[1996] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Damian 'Mozork' Frick |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
[2261] | 29 | /** |
---|
[2911] | 30 | @file QuestManager.cc |
---|
[2662] | 31 | @brief Implementation of the QuestManager class. |
---|
[2261] | 32 | */ |
---|
| 33 | |
---|
[2105] | 34 | #include "QuestManager.h" |
---|
| 35 | |
---|
[1996] | 36 | #include "core/CoreIncludes.h" |
---|
[2963] | 37 | #include "core/ConsoleCommand.h" |
---|
| 38 | #include "core/input/InputManager.h" |
---|
[2105] | 39 | |
---|
[2068] | 40 | #include "util/Exception.h" |
---|
[2963] | 41 | #include "gui/GUIManager.h" |
---|
[2993] | 42 | #include "objects/infos/PlayerInfo.h" |
---|
[2095] | 43 | #include "Quest.h" |
---|
| 44 | #include "QuestHint.h" |
---|
[1996] | 45 | |
---|
[2662] | 46 | namespace orxonox |
---|
| 47 | { |
---|
[2911] | 48 | //! Pointer to the current (and single) instance of this class. |
---|
[2963] | 49 | /*static*/ QuestManager* QuestManager::singletonRef_s = NULL; |
---|
[1996] | 50 | |
---|
[2261] | 51 | /** |
---|
| 52 | @brief |
---|
| 53 | Constructor. Registers the object. |
---|
[2911] | 54 | @todo |
---|
| 55 | Is inheriting from BaseObject proper? |
---|
[2261] | 56 | */ |
---|
[2911] | 57 | QuestManager::QuestManager() |
---|
[1996] | 58 | { |
---|
[2911] | 59 | RegisterRootObject(QuestManager); |
---|
| 60 | |
---|
| 61 | assert(singletonRef_s == 0); |
---|
| 62 | singletonRef_s = this; |
---|
[1996] | 63 | } |
---|
[2092] | 64 | |
---|
[2261] | 65 | /** |
---|
| 66 | @brief |
---|
| 67 | Destructor. |
---|
| 68 | */ |
---|
[1996] | 69 | QuestManager::~QuestManager() |
---|
| 70 | { |
---|
[2092] | 71 | |
---|
[1996] | 72 | } |
---|
| 73 | |
---|
| 74 | /** |
---|
| 75 | @brief |
---|
[2911] | 76 | Returns a reference to the current (and single) instance of the QuestManager, and creates one if there isn't one to begin with. |
---|
| 77 | @return |
---|
| 78 | Returns a reference to the single instance of the Quest Manager. |
---|
| 79 | */ |
---|
| 80 | /*static*/ QuestManager & QuestManager::getInstance() |
---|
| 81 | { |
---|
| 82 | assert(singletonRef_s); |
---|
| 83 | return *singletonRef_s; |
---|
| 84 | } |
---|
| 85 | |
---|
| 86 | /** |
---|
| 87 | @brief |
---|
[2261] | 88 | Registers a Quest with the QuestManager to make it globally accessable. |
---|
| 89 | Uses it's id to make sure to be able to be identify and retrieve it later. |
---|
[1996] | 90 | @param quest |
---|
[2261] | 91 | The Quest that is to be registered. |
---|
[1996] | 92 | @return |
---|
| 93 | Returns true if successful, false if not. |
---|
| 94 | */ |
---|
[2911] | 95 | bool QuestManager::registerQuest(Quest* quest) |
---|
[1996] | 96 | { |
---|
[2261] | 97 | if(quest == NULL) //!< Doh! Just as if there were actual quests behind NULL-pointers. |
---|
[2068] | 98 | { |
---|
| 99 | COUT(2) << "Registration of Quest in QuestManager failed, because inserted Quest-pointer was NULL." << std::endl; |
---|
| 100 | return false; |
---|
[2093] | 101 | } |
---|
[2092] | 102 | |
---|
[2261] | 103 | std::pair<std::map<std::string, Quest*>::iterator,bool> result; |
---|
[2911] | 104 | result = this->questMap_.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); //!< Inserting the Quest. |
---|
[2092] | 105 | |
---|
[2261] | 106 | if(result.second) //!< If inserting was a success. |
---|
[2068] | 107 | { |
---|
| 108 | COUT(3) << "Quest with questId {" << quest->getId() << "} successfully inserted." << std::endl; |
---|
| 109 | return true; |
---|
[2093] | 110 | } |
---|
| 111 | else |
---|
| 112 | { |
---|
| 113 | COUT(2) << "Quest with the same id was already present." << std::endl; |
---|
| 114 | return false; |
---|
| 115 | } |
---|
[1996] | 116 | } |
---|
[2092] | 117 | |
---|
[1996] | 118 | /** |
---|
| 119 | @brief |
---|
| 120 | Registers a QuestHint with the QuestManager to make it globally accessable. |
---|
[2261] | 121 | Uses it's id to make sure to be able to be identify and retrieve it later. |
---|
[1996] | 122 | @param hint |
---|
| 123 | The QuestHint to be registered. |
---|
| 124 | @return |
---|
| 125 | Returns true if successful, false if not. |
---|
| 126 | */ |
---|
[2911] | 127 | bool QuestManager::registerHint(QuestHint* hint) |
---|
[1996] | 128 | { |
---|
[2261] | 129 | if(hint == NULL) //!< Still not liking NULL-pointers. |
---|
[2068] | 130 | { |
---|
| 131 | COUT(2) << "Registration of QuestHint in QuestManager failed, because inserted QuestHint-pointer was NULL." << std::endl; |
---|
| 132 | return false; |
---|
| 133 | } |
---|
[2092] | 134 | |
---|
[2261] | 135 | std::pair<std::map<std::string, QuestHint*>::iterator,bool> result; |
---|
[2911] | 136 | result = this->hintMap_.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); //!< Inserting the QuestHSint. |
---|
[2092] | 137 | |
---|
[2261] | 138 | if(result.second) //!< If inserting was a success. |
---|
[2068] | 139 | { |
---|
| 140 | COUT(3) << "QuestHint with hintId {" << hint->getId() << "} successfully inserted." << std::endl; |
---|
| 141 | return true; |
---|
[2093] | 142 | } |
---|
| 143 | else |
---|
| 144 | { |
---|
| 145 | COUT(2) << "QuestHint with the same id was already present." << std::endl; |
---|
| 146 | return false; |
---|
| 147 | } |
---|
[1996] | 148 | } |
---|
[2092] | 149 | |
---|
[1996] | 150 | /** |
---|
| 151 | @brief |
---|
[2261] | 152 | Finds a Quest with the given id. |
---|
[1996] | 153 | @param questId |
---|
[2261] | 154 | The id of the Quest sought for. |
---|
[1996] | 155 | @return |
---|
[2261] | 156 | Returns a pointer to the Quest with the input id. |
---|
| 157 | Returns NULL if there is no Quest with the given questId. |
---|
[2068] | 158 | @throws |
---|
| 159 | Throws an exception if the given questId is invalid. |
---|
[1996] | 160 | */ |
---|
[2911] | 161 | Quest* QuestManager::findQuest(const std::string & questId) |
---|
[1996] | 162 | { |
---|
[2261] | 163 | if(!QuestItem::isId(questId)) //!< Check vor validity of the given id. |
---|
[2093] | 164 | { |
---|
[2068] | 165 | ThrowException(Argument, "Invalid questId."); |
---|
[2093] | 166 | } |
---|
[2092] | 167 | |
---|
[1996] | 168 | Quest* quest; |
---|
[2911] | 169 | std::map<std::string, Quest*>::iterator it = this->questMap_.find(questId); |
---|
| 170 | if (it != this->questMap_.end()) //!< If the Quest is registered. |
---|
[2093] | 171 | { |
---|
| 172 | quest = it->second; |
---|
| 173 | } |
---|
| 174 | else |
---|
| 175 | { |
---|
| 176 | quest = NULL; |
---|
| 177 | COUT(2) << "The quest with id {" << questId << "} is nowhere to be found." << std::endl; |
---|
| 178 | } |
---|
[2092] | 179 | |
---|
[2093] | 180 | return quest; |
---|
[1996] | 181 | |
---|
| 182 | } |
---|
[2092] | 183 | |
---|
[1996] | 184 | /** |
---|
| 185 | @brief |
---|
[2261] | 186 | Finds a QuestHint with the given id. |
---|
[1996] | 187 | @param hintId |
---|
[2261] | 188 | The id of the QuestHint sought for. |
---|
[1996] | 189 | @return |
---|
[2261] | 190 | Returns a pointer to the QuestHint with the input id. |
---|
| 191 | Returns NULL if there is no QuestHint with the given hintId. |
---|
[2068] | 192 | @throws |
---|
| 193 | Throws an exception if the given hintId is invalid. |
---|
[1996] | 194 | */ |
---|
[2911] | 195 | QuestHint* QuestManager::findHint(const std::string & hintId) |
---|
[1996] | 196 | { |
---|
[2261] | 197 | if(!QuestItem::isId(hintId)) //!< Check vor validity of the given id. |
---|
[2093] | 198 | { |
---|
[2068] | 199 | ThrowException(Argument, "Invalid hintId."); |
---|
[2093] | 200 | } |
---|
[2092] | 201 | |
---|
[1996] | 202 | QuestHint* hint; |
---|
[2911] | 203 | std::map<std::string, QuestHint*>::iterator it = this->hintMap_.find(hintId); |
---|
| 204 | if (it != this->hintMap_.end()) //!< If the QuestHint is registered. |
---|
[2093] | 205 | { |
---|
| 206 | hint = it->second; |
---|
| 207 | } |
---|
| 208 | else |
---|
| 209 | { |
---|
| 210 | hint = NULL; |
---|
| 211 | COUT(2) << "The hint with id {" << hintId << "} is nowhere to be found." << std::endl; |
---|
| 212 | } |
---|
[2092] | 213 | |
---|
[2093] | 214 | return hint; |
---|
[1996] | 215 | |
---|
| 216 | } |
---|
| 217 | |
---|
[2993] | 218 | /** |
---|
| 219 | @brief |
---|
| 220 | |
---|
| 221 | @param name |
---|
| 222 | @return |
---|
| 223 | */ |
---|
[2963] | 224 | QuestContainer* QuestManager::getQuestTree(std::string & name) |
---|
| 225 | { |
---|
| 226 | GUIOverlay* gui = GUIManager::getInstance().getOverlay(name); |
---|
[2092] | 227 | |
---|
[2963] | 228 | PlayerInfo* player; |
---|
| 229 | if(gui == NULL) |
---|
| 230 | { |
---|
[2993] | 231 | COUT(1) << "Error: No GUIOverlay with the given name '" << name << "' present." << std::endl; |
---|
[2963] | 232 | return NULL; |
---|
| 233 | } |
---|
[2993] | 234 | BaseObject* obj = gui->getOwner(); |
---|
| 235 | if(obj == NULL) |
---|
| 236 | { |
---|
| 237 | COUT(1) << "Error: GUIOverlay has no owner. " << std::endl; |
---|
| 238 | return NULL; |
---|
| 239 | } |
---|
| 240 | player = dynamic_cast<PlayerInfo*>(obj); |
---|
[2963] | 241 | |
---|
| 242 | QuestContainer* root = NULL; |
---|
| 243 | QuestContainer* current = NULL; |
---|
| 244 | |
---|
[2993] | 245 | std::list<Quest*>* rootQuests = new std::list<Quest*>(); |
---|
| 246 | getRootQuests(player, *rootQuests); |
---|
[2963] | 247 | |
---|
[2993] | 248 | for(std::list<Quest*>::iterator it = rootQuests->begin(); it != rootQuests->end(); it++) |
---|
[2963] | 249 | { |
---|
[2993] | 250 | QuestContainer* container = addSubQuest(*it, player); |
---|
[2963] | 251 | |
---|
| 252 | if(root == NULL) |
---|
| 253 | { |
---|
| 254 | root = container; |
---|
| 255 | } |
---|
| 256 | else |
---|
| 257 | { |
---|
| 258 | current->next = container; |
---|
| 259 | } |
---|
| 260 | |
---|
| 261 | current = container; |
---|
| 262 | |
---|
| 263 | } |
---|
| 264 | if(current != NULL) |
---|
| 265 | current->next = NULL; |
---|
| 266 | |
---|
[2993] | 267 | delete rootQuests; |
---|
[2963] | 268 | |
---|
| 269 | return root; |
---|
| 270 | } |
---|
| 271 | |
---|
[2993] | 272 | /** |
---|
| 273 | @brief |
---|
| 274 | |
---|
| 275 | @param player |
---|
| 276 | @param list |
---|
| 277 | @return |
---|
| 278 | */ |
---|
[2963] | 279 | void QuestManager::getRootQuests(const PlayerInfo* player, std::list<Quest*> & list) |
---|
| 280 | { |
---|
| 281 | for(std::map<std::string, Quest*>::iterator it=this->questMap_.begin(); it!=this->questMap_.end(); it++) |
---|
| 282 | { |
---|
| 283 | Quest* quest = (*it).second; |
---|
| 284 | if(quest->getParentQuest() == NULL && !quest->isInactive(player)) |
---|
| 285 | { |
---|
| 286 | list.push_back(quest); |
---|
| 287 | } |
---|
| 288 | } |
---|
| 289 | } |
---|
| 290 | |
---|
[2993] | 291 | /** |
---|
| 292 | @brief |
---|
| 293 | |
---|
| 294 | @param quest |
---|
| 295 | @param player |
---|
| 296 | @return |
---|
| 297 | */ |
---|
| 298 | QuestContainer* QuestManager::addSubQuest(Quest* quest, const PlayerInfo* player) |
---|
[2963] | 299 | { |
---|
[2993] | 300 | if(quest == NULL) |
---|
| 301 | return NULL; |
---|
| 302 | |
---|
| 303 | QuestContainer* container = new QuestContainer; |
---|
| 304 | container->description = quest->getDescription(); |
---|
| 305 | container->hint = addHints(quest, player); |
---|
| 306 | |
---|
| 307 | if(quest->isActive(player)) |
---|
| 308 | { |
---|
| 309 | container->status = "active"; |
---|
| 310 | } |
---|
| 311 | else if(quest->isCompleted(player)) |
---|
| 312 | { |
---|
| 313 | container->status = "completed"; |
---|
| 314 | } |
---|
| 315 | else if(quest->isFailed(player)) |
---|
| 316 | { |
---|
| 317 | container->status = "failed"; |
---|
| 318 | } |
---|
| 319 | else |
---|
| 320 | { |
---|
| 321 | container->status = ""; |
---|
| 322 | COUT(1) << "An error occured. A Quest of un-specified status wanted to be displayed." << std::endl; |
---|
| 323 | } |
---|
| 324 | |
---|
| 325 | std::list<Quest*> quests = quest->getSubQuestList(); |
---|
[2963] | 326 | QuestContainer* current = NULL; |
---|
| 327 | QuestContainer* first = NULL; |
---|
| 328 | for(std::list<Quest*>::iterator it = quests.begin(); it != quests.end(); it++) |
---|
| 329 | { |
---|
| 330 | Quest* subQuest = *it; |
---|
| 331 | if(!subQuest->isInactive(player)) |
---|
| 332 | { |
---|
[2993] | 333 | QuestContainer* subContainer = addSubQuest(subQuest, player); |
---|
[2963] | 334 | |
---|
| 335 | if(first == NULL) |
---|
| 336 | { |
---|
[2993] | 337 | first = subContainer; |
---|
[2963] | 338 | } |
---|
| 339 | else |
---|
| 340 | { |
---|
[2993] | 341 | current->next = subContainer; |
---|
[2963] | 342 | } |
---|
| 343 | |
---|
[2993] | 344 | current = subContainer; |
---|
[2963] | 345 | } |
---|
| 346 | } |
---|
| 347 | if(current != NULL) |
---|
| 348 | current->next = NULL; |
---|
| 349 | container->subQuests = first; |
---|
| 350 | |
---|
[2993] | 351 | return container; |
---|
[2963] | 352 | } |
---|
| 353 | |
---|
[2993] | 354 | /** |
---|
| 355 | @brief |
---|
| 356 | |
---|
| 357 | @param quest |
---|
| 358 | @param player |
---|
| 359 | @return |
---|
| 360 | */ |
---|
| 361 | HintContainer* QuestManager::addHints(Quest* quest, const PlayerInfo* player) |
---|
[2963] | 362 | { |
---|
| 363 | HintContainer* current = NULL; |
---|
| 364 | HintContainer* first = NULL; |
---|
| 365 | |
---|
| 366 | std::list<QuestHint*> hints = quest->getHintsList(); |
---|
| 367 | for(std::list<QuestHint*>::iterator it = hints.begin(); it != hints.end(); it++) |
---|
| 368 | { |
---|
| 369 | if((*it)->isActive(player)) |
---|
| 370 | { |
---|
| 371 | HintContainer* hint = new HintContainer; |
---|
| 372 | hint->description = (*it)->getDescription(); |
---|
| 373 | |
---|
| 374 | if(first == NULL) |
---|
| 375 | { |
---|
| 376 | first = hint; |
---|
| 377 | } |
---|
| 378 | else |
---|
| 379 | { |
---|
| 380 | current->next = hint; |
---|
| 381 | } |
---|
| 382 | |
---|
| 383 | current = hint; |
---|
| 384 | } |
---|
| 385 | } |
---|
| 386 | |
---|
| 387 | if(current != NULL) |
---|
| 388 | current->next = NULL; |
---|
[2993] | 389 | return first; |
---|
[2963] | 390 | } |
---|
| 391 | |
---|
| 392 | |
---|
[1996] | 393 | } |
---|