Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/trunk/src/orxonox/objects/weapon/BarrelGun.h @ 1376

Last change on this file since 1376 was 1056, checked in by landauf, 17 years ago

don't panic, no codechanges!
added a link to www.orxonox.net

File size: 1.4 KB
RevLine 
[668]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
[1056]3 *                    > www.orxonox.net <
[668]4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software: you can redistribute it and/or modify
9 *   it under the terms of the GNU General Public License as published by
10 *   the Free Software Foundation, either version 3 of the License, or
11 *   (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program.  If not, see <http://www.gnu.org/licenses/>.
20 *
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29
[673]30#ifndef _BarrelGun_H__
31#define _BarrelGun_H__
[668]32
[1039]33#include "OrxonoxPrereqs.h"
34
[668]35#include <OgrePrerequisites.h>
36
37#include "BaseWeapon.h"
38
39
40namespace orxonox {
[729]41  class _OrxonoxExport BarrelGun : public BaseWeapon
[668]42  {
43 public:
44    BarrelGun();
45          virtual ~BarrelGun();
46
47    //virtual void tick(float dt);
48
49  protected:
50    void primaryFire();
51
52    void primaryFiring(float);
53
54    void secondaryFire();
55
56    void secondaryFiring(float);
57
58  public:
59
60  protected:
61
62  };
63}
64
[673]65#endif /* _BarrelGun_H__ */
Note: See TracBrowser for help on using the repository browser.