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source: code/trunk/src/orxonox/objects/quest/QuestManager.h @ 2961

Last change on this file since 2961 was 2960, checked in by dafrick, 15 years ago

Trying to export to lua, doesn't work, yet…

File size: 2.9 KB
RevLine 
[1996]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[2261]29/**
[2911]30    @file QuestManager.h
[2662]31    @brief Definition of the QuestManager class.
[2261]32*/
33
[1996]34#ifndef _QuestManager_H__
35#define _QuestManager_H__
36
[2095]37#include "OrxonoxPrereqs.h"
38
[1996]39#include <map>
40#include <string>
41
[2911]42#include "core/OrxonoxClass.h"
[2960]43#include "orxonox/objects/infos/PlayerInfo.h"
[1996]44
[2960]45// tolua_begin
[2662]46namespace orxonox
47{
[2960]48// tolua_end
49
50    struct RootQuest
51    {
52        Quest* quest;
53        RootQuest* next;
54    };
55
56// tolua_begin
[1996]57    /**
58    @brief
[2911]59        Is a Singleton and manages Quests, by registering every Quest/QuestHint (through registerX()) and making them globally accessable (through findX()).
[2261]60        Quests (and QuestHints) are registered in the QuestManager with their id, and can be accessed in the same way.
[1996]61    @author
62        Damian 'Mozork' Frick
63    */
[2960]64    class _OrxonoxExport QuestManager
65// tolua_end
66        : public OrxonoxClass
67// tolua_begin
[1996]68    {
[2960]69// tolua_end
[2093]70        public:
[2911]71            QuestManager();
[2093]72            virtual ~QuestManager();
[2092]73
[2960]74            static QuestManager& getInstance(); // tolua_export //!< Returns a reference to the single instance of the Quest Manager.
[2092]75
[2911]76            bool registerQuest(Quest* quest); //!< Registers a Quest in the QuestManager.
77            bool registerHint(QuestHint* quest); //!< Registers a QuestHint in the QuestManager.
[2092]78
[2911]79            Quest* findQuest(const std::string & questId); //!< Returns the Quest with the input id.
80            QuestHint* findHint(const std::string & hintId); //!< Returns the QuestHint with the input id.
81
[2960]82            RootQuest* getQuests(const PlayerInfo & player);
83
84            static void toggleQuestGUI(void); //!< Opens the GUI.
85
[2093]86        private:
[2911]87            static QuestManager* singletonRef_s;
[2960]88            static bool GUIOpen;
[2092]89
[2911]90            std::map<std::string, Quest*> questMap_; //!< All Quests registered by their id's.
91            std::map<std::string, QuestHint*> hintMap_; //!< All QuestHints registered by their id's.
92
[2960]93    }; // tolua_export
[1996]94
[2960]95} // tolua_export
[1996]96
97#endif /* _QuestManager_H__ */
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