[2398] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Martin Polak |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #include "OrxonoxStableHeaders.h" |
---|
| 30 | |
---|
| 31 | |
---|
| 32 | #include "core/CoreIncludes.h" |
---|
| 33 | #include "core/XMLPort.h" |
---|
| 34 | #include "util/Debug.h" |
---|
| 35 | |
---|
| 36 | #include "Fusion.h" |
---|
| 37 | |
---|
| 38 | |
---|
| 39 | namespace orxonox |
---|
| 40 | { |
---|
| 41 | CreateFactory(Fusion); |
---|
| 42 | |
---|
| 43 | Fusion::Fusion(BaseObject* creator) : Weapon(creator) |
---|
| 44 | { |
---|
| 45 | RegisterObject(Fusion); |
---|
[2493] | 46 | |
---|
[2398] | 47 | this->speed_ = 1250; |
---|
| 48 | |
---|
| 49 | } |
---|
| 50 | |
---|
| 51 | Fusion::~Fusion() |
---|
| 52 | { |
---|
| 53 | } |
---|
| 54 | |
---|
| 55 | void Fusion::takeBullets() |
---|
| 56 | { |
---|
[2493] | 57 | //COUT(0) << "Fusion::takeBullets" << std::endl; |
---|
[2398] | 58 | this->munition_->removeBullets(1); |
---|
| 59 | this->bulletTimer(this->bulletLoadingTime_); |
---|
| 60 | } |
---|
| 61 | |
---|
| 62 | void Fusion::takeMagazines() |
---|
| 63 | { |
---|
| 64 | this->munition_->removeMagazines(1); |
---|
| 65 | this->magazineTimer(this->magazineLoadingTime_); |
---|
| 66 | } |
---|
| 67 | |
---|
| 68 | void Fusion::createProjectile() |
---|
| 69 | { |
---|
[2493] | 70 | //COUT(0) << "Fusion::createProjectile" << std::endl; |
---|
[2398] | 71 | BillboardProjectile* projectile = new ParticleProjectile(this); |
---|
| 72 | projectile->setOrientation(this->getWorldOrientation()); |
---|
| 73 | projectile->setPosition(this->getWorldPosition()); |
---|
[2493] | 74 | projectile->setVelocity(this->getWorldOrientation() * WorldEntity::FRONT * this->speed_); |
---|
[2494] | 75 | projectile->setOwner(this->getParentWeaponSystem()->getParentPawn()); |
---|
[2398] | 76 | } |
---|
| 77 | } |
---|