[668] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1056] | 3 | * > www.orxonox.net < |
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[668] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software: you can redistribute it and/or modify |
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| 9 | * it under the terms of the GNU General Public License as published by |
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| 10 | * the Free Software Foundation, either version 3 of the License, or |
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| 11 | * (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 20 | * |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | |
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[673] | 30 | #ifndef _BulletManager_H__ |
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| 31 | #define _BulletManager_H__ |
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[668] | 32 | |
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[1039] | 33 | #include "OrxonoxPrereqs.h" |
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| 34 | |
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[715] | 35 | #include <string> |
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| 36 | |
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[668] | 37 | #include <OgrePrerequisites.h> |
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| 38 | |
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| 39 | #include "network/Synchronisable.h" |
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[742] | 40 | #include "util/tinyxml/tinyxml.h" |
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[774] | 41 | #include "core/BaseObject.h" |
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[1021] | 42 | #include "core/Tickable.h" |
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[668] | 43 | |
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| 44 | namespace orxonox { |
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[729] | 45 | class _OrxonoxExport BulletManager : public BaseObject, public network::Synchronisable, public Tickable |
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[668] | 46 | { |
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| 47 | public: |
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| 48 | BulletManager(); |
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| 49 | virtual ~BulletManager(); |
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| 50 | |
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| 51 | void addBullet(Bullet*); |
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| 52 | |
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[715] | 53 | int getAmmunitionID(const std::string&); |
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[668] | 54 | |
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| 55 | int getNumberOfAmmos(); |
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| 56 | |
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| 57 | virtual void tick(float dt); |
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| 58 | |
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| 59 | inline virtual void loadParams(TiXmlElement* xmlElem) { BaseObject::loadParams(xmlElem); }; |
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| 60 | |
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| 61 | protected: |
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| 62 | inline bool create() { return true; } |
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[1021] | 63 | void registerAllVariables(); |
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[668] | 64 | |
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| 65 | // Bullet array |
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| 66 | Bullet **bullets_; |
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| 67 | int bulletsSize_; |
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| 68 | int bulletsIndex_; |
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| 69 | }; |
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| 70 | } |
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| 71 | |
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[673] | 72 | #endif /* _BulletManager_H__ */ |
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