/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Daniel 'Huty' Haggenmueller * Co-authors: * ... * */ /** @file @brief Implementation of HealthImmediate. */ #include "HealthImmediate.h" #include "core/CoreIncludes.h" #include "core/XMLPort.h" #include "objects/worldentities/pawns/Pawn.h" namespace orxonox { CreateFactory(HealthImmediate); HealthImmediate::HealthImmediate(BaseObject* creator) : PassiveItem(creator) { RegisterObject(HealthImmediate); this->recoveredHealth_ = 0; } HealthImmediate::~HealthImmediate() { } void HealthImmediate::XMLPort(Element& xmlelement, XMLPort::Mode mode) { SUPER(HealthImmediate, XMLPort, xmlelement, mode); XMLPortParam(HealthImmediate, "recoveredHealth", setRecoveredHealth, getRecoveredHealth, xmlelement, mode); } bool HealthImmediate::pickedUp(Pawn* pawn) { float maxH = pawn->getMaxHealth(); float curH = pawn->getHealth(); if (curH < maxH) { pawn->addHealth(this->recoveredHealth_); delete this; } return (curH < maxH); } }