[2049] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Martin Polak |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "OrxonoxStableHeaders.h" |
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| 30 | |
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| 31 | |
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| 32 | #include "core/CoreIncludes.h" |
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| 33 | #include "core/XMLPort.h" |
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| 34 | #include "util/Debug.h" |
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| 35 | |
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[2662] | 36 | #include "LaserGun.h" |
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[2096] | 37 | |
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[2662] | 38 | |
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[2049] | 39 | namespace orxonox |
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| 40 | { |
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[2662] | 41 | CreateFactory(LaserGun); |
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| 42 | |
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[2097] | 43 | LaserGun::LaserGun(BaseObject* creator) : Weapon(creator) |
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[2049] | 44 | { |
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[2096] | 45 | RegisterObject(LaserGun); |
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| 46 | |
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[2662] | 47 | this->speed_ = 1250; |
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| 48 | |
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[2049] | 49 | } |
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| 50 | |
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| 51 | LaserGun::~LaserGun() |
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| 52 | { |
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[2096] | 53 | } |
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| 54 | |
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[2662] | 55 | void LaserGun::takeBullets() |
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[2096] | 56 | { |
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[2662] | 57 | //COUT(0) << "LaserGun::takeBullets" << std::endl; |
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| 58 | this->munition_->removeBullets(1); |
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| 59 | this->bulletTimer(this->bulletLoadingTime_); |
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[2096] | 60 | } |
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| 61 | |
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[2662] | 62 | void LaserGun::takeMagazines() |
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[2096] | 63 | { |
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[2662] | 64 | this->munition_->removeMagazines(1); |
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| 65 | this->magazineTimer(this->magazineLoadingTime_); |
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[2096] | 66 | } |
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| 67 | |
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[2662] | 68 | void LaserGun::createProjectile() |
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[2096] | 69 | { |
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[2662] | 70 | //COUT(0) << "LaserGun::createProjectile" << std::endl; |
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| 71 | BillboardProjectile* projectile = new ParticleProjectile(this); |
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| 72 | projectile->setOrientation(this->getWorldOrientation()); |
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| 73 | projectile->setPosition(this->getWorldPosition()); |
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| 74 | projectile->setVelocity(this->getWorldOrientation() * WorldEntity::FRONT * this->speed_); |
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| 75 | projectile->setOwner(this->getParentWeaponSystem()->getParentPawn()); |
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[2096] | 76 | } |
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| 77 | } |
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