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source: code/trunk/src/orxonox/objects/quest/QuestDescription.h @ 2488

Last change on this file since 2488 was 2261, checked in by landauf, 16 years ago

merged questsystem2 back to trunk

File size: 3.0 KB
RevLine 
[1996]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[2261]29/**
30    @file QuestDescription.h
31    @brief
32    Definition of the QuestDescription class.
33*/
34
[1996]35#ifndef _QuestDescription_H__
36#define _QuestDescription_H__
37
[2095]38#include "OrxonoxPrereqs.h"
39
[1996]40#include <string>
41
42#include "core/BaseObject.h"
[2068]43#include "core/XMLPort.h"
[1996]44
45namespace orxonox {
46
47    /**
48    @brief
49        This class is a description of a QuestItem.
50        It holds a title and a description.
[2261]51       
52        Creating a QuestDescription through XML goes as follows:
53       
54        <QuestDescription title="Title" description="Description Text" />
[1996]55    @author
56        Damian 'Mozork' Frick
57    */
[2095]58    class _OrxonoxExport QuestDescription : public BaseObject {
[2092]59
[2093]60        public:
[2092]61            QuestDescription(BaseObject* creator);
[2093]62            virtual ~QuestDescription();
[2092]63
[2261]64            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a QuestDescription object through XML.
[2092]65
[2261]66        /**
67        @brief Returns the title.
68        @return Returns a string containing the title of the QuestDescription.
69        */
70            inline const std::string & getTitle(void) const
[1996]71                { return this->title_; }
[2261]72       
73        /**
74        @brief Returns the description text.
75        @return Returns a string containing the description text of the QuestDescription.
76        */
77            inline const std::string & getDescription(void) const
[1996]78                { return this->description_; }
[2092]79
[2093]80        private:
[2261]81            std::string title_; //!< The title.
82            std::string description_; //!< The description.
[2092]83
[2261]84            /**
85            @brief Sets the title.
86            @param title The title to be set.
87            */
88            inline void setTitle(const std::string & title)
[2068]89                { this->title_ = title; }
[2261]90               
91        /**
92            @brief Sets the description text.
93            @param description The description text to be set.
94            */
95            inline void setDescription(const std::string & description)
[2068]96                { this->description_ = description; }
[2092]97
[1996]98    };
99
100}
101
102#endif /* _QuestDescription_H__ */
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