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source: code/trunk/src/orxonox/objects/quest/QuestNotification.cc @ 3084

Last change on this file since 3084 was 3078, checked in by landauf, 16 years ago

added svn:eolstyle native, no codechanges

  • Property svn:eol-style set to native
  • Property svn:executable set to *
File size: 1.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See thes
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "OrxonoxStableHeaders.h"
30#include "QuestNotification.h"
31
32#include "core/CoreIncludes.h"
33
34#include "orxonox/overlays/notifications/Notification.h"
35
36namespace orxonox {
37
38    const std::string QuestNotification::SENDER = "questsystem";
39
40    QuestNotification::QuestNotification(BaseObject* creator) : Notification(creator)
41    {
42        this->initialize();
43    }
44   
45    QuestNotification::QuestNotification(const std::string & message) : Notification(message)
46    {
47        this->initialize();
48    }
49   
50    QuestNotification::~QuestNotification()
51    {
52       
53    }
54
55    bool QuestNotification::send(void)
56    {
57        return this->Notification::send(QuestNotification::SENDER);
58    }
59
60    void QuestNotification::initialize(void)
61    {
62        RegisterObject(QuestNotification);
63    }
64
65
66}
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