[668] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1056] | 3 | * > www.orxonox.net < |
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[668] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software: you can redistribute it and/or modify |
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| 9 | * it under the terms of the GNU General Public License as published by |
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| 10 | * the Free Software Foundation, either version 3 of the License, or |
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| 11 | * (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 20 | * |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | |
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[673] | 30 | #ifndef _WeaponStation_H__ |
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| 31 | #define _WeaponStation_H__ |
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[668] | 32 | |
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[1062] | 33 | #include "OrxonoxPrereqs.h" |
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| 34 | |
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[668] | 35 | #include <OgrePrerequisites.h> |
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| 36 | |
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| 37 | |
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| 38 | namespace orxonox { |
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[729] | 39 | class _OrxonoxExport WeaponStation |
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[668] | 40 | { |
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| 41 | public: |
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| 42 | WeaponStation(int slotSize); |
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| 43 | ~WeaponStation(); |
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| 44 | |
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| 45 | bool addWeapon(BaseWeapon*); |
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| 46 | |
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| 47 | //bool removeCurrentWeapon(); |
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| 48 | |
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| 49 | // TODO: access every weapon by name |
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| 50 | BaseWeapon* selectWeapon(int slotNumber); |
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| 51 | |
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| 52 | protected: |
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| 53 | |
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| 54 | public: |
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| 55 | |
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| 56 | protected: |
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| 57 | // slot management |
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| 58 | BaseWeapon **slots_; |
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| 59 | BaseWeapon **selectedSlot_; |
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| 60 | int lastActiveSlotIndex_; |
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| 61 | int stationSize_; |
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| 62 | |
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| 63 | }; |
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| 64 | } |
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| 65 | |
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[673] | 66 | #endif /* _WeaponStation_H__ */ |
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