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source: code/trunk/src/orxonox/objects/quest/QuestItem.h @ 2248

Last change on this file since 2248 was 2096, checked in by landauf, 16 years ago

merged weapon branch back to trunk
changed eol-style of all new files to native

File size: 2.6 KB
RevLine 
[1992]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
[2092]28
[1992]29#ifndef _QuestItem_H__
30#define _QuestItem_H__
31
[2095]32#include "OrxonoxPrereqs.h"
33
[1992]34#include <string>
35
[2068]36#include "core/BaseObject.h"
37#include "core/XMLPort.h"
[1992]38
39namespace orxonox {
40
[2092]41
[1992]42    /**
43    @brief
[2093]44        Functions as a base class for Quest classes such as Quest or QuestHint.
45        Has a unique identifier and a description.
[1992]46    @author
[2093]47        Damian 'Mozork' Frick
[1992]48    */
[2095]49    class _OrxonoxExport QuestItem : public BaseObject
[1992]50    {
[2092]51
[2093]52        public:
[2092]53            QuestItem(BaseObject* creator);
[2093]54            virtual ~QuestItem();
[2092]55
[2093]56            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
[2092]57
[2093]58            inline const std::string & getId(void) const //!< Returns the id of this quest.
[1992]59                { return this->id_; }
[2093]60            inline const QuestDescription* getDescription(void) const //!< Returns the description of the QuestItem.
[1992]61                { return this->description_; }
[2093]62            //const QuestDescription* getDescription(unsigned int index) const; //!< Returns the description of the QuestItem.
[2092]63
[2093]64            static bool isId(const std::string & id); //!< Checks whether a given id is valid.
[2092]65
[2093]66        protected:
67            void setId(const std::string & id);
68            inline void setDescription(QuestDescription* description)
[2068]69                { this->description_ = description; }
[2092]70
[2093]71        private:
72            std::string id_; //!< Identifier. Should be of GUID form: http://en.wikipedia.org/wiki/Globally_Unique_Identifier#Basic_structure
73            QuestDescription* description_; //!< The description of the QuestItem.
[2092]74
[2093]75            void initialize(void); //!< Initializes the object.
[2092]76
[1992]77    };
78
79}
80
81#endif /* _QuestItem_H__ */
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