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| 65 | |
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| 66 | static unsigned int getCurrentUsableIndex(); // tolua_export |
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| 67 | static bool isCurrentUsable(const BaseItem* item); // tolua_export |
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| 68 | static void selectUsable(unsigned int i); // tolua_export |
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| 69 | |
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| 70 | static BaseItem* getEquipmentItem(unsigned int i); // tolua_export |
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| 71 | static BaseItem* getUsableItem(unsigned int i); // tolua_export |
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| 72 | static BaseItem* getPassiveItem(unsigned int i); // tolua_export |
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| 73 | |
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| 74 | static std::string getImageForItem(const BaseItem* item); // tolua_export |
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| 75 | |
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| 76 | void clearInventory(CEGUI::WindowManager* winMgr, CEGUI::Window* equipPane, CEGUI::Window* usablePane); // tolua_export |
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| 77 | void updateTabs(CEGUI::WindowManager* winMgr, CEGUI::Window* equipWindow, CEGUI::Window* usableWindow); // tolua_export |
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| 78 | |
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| 79 | void updateEquipment(CEGUI::WindowManager* winMgr, CEGUI::Window* target); |
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| 80 | void updateUsable(CEGUI::WindowManager* winMgr, CEGUI::Window* target); |
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| 81 | |
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| 82 | static void createItemWindows(CEGUI::WindowManager* winMgr, const std::string& id, int x, int y); |
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| 83 | static void setWindowProperties(CEGUI::WindowManager* winMgr, CEGUI::Window* target, const std::string& id, const BaseItem* item, const std::string& textColour); |
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| 84 | |
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| 85 | const bool isVisible() const |
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| 86 | { return this->bInventoryVisible_; } |
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| 87 | void setVisible(bool visible) |
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| 88 | { this->bInventoryVisible_ = visible; } |
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| 89 | private: |
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| 90 | bool bInventoryVisible_; |
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| 91 | unsigned int createdEquipmentWindows_; |
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| 92 | unsigned int createdUsableWindows_; |
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| 93 | unsigned int visibleEquipmentWindows_; |
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| 94 | unsigned int visibleUsableWIndows_; |
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| 95 | |
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| 96 | static PickupInventory* pickupInventory_s; |
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| 97 | }; // tolua_export |
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| 98 | } // tolua_export |
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| 99 | |
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| 100 | #endif /* _PickupInventory_H__ */ |
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