source:
code/trunk/src/orxonox/objects/quest/ChangeQuestStatus.cc
@
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[1992] | 1 | /* |
2 | * ORXONOX - the hottest 3D action shooter ever to exist | |
3 | * > www.orxonox.net < | |
4 | * | |
5 | * | |
6 | * License notice: | |
7 | * | |
8 | * This program is free software; you can redistribute it and/or | |
9 | * modify it under the terms of the GNU General Public License | |
10 | * as published by the Free Software Foundation; either version 2 | |
11 | * of the License, or (at your option) any later version. | |
12 | * | |
13 | * This program is distributed in the hope that it will be useful, | |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 | * GNU General Public License for more details. | |
17 | * | |
18 | * You should have received a copy of the GNU General Public License | |
19 | * along with this program; if not, write to the Free Software | |
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |
21 | * | |
22 | * Author: | |
23 | * Damian 'Mozork' Frick | |
24 | * Co-authors: | |
25 | * ... | |
26 | * | |
27 | */ | |
28 | ||
[2261] | 29 | /** |
[2662] | 30 | @file |
31 | @brief Implementation of the ChangeQuestStatus class. | |
[2261] | 32 | */ |
33 | ||
[2105] | 34 | #include "OrxonoxStableHeaders.h" |
35 | #include "ChangeQuestStatus.h" | |
36 | ||
[1992] | 37 | #include "core/CoreIncludes.h" |
[2021] | 38 | |
[2081] | 39 | #include "QuestItem.h" |
[1992] | 40 | |
[2662] | 41 | namespace orxonox |
42 | { | |
[2261] | 43 | /** |
44 | @brief | |
45 | Constructor. Registers the object. | |
46 | */ | |
[2092] | 47 | ChangeQuestStatus::ChangeQuestStatus(BaseObject* creator) : QuestEffect(creator) |
[2021] | 48 | { |
[2076] | 49 | RegisterObject(ChangeQuestStatus); |
[2021] | 50 | } |
[1992] | 51 | |
52 | /** | |
53 | @brief | |
[2076] | 54 | Destructor. |
[1992] | 55 | */ |
[2076] | 56 | ChangeQuestStatus::~ChangeQuestStatus() |
[1992] | 57 | { |
58 | } | |
[2092] | 59 | |
[2261] | 60 | /** |
61 | @brief | |
62 | Method for creating a ChangeQuestStatus object through XML. | |
63 | */ | |
64 | void ChangeQuestStatus::XMLPort(Element& xmlelement, XMLPort::Mode mode) | |
[2081] | 65 | { |
[2261] | 66 | SUPER(ChangeQuestStatus, XMLPort, xmlelement, mode); |
67 | ||
68 | XMLPortParam(ChangeQuestStatus, "questId", setQuestId, getQuestId, xmlelement, mode); | |
69 | } | |
70 | ||
71 | /** | |
72 | @brief | |
73 | Sets the id of the Quest the Questffect changes the status of. | |
74 | @param id | |
75 | The id of the Quest. | |
76 | @return | |
77 | Returns true if successful. | |
78 | */ | |
79 | bool ChangeQuestStatus::setQuestId(const std::string & id) | |
80 | { | |
[2081] | 81 | if(!QuestItem::isId(id)) |
82 | { | |
83 | COUT(2) << "Invalid id. QuestItem id {" << id << "} could not be set." << std::endl; | |
[2261] | 84 | return false; |
[2081] | 85 | } |
[2261] | 86 | |
[2081] | 87 | this->questId_ = id; |
[2261] | 88 | return true; |
[2081] | 89 | } |
[2092] | 90 | |
[1992] | 91 | } |
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