[668] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Reto Grieder |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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[786] | 28 | #include "OrxonoxStableHeaders.h" |
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[784] | 29 | |
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[668] | 30 | #include "orxonox/Orxonox.h" |
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| 31 | #include "BulletManager.h" |
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[742] | 32 | #include "util/tinyxml/tinyxml.h" |
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[668] | 33 | |
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| 34 | #include "AmmunitionDump.h" |
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| 35 | |
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| 36 | |
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| 37 | namespace orxonox { |
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| 38 | CreateFactory(AmmunitionDump); |
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| 39 | |
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| 40 | AmmunitionDump::AmmunitionDump() |
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| 41 | : numberOfAmmos_(Orxonox::getSingleton()->getBulletMgr()->getNumberOfAmmos()), |
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| 42 | stock_(new int[numberOfAmmos_]), |
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| 43 | capacity_(new int[numberOfAmmos_]) |
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| 44 | { |
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| 45 | RegisterObject(AmmunitionDump); |
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| 46 | |
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| 47 | for (int i = 0; i < numberOfAmmos_; i++) |
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| 48 | { |
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| 49 | stock_[i] = 0; |
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| 50 | capacity_[i] = 0; |
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| 51 | } |
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| 52 | } |
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| 53 | |
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| 54 | |
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| 55 | AmmunitionDump::~AmmunitionDump() |
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| 56 | { |
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| 57 | if (stock_) |
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| 58 | delete stock_; |
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| 59 | if (capacity_) |
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| 60 | delete capacity_; |
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| 61 | } |
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| 62 | |
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[715] | 63 | void AmmunitionDump::setDumpSize(const std::string &name, int size) |
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[668] | 64 | { |
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| 65 | if (size < 0) |
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| 66 | return; |
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| 67 | int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name); |
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| 68 | if (id == -1) |
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| 69 | return; |
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| 70 | capacity_[id] = size; |
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| 71 | } |
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| 72 | |
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| 73 | |
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[715] | 74 | int AmmunitionDump::store(const std::string &name, int quantity) |
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[668] | 75 | { |
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| 76 | int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name); |
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| 77 | if (id == -1) |
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| 78 | return quantity; |
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| 79 | stock_[id] += quantity; |
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| 80 | if (stock_[id] > capacity_[id]) |
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| 81 | { |
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| 82 | quantity = capacity_[id] - stock_[id]; |
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| 83 | stock_[id] = capacity_[id]; |
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| 84 | return quantity; |
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| 85 | } |
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| 86 | else |
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| 87 | return 0; |
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| 88 | } |
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| 89 | |
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| 90 | |
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[715] | 91 | int AmmunitionDump::getAmmunition(const std::string &name, int quantity) |
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[668] | 92 | { |
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| 93 | int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name); |
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| 94 | if (id == -1) |
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| 95 | return 0; |
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| 96 | if (stock_[id] >= quantity) |
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| 97 | stock_[id] -= quantity; |
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| 98 | else |
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| 99 | { |
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| 100 | quantity = stock_[id]; |
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| 101 | stock_[id] = 0; |
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| 102 | } |
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| 103 | return quantity; |
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| 104 | } |
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| 105 | |
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| 106 | |
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[715] | 107 | int AmmunitionDump::getStockSize(const std::string &name) |
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[668] | 108 | { |
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| 109 | int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name); |
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| 110 | // FIXME changed = to ==, check if correct |
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| 111 | if (id == -1) |
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| 112 | return -1; |
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| 113 | return stock_[id]; |
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| 114 | } |
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| 115 | } |
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