[2503] | 1 | #include "OrxonoxStableHeaders.h" |
---|
[2202] | 2 | #include "PickupSpawner.h" |
---|
[2500] | 3 | #include "BaseItem.h" |
---|
[2227] | 4 | #include "objects/worldentities/pawns/Pawn.h" |
---|
| 5 | #include "objects/worldentities/triggers/DistanceTrigger.h" |
---|
[2202] | 6 | #include "core/CoreIncludes.h" |
---|
[2227] | 7 | #include "core/XMLPort.h" |
---|
[2202] | 8 | #include "core/Template.h" |
---|
| 9 | |
---|
| 10 | namespace orxonox |
---|
| 11 | { |
---|
| 12 | CreateFactory(PickupSpawner); |
---|
| 13 | |
---|
[2500] | 14 | PickupSpawner::PickupSpawner(BaseObject* creator) : StaticEntity(creator) |
---|
[2202] | 15 | { |
---|
| 16 | RegisterObject(PickupSpawner); |
---|
| 17 | |
---|
| 18 | this->template_ = 0; |
---|
[2389] | 19 | this->distance_ = 20; |
---|
| 20 | this->respawntimer_= 0; |
---|
[2202] | 21 | } |
---|
| 22 | |
---|
[2227] | 23 | PickupSpawner::~PickupSpawner() |
---|
[2202] | 24 | { |
---|
| 25 | } |
---|
| 26 | |
---|
[2227] | 27 | void PickupSpawner::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
| 28 | { |
---|
| 29 | SUPER(PickupSpawner, XMLPort, xmlelement, mode); |
---|
| 30 | |
---|
| 31 | XMLPortParam(PickupSpawner, "item", setItemTemplate, getItemTemplate, xmlelement, mode); |
---|
[2389] | 32 | XMLPortParam(PickupSpawner, "distance", setDistance, getDistance, xmlelement, mode).defaultValues(20.0f); |
---|
| 33 | XMLPortParam(PickupSpawner, "respawntimer", setRespawnTimer, getRespawnTimer, xmlelement, mode); |
---|
[2500] | 34 | |
---|
[2227] | 35 | } |
---|
| 36 | |
---|
| 37 | void PickupSpawner::tick(float dt) |
---|
| 38 | { |
---|
| 39 | if (this->isActive()) |
---|
| 40 | { |
---|
| 41 | for (ObjectList<Pawn>::iterator it = ObjectList<Pawn>::begin(); it != ObjectList<Pawn>::end(); ++it) |
---|
[2202] | 42 | { |
---|
[2227] | 43 | Vector3 distanceVec = it->getWorldPosition() - this->getWorldPosition(); |
---|
| 44 | if (distanceVec.length() < this->distance_) |
---|
| 45 | this->triggering(*it); |
---|
[2202] | 46 | } |
---|
[2227] | 47 | } |
---|
| 48 | } |
---|
[2202] | 49 | |
---|
[2227] | 50 | void PickupSpawner::setItemTemplate(const std::string& itemtemplate) |
---|
| 51 | { |
---|
| 52 | this->itemtemplate_ = itemtemplate; |
---|
| 53 | this->template_ = Template::getTemplate(itemtemplate); |
---|
| 54 | } |
---|
[2202] | 55 | |
---|
[2227] | 56 | void PickupSpawner::triggering(Pawn* player) |
---|
[2202] | 57 | { |
---|
[2227] | 58 | if (this->isActive() && this->template_ && this->template_->getBaseclassIdentifier()) |
---|
[2202] | 59 | { |
---|
[2389] | 60 | COUT(0) << "ITEM PICKED UP" << std::endl; |
---|
[2500] | 61 | //if(player->isA(itemtemplate_->getPlayerBaseClass())) |
---|
[2202] | 62 | { |
---|
[2227] | 63 | BaseObject* newobject = this->template_->getBaseclassIdentifier()->fabricate(this); |
---|
[2500] | 64 | BaseItem* newitem = dynamic_cast<BaseItem*>(newobject); |
---|
[2202] | 65 | if (newitem) |
---|
[2227] | 66 | { |
---|
| 67 | newitem->addTemplate(this->itemtemplate_); |
---|
| 68 | if (newitem->pickedUp(player)== true) |
---|
[2389] | 69 | { |
---|
| 70 | if(respawntimer_!=0) |
---|
| 71 | this->triggerRespawnTimer(); |
---|
[2227] | 72 | this->setActive(false); |
---|
[2389] | 73 | this->fireEvent(); |
---|
[2500] | 74 | } |
---|
[2227] | 75 | else |
---|
| 76 | delete newobject; |
---|
[2202] | 77 | } |
---|
[2227] | 78 | } |
---|
| 79 | //else |
---|
| 80 | // delete newobject; |
---|
[2202] | 81 | } |
---|
| 82 | } |
---|
[2389] | 83 | |
---|
| 84 | void PickupSpawner::triggerRespawnTimer() |
---|
[2500] | 85 | { |
---|
| 86 | |
---|
[2389] | 87 | if(respawntimer_!=0) |
---|
| 88 | { |
---|
| 89 | ExecutorMember<BaseObject>* executor = createExecutor(createFunctor(&BaseObject::setActive)); |
---|
| 90 | executor->setDefaultValues(true); |
---|
| 91 | RespawnTimer_.setTimer(this->respawntimer_, false, (BaseObject*)this, executor); |
---|
| 92 | COUT(0) << "TIMER SET" << std::endl; |
---|
[2500] | 93 | } |
---|
[2227] | 94 | } |
---|
[2389] | 95 | void PickupSpawner::changedActivity() |
---|
| 96 | { |
---|
| 97 | /* |
---|
| 98 | COUT(0) << "Visble?" << std::endl; |
---|
| 99 | if(isActive()) |
---|
| 100 | { |
---|
| 101 | setVisible(true); |
---|
| 102 | COUT(0) << "Visble!" << std::endl; |
---|
| 103 | } |
---|
| 104 | if(isActive()==false) |
---|
| 105 | { |
---|
| 106 | setVisible(false); |
---|
| 107 | COUT(0) << "INvisble!" << std::endl; |
---|
| 108 | } |
---|
[2500] | 109 | |
---|
[2389] | 110 | */ |
---|
| 111 | SUPER(PickupSpawner, changedActivity); |
---|
| 112 | |
---|
[2503] | 113 | for (std::set<WorldEntity*>::const_iterator it = this->getAttachedObjects().begin(); it != this->getAttachedObjects().end(); ++it) |
---|
[2389] | 114 | (*it)->setVisible(this->isActive()); |
---|
| 115 | } |
---|
| 116 | |
---|
| 117 | |
---|
| 118 | } |
---|
| 119 | |
---|
| 120 | |
---|
| 121 | |
---|