source:
code/trunk/src/orxonox/objects/quest/QuestDescription.cc
@
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[1996] | 1 | /* |
2 | * ORXONOX - the hottest 3D action shooter ever to exist | |
3 | * > www.orxonox.net < | |
4 | * | |
5 | * | |
6 | * License notice: | |
7 | * | |
8 | * This program is free software; you can redistribute it and/or | |
9 | * modify it under the terms of the GNU General Public License | |
10 | * as published by the Free Software Foundation; either version 2 | |
11 | * of the License, or (at your option) any later version. | |
12 | * | |
13 | * This program is distributed in the hope that it will be useful, | |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 | * GNU General Public License for more details. | |
17 | * | |
18 | * You should have received a copy of the GNU General Public License | |
19 | * along with this program; if not, write to the Free Software | |
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |
21 | * | |
22 | * Author: | |
23 | * Damian 'Mozork' Frick | |
24 | * Co-authors: | |
25 | * ... | |
26 | * | |
27 | */ | |
28 | ||
[2261] | 29 | /** |
[2662] | 30 | @file |
31 | @brief Implementation of the QuestDescription class. | |
[2261] | 32 | */ |
33 | ||
[2105] | 34 | #include "OrxonoxStableHeaders.h" |
[2261] | 35 | |
[2105] | 36 | #include "QuestDescription.h" |
37 | ||
[1996] | 38 | #include "core/CoreIncludes.h" |
[2662] | 39 | #include "orxonox/overlays/notifications/Notification.h" |
[2021] | 40 | |
[2662] | 41 | namespace orxonox |
42 | { | |
[1996] | 43 | CreateFactory(QuestDescription); |
[2092] | 44 | |
[2261] | 45 | /** |
46 | @brief | |
47 | Constructor. Registers and initializes the object. | |
48 | */ | |
[2092] | 49 | QuestDescription::QuestDescription(BaseObject* creator) : BaseObject(creator) |
[1996] | 50 | { |
[2092] | 51 | RegisterObject(QuestDescription); |
[2261] | 52 | |
53 | this->title_ = ""; | |
54 | this->description_ = ""; | |
[2021] | 55 | } |
[2092] | 56 | |
[2261] | 57 | /** |
58 | @brief | |
59 | Destructor. | |
60 | */ | |
[1996] | 61 | QuestDescription::~QuestDescription() |
62 | { | |
[2092] | 63 | |
[1996] | 64 | } |
[2092] | 65 | |
[2261] | 66 | /** |
67 | @brief | |
68 | Method for creating a QuestDescription object through XML. | |
69 | */ | |
[2068] | 70 | void QuestDescription::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
71 | { | |
72 | SUPER(QuestDescription, XMLPort, xmlelement, mode); | |
[2092] | 73 | |
[2068] | 74 | XMLPortParam(QuestDescription, "title", setTitle, getTitle, xmlelement, mode); |
75 | XMLPortParam(QuestDescription, "description", setDescription, getDescription, xmlelement, mode); | |
[2662] | 76 | XMLPortParam(QuestDescription, "failMessage", setFailMessage, getFailMessage, xmlelement, mode); |
77 | XMLPortParam(QuestDescription, "completeMessage", setCompleteMessage, getCompleteMessage, xmlelement, mode); | |
[2092] | 78 | |
[2081] | 79 | COUT(3) << "New QuestDescription with title '" << this->getTitle() << "' created." << std::endl; |
[2068] | 80 | } |
[2662] | 81 | |
82 | /** | |
83 | @brief | |
84 | This method is a helper for sending QuestDescriptions as Notifications. | |
85 | @param item | |
86 | The item the QuestDescription is for. | |
87 | @param status | |
88 | The status the QuestDescription us for. | |
89 | @return | |
90 | Returns true if successful. | |
91 | */ | |
92 | bool QuestDescription::notificationHelper(const std::string & item, const std::string & status) const | |
93 | { | |
94 | std::string message = ""; | |
95 | std::string title = ""; | |
96 | if(item == "hint") | |
97 | { | |
98 | title = "You received a hint: '" + this->title_ + "'"; | |
99 | message = this->description_; | |
100 | } | |
101 | else if(item == "quest") | |
102 | { | |
103 | if(status == "start") | |
104 | { | |
105 | title = "You received a new quest: '" + this->title_ + "'"; | |
106 | message = this->description_; | |
107 | } | |
108 | else if(status == "fail") | |
109 | { | |
110 | title = "You failed the quest: '" + this->title_ + "'"; | |
111 | message = this->failMessage_; | |
112 | } | |
113 | else if(status == "complete") | |
114 | { | |
115 | title = "You successfully completed the quest: '" + this->title_ + "'"; | |
116 | message = this->completeMessage_; | |
117 | } | |
118 | else | |
119 | { | |
120 | COUT(2) << "Bad input in notificationHelper, this should not be happening!" << std::endl; | |
121 | return false; | |
122 | } | |
123 | } | |
124 | else | |
125 | { | |
126 | COUT(2) << "Bad input in notificationHelper, this should not be happening!" << std::endl; | |
127 | return false; | |
128 | } | |
129 | ||
130 | Notification* notification = new Notification(0, message, title, 30); | |
131 | notification->send(); | |
132 | return true; | |
133 | } | |
[2092] | 134 | |
[1996] | 135 | |
136 | } |
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