[1996] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Damian 'Mozork' Frick |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[2261] | 29 | /** |
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[3196] | 30 | @file |
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[2662] | 31 | @brief Implementation of the QuestManager class. |
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[2261] | 32 | */ |
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| 33 | |
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[2105] | 34 | #include "QuestManager.h" |
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| 35 | |
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[3196] | 36 | #include "util/Exception.h" |
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[1996] | 37 | #include "core/CoreIncludes.h" |
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[3196] | 38 | #include "gui/GUIManager.h" |
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[2105] | 39 | |
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[2993] | 40 | #include "objects/infos/PlayerInfo.h" |
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[3196] | 41 | #include "objects/infos/PlayerInfo.h" |
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| 42 | #include "overlays/GUIOverlay.h" |
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[2095] | 43 | #include "Quest.h" |
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| 44 | #include "QuestHint.h" |
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[3196] | 45 | #include "QuestItem.h" |
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[1996] | 46 | |
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[2662] | 47 | namespace orxonox |
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| 48 | { |
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[2911] | 49 | //! Pointer to the current (and single) instance of this class. |
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[2963] | 50 | /*static*/ QuestManager* QuestManager::singletonRef_s = NULL; |
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[1996] | 51 | |
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[2261] | 52 | /** |
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| 53 | @brief |
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| 54 | Constructor. Registers the object. |
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[2911] | 55 | @todo |
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| 56 | Is inheriting from BaseObject proper? |
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[2261] | 57 | */ |
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[2911] | 58 | QuestManager::QuestManager() |
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[1996] | 59 | { |
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[2911] | 60 | RegisterRootObject(QuestManager); |
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| 61 | |
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| 62 | assert(singletonRef_s == 0); |
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| 63 | singletonRef_s = this; |
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[1996] | 64 | } |
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[2092] | 65 | |
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[2261] | 66 | /** |
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| 67 | @brief |
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| 68 | Destructor. |
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| 69 | */ |
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[1996] | 70 | QuestManager::~QuestManager() |
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| 71 | { |
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[2092] | 72 | |
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[1996] | 73 | } |
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| 74 | |
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| 75 | /** |
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| 76 | @brief |
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[2911] | 77 | Returns a reference to the current (and single) instance of the QuestManager, and creates one if there isn't one to begin with. |
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| 78 | @return |
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| 79 | Returns a reference to the single instance of the Quest Manager. |
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| 80 | */ |
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| 81 | /*static*/ QuestManager & QuestManager::getInstance() |
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| 82 | { |
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| 83 | assert(singletonRef_s); |
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| 84 | return *singletonRef_s; |
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| 85 | } |
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| 86 | |
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| 87 | /** |
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| 88 | @brief |
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[2261] | 89 | Registers a Quest with the QuestManager to make it globally accessable. |
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| 90 | Uses it's id to make sure to be able to be identify and retrieve it later. |
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[1996] | 91 | @param quest |
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[2261] | 92 | The Quest that is to be registered. |
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[1996] | 93 | @return |
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| 94 | Returns true if successful, false if not. |
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| 95 | */ |
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[2911] | 96 | bool QuestManager::registerQuest(Quest* quest) |
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[1996] | 97 | { |
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[2261] | 98 | if(quest == NULL) //!< Doh! Just as if there were actual quests behind NULL-pointers. |
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[2068] | 99 | { |
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| 100 | COUT(2) << "Registration of Quest in QuestManager failed, because inserted Quest-pointer was NULL." << std::endl; |
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| 101 | return false; |
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[2093] | 102 | } |
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[2092] | 103 | |
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[2261] | 104 | std::pair<std::map<std::string, Quest*>::iterator,bool> result; |
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[2911] | 105 | result = this->questMap_.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); //!< Inserting the Quest. |
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[2092] | 106 | |
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[2261] | 107 | if(result.second) //!< If inserting was a success. |
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[2068] | 108 | { |
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| 109 | COUT(3) << "Quest with questId {" << quest->getId() << "} successfully inserted." << std::endl; |
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| 110 | return true; |
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[2093] | 111 | } |
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| 112 | else |
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| 113 | { |
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| 114 | COUT(2) << "Quest with the same id was already present." << std::endl; |
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| 115 | return false; |
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| 116 | } |
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[1996] | 117 | } |
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[2092] | 118 | |
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[1996] | 119 | /** |
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| 120 | @brief |
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| 121 | Registers a QuestHint with the QuestManager to make it globally accessable. |
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[2261] | 122 | Uses it's id to make sure to be able to be identify and retrieve it later. |
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[1996] | 123 | @param hint |
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| 124 | The QuestHint to be registered. |
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| 125 | @return |
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| 126 | Returns true if successful, false if not. |
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| 127 | */ |
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[2911] | 128 | bool QuestManager::registerHint(QuestHint* hint) |
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[1996] | 129 | { |
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[2261] | 130 | if(hint == NULL) //!< Still not liking NULL-pointers. |
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[2068] | 131 | { |
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| 132 | COUT(2) << "Registration of QuestHint in QuestManager failed, because inserted QuestHint-pointer was NULL." << std::endl; |
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| 133 | return false; |
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| 134 | } |
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[2092] | 135 | |
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[2261] | 136 | std::pair<std::map<std::string, QuestHint*>::iterator,bool> result; |
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[2911] | 137 | result = this->hintMap_.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); //!< Inserting the QuestHSint. |
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[2092] | 138 | |
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[2261] | 139 | if(result.second) //!< If inserting was a success. |
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[2068] | 140 | { |
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| 141 | COUT(3) << "QuestHint with hintId {" << hint->getId() << "} successfully inserted." << std::endl; |
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| 142 | return true; |
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[2093] | 143 | } |
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| 144 | else |
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| 145 | { |
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| 146 | COUT(2) << "QuestHint with the same id was already present." << std::endl; |
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| 147 | return false; |
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| 148 | } |
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[1996] | 149 | } |
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[2092] | 150 | |
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[1996] | 151 | /** |
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| 152 | @brief |
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[2261] | 153 | Finds a Quest with the given id. |
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[1996] | 154 | @param questId |
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[2261] | 155 | The id of the Quest sought for. |
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[1996] | 156 | @return |
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[2261] | 157 | Returns a pointer to the Quest with the input id. |
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| 158 | Returns NULL if there is no Quest with the given questId. |
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[2068] | 159 | @throws |
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| 160 | Throws an exception if the given questId is invalid. |
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[1996] | 161 | */ |
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[2911] | 162 | Quest* QuestManager::findQuest(const std::string & questId) |
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[1996] | 163 | { |
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[2261] | 164 | if(!QuestItem::isId(questId)) //!< Check vor validity of the given id. |
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[2093] | 165 | { |
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[2068] | 166 | ThrowException(Argument, "Invalid questId."); |
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[2093] | 167 | } |
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[2092] | 168 | |
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[1996] | 169 | Quest* quest; |
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[2911] | 170 | std::map<std::string, Quest*>::iterator it = this->questMap_.find(questId); |
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| 171 | if (it != this->questMap_.end()) //!< If the Quest is registered. |
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[2093] | 172 | { |
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| 173 | quest = it->second; |
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| 174 | } |
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| 175 | else |
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| 176 | { |
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| 177 | quest = NULL; |
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| 178 | COUT(2) << "The quest with id {" << questId << "} is nowhere to be found." << std::endl; |
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| 179 | } |
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[2092] | 180 | |
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[2093] | 181 | return quest; |
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[1996] | 182 | |
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| 183 | } |
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[2092] | 184 | |
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[1996] | 185 | /** |
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| 186 | @brief |
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[2261] | 187 | Finds a QuestHint with the given id. |
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[1996] | 188 | @param hintId |
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[2261] | 189 | The id of the QuestHint sought for. |
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[1996] | 190 | @return |
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[2261] | 191 | Returns a pointer to the QuestHint with the input id. |
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| 192 | Returns NULL if there is no QuestHint with the given hintId. |
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[2068] | 193 | @throws |
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| 194 | Throws an exception if the given hintId is invalid. |
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[1996] | 195 | */ |
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[2911] | 196 | QuestHint* QuestManager::findHint(const std::string & hintId) |
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[1996] | 197 | { |
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[2261] | 198 | if(!QuestItem::isId(hintId)) //!< Check vor validity of the given id. |
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[2093] | 199 | { |
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[2068] | 200 | ThrowException(Argument, "Invalid hintId."); |
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[2093] | 201 | } |
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[2092] | 202 | |
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[1996] | 203 | QuestHint* hint; |
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[2911] | 204 | std::map<std::string, QuestHint*>::iterator it = this->hintMap_.find(hintId); |
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| 205 | if (it != this->hintMap_.end()) //!< If the QuestHint is registered. |
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[2093] | 206 | { |
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| 207 | hint = it->second; |
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| 208 | } |
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| 209 | else |
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| 210 | { |
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| 211 | hint = NULL; |
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| 212 | COUT(2) << "The hint with id {" << hintId << "} is nowhere to be found." << std::endl; |
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| 213 | } |
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[2092] | 214 | |
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[2093] | 215 | return hint; |
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[1996] | 216 | |
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| 217 | } |
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| 218 | |
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[2993] | 219 | /** |
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| 220 | @brief |
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| 221 | |
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| 222 | @param name |
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| 223 | @return |
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| 224 | */ |
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[2963] | 225 | QuestContainer* QuestManager::getQuestTree(std::string & name) |
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| 226 | { |
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| 227 | GUIOverlay* gui = GUIManager::getInstance().getOverlay(name); |
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[2092] | 228 | |
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[2963] | 229 | PlayerInfo* player; |
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| 230 | if(gui == NULL) |
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| 231 | { |
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[2993] | 232 | COUT(1) << "Error: No GUIOverlay with the given name '" << name << "' present." << std::endl; |
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[2963] | 233 | return NULL; |
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| 234 | } |
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[2993] | 235 | BaseObject* obj = gui->getOwner(); |
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| 236 | if(obj == NULL) |
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| 237 | { |
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| 238 | COUT(1) << "Error: GUIOverlay has no owner. " << std::endl; |
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| 239 | return NULL; |
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| 240 | } |
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| 241 | player = dynamic_cast<PlayerInfo*>(obj); |
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[2963] | 242 | |
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| 243 | QuestContainer* root = NULL; |
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| 244 | QuestContainer* current = NULL; |
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| 245 | |
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[2993] | 246 | std::list<Quest*>* rootQuests = new std::list<Quest*>(); |
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| 247 | getRootQuests(player, *rootQuests); |
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[2963] | 248 | |
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[2993] | 249 | for(std::list<Quest*>::iterator it = rootQuests->begin(); it != rootQuests->end(); it++) |
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[2963] | 250 | { |
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[2993] | 251 | QuestContainer* container = addSubQuest(*it, player); |
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[2963] | 252 | |
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| 253 | if(root == NULL) |
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| 254 | { |
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| 255 | root = container; |
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| 256 | } |
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| 257 | else |
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| 258 | { |
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| 259 | current->next = container; |
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| 260 | } |
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| 261 | |
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| 262 | current = container; |
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| 263 | |
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| 264 | } |
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| 265 | if(current != NULL) |
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| 266 | current->next = NULL; |
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| 267 | |
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[2993] | 268 | delete rootQuests; |
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[2963] | 269 | |
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| 270 | return root; |
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| 271 | } |
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| 272 | |
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[2993] | 273 | /** |
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| 274 | @brief |
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| 275 | |
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| 276 | @param player |
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| 277 | @param list |
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| 278 | @return |
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| 279 | */ |
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[2963] | 280 | void QuestManager::getRootQuests(const PlayerInfo* player, std::list<Quest*> & list) |
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| 281 | { |
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| 282 | for(std::map<std::string, Quest*>::iterator it=this->questMap_.begin(); it!=this->questMap_.end(); it++) |
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| 283 | { |
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| 284 | Quest* quest = (*it).second; |
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| 285 | if(quest->getParentQuest() == NULL && !quest->isInactive(player)) |
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| 286 | { |
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| 287 | list.push_back(quest); |
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| 288 | } |
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| 289 | } |
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| 290 | } |
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| 291 | |
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[2993] | 292 | /** |
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| 293 | @brief |
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| 294 | |
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| 295 | @param quest |
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| 296 | @param player |
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| 297 | @return |
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| 298 | */ |
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| 299 | QuestContainer* QuestManager::addSubQuest(Quest* quest, const PlayerInfo* player) |
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[2963] | 300 | { |
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[2993] | 301 | if(quest == NULL) |
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| 302 | return NULL; |
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| 303 | |
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| 304 | QuestContainer* container = new QuestContainer; |
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| 305 | container->description = quest->getDescription(); |
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| 306 | container->hint = addHints(quest, player); |
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| 307 | |
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| 308 | if(quest->isActive(player)) |
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| 309 | { |
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| 310 | container->status = "active"; |
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| 311 | } |
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| 312 | else if(quest->isCompleted(player)) |
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| 313 | { |
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| 314 | container->status = "completed"; |
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| 315 | } |
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| 316 | else if(quest->isFailed(player)) |
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| 317 | { |
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| 318 | container->status = "failed"; |
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| 319 | } |
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| 320 | else |
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| 321 | { |
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| 322 | container->status = ""; |
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| 323 | COUT(1) << "An error occured. A Quest of un-specified status wanted to be displayed." << std::endl; |
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| 324 | } |
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| 325 | |
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| 326 | std::list<Quest*> quests = quest->getSubQuestList(); |
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[2963] | 327 | QuestContainer* current = NULL; |
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| 328 | QuestContainer* first = NULL; |
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| 329 | for(std::list<Quest*>::iterator it = quests.begin(); it != quests.end(); it++) |
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| 330 | { |
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| 331 | Quest* subQuest = *it; |
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| 332 | if(!subQuest->isInactive(player)) |
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| 333 | { |
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[2993] | 334 | QuestContainer* subContainer = addSubQuest(subQuest, player); |
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[2963] | 335 | |
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| 336 | if(first == NULL) |
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| 337 | { |
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[2993] | 338 | first = subContainer; |
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[2963] | 339 | } |
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| 340 | else |
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| 341 | { |
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[2993] | 342 | current->next = subContainer; |
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[2963] | 343 | } |
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| 344 | |
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[2993] | 345 | current = subContainer; |
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[2963] | 346 | } |
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| 347 | } |
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| 348 | if(current != NULL) |
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| 349 | current->next = NULL; |
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| 350 | container->subQuests = first; |
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| 351 | |
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[2993] | 352 | return container; |
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[2963] | 353 | } |
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| 354 | |
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[2993] | 355 | /** |
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| 356 | @brief |
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| 357 | |
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| 358 | @param quest |
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| 359 | @param player |
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| 360 | @return |
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| 361 | */ |
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| 362 | HintContainer* QuestManager::addHints(Quest* quest, const PlayerInfo* player) |
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[2963] | 363 | { |
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| 364 | HintContainer* current = NULL; |
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| 365 | HintContainer* first = NULL; |
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| 366 | |
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| 367 | std::list<QuestHint*> hints = quest->getHintsList(); |
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| 368 | for(std::list<QuestHint*>::iterator it = hints.begin(); it != hints.end(); it++) |
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| 369 | { |
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| 370 | if((*it)->isActive(player)) |
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| 371 | { |
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| 372 | HintContainer* hint = new HintContainer; |
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| 373 | hint->description = (*it)->getDescription(); |
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| 374 | |
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| 375 | if(first == NULL) |
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| 376 | { |
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| 377 | first = hint; |
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| 378 | } |
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| 379 | else |
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| 380 | { |
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| 381 | current->next = hint; |
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| 382 | } |
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| 383 | |
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| 384 | current = hint; |
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| 385 | } |
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| 386 | } |
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| 387 | |
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| 388 | if(current != NULL) |
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| 389 | current->next = NULL; |
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[2993] | 390 | return first; |
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[2963] | 391 | } |
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| 392 | |
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| 393 | |
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[1996] | 394 | } |
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