[1992] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Damian 'Mozork' Frick |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
[2261] | 29 | /** |
---|
[2662] | 30 | @file |
---|
| 31 | @brief Definition of the FailQuest class. |
---|
[2261] | 32 | */ |
---|
| 33 | |
---|
[1992] | 34 | #ifndef _FailQuest_H__ |
---|
| 35 | #define _FailQuest_H__ |
---|
| 36 | |
---|
[2095] | 37 | #include "OrxonoxPrereqs.h" |
---|
| 38 | |
---|
[1992] | 39 | #include <string> |
---|
| 40 | |
---|
[2076] | 41 | #include "core/XMLPort.h" |
---|
[1992] | 42 | #include "ChangeQuestStatus.h" |
---|
| 43 | |
---|
[2662] | 44 | namespace orxonox |
---|
| 45 | { |
---|
[1992] | 46 | /** |
---|
| 47 | @brief |
---|
[2261] | 48 | Fails a quest (with a specified id) for the player invoking the QuestEffect. |
---|
| 49 | |
---|
| 50 | Creating a FailQuest through XML goes as follows: |
---|
| 51 | |
---|
| 52 | <FailQuest questId="id" /> //Where id is a GUID, see http://en.wikipedia.org/wiki/Globally_Unique_Identifier#Basic_structure for more information, and identifies the Quest that should be failed. |
---|
[1992] | 53 | @author |
---|
[2093] | 54 | Damian 'Mozork' Frick |
---|
[1992] | 55 | */ |
---|
[2095] | 56 | class _OrxonoxExport FailQuest : public ChangeQuestStatus |
---|
[1992] | 57 | { |
---|
[2093] | 58 | public: |
---|
[2092] | 59 | FailQuest(BaseObject* creator); |
---|
[2093] | 60 | virtual ~FailQuest(); |
---|
[2092] | 61 | |
---|
[2261] | 62 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a FailQuest object through XML. |
---|
[2092] | 63 | |
---|
[2261] | 64 | virtual bool invoke(PlayerInfo* player); //!< Invokes the QuestEffect. |
---|
[2092] | 65 | |
---|
[1992] | 66 | }; |
---|
| 67 | |
---|
| 68 | } |
---|
| 69 | |
---|
| 70 | #endif /* _FailQuest_H__ */ |
---|