[2227] | 1 | #ifndef _PickupSpawner_H__ |
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| 2 | #define _PickupSpawner_H__ |
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[2202] | 3 | |
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[2227] | 4 | #include "OrxonoxPrereqs.h" |
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[2500] | 5 | #include "BaseItem.h" |
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[2389] | 6 | #include "tools/Timer.h" |
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[2500] | 7 | #include "objects/worldentities/StaticEntity.h" |
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[2227] | 8 | #include "objects/Tickable.h" |
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| 9 | |
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[2202] | 10 | namespace orxonox |
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| 11 | { |
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[2500] | 12 | class _OrxonoxExport PickupSpawner : public StaticEntity, public Tickable |
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[2202] | 13 | { |
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| 14 | public: |
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| 15 | PickupSpawner(BaseObject* creator); |
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| 16 | virtual ~PickupSpawner(); |
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[2389] | 17 | virtual void changedActivity(); |
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[2227] | 18 | virtual void tick(float dt); |
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[2389] | 19 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
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[2227] | 20 | virtual void triggering(Pawn* trigger); // Wenn ein Spieler in die Naehe kommt |
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[2389] | 21 | void triggerRespawnTimer(); |
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[2202] | 22 | |
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[2389] | 23 | /*inline void setVisibility(bool visible) |
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| 24 | { this->setActive(visible); } |
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| 25 | inline float getVisibility() const |
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| 26 | { return this->isActive(); }*/ |
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| 27 | |
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[2202] | 28 | void setItemTemplate(const std::string& itemtemplate); |
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[2227] | 29 | inline const std::string& getItemTemplate() const |
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[2202] | 30 | { return this->itemtemplate_; } |
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[2227] | 31 | |
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| 32 | inline void setDistance(float distance) |
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| 33 | { this->distance_ = distance; } |
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| 34 | inline float getDistance() const |
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| 35 | { return this->distance_; } |
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[2389] | 36 | inline void setRespawnTimer (float respawntimer) |
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| 37 | { this->respawntimer_ = respawntimer; } |
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| 38 | inline float getRespawnTimer() const |
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| 39 | { return this->respawntimer_; } |
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[2342] | 40 | |
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[2202] | 41 | private: |
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| 42 | std::string itemtemplate_; |
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| 43 | Template* template_; |
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[2227] | 44 | float distance_; |
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[2389] | 45 | float respawntimer_; |
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| 46 | Timer<BaseObject> RespawnTimer_; |
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[2227] | 47 | }; |
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| 48 | } |
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| 49 | |
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| 50 | #endif /* _PickupSpawner_H__ */ |
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