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source: code/trunk/src/orxonox/objects/worldentities/Attacher.cc @ 3101

Last change on this file since 3101 was 3078, checked in by landauf, 16 years ago

added svn:eolstyle native, no codechanges

  • Property svn:eol-style set to native
File size: 3.5 KB
RevLine 
[3077]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "OrxonoxStableHeaders.h"
30#include "Attacher.h"
31
32#include "core/CoreIncludes.h"
33#include "core/XMLPort.h"
34
35namespace orxonox
36{
37    CreateFactory(Attacher);
38
39    Attacher::Attacher(BaseObject* creator) : StaticEntity(creator)
40    {
41        RegisterObject(Attacher);
42
43        this->target_ = 0;
44    }
45
46    void Attacher::XMLPort(Element& xmlelement, XMLPort::Mode mode)
47    {
48        SUPER(Attacher, XMLPort, xmlelement, mode);
49
50        XMLPortParam(Attacher, "target", setTarget, getTarget, xmlelement, mode);
51        XMLPortObject(Attacher, WorldEntity, "", addObject, getObject, xmlelement, mode);
52    }
53
54    void Attacher::processEvent(Event& event)
55    {
56        for (std::list<WorldEntity*>::iterator it = this->objects_.begin(); it != this->objects_.end(); ++it)
57            (*it)->fireEvent(event);
58    }
59
60    void Attacher::changedActivity()
61    {
62        SUPER(Attacher, changedActivity);
63
64        for (std::list<WorldEntity*>::iterator it = this->objects_.begin(); it != this->objects_.end(); ++it)
65            (*it)->setActive(this->isActive());
66    }
67
68    void Attacher::changedVisibility()
69    {
70        SUPER(Attacher, changedVisibility);
71
72        for (std::list<WorldEntity*>::iterator it = this->objects_.begin(); it != this->objects_.end(); ++it)
73            (*it)->setVisible(this->isVisible());
74    }
75
76    void Attacher::addObject(WorldEntity* object)
77    {
78        this->objects_.push_back(object);
79
80        this->attach(object);
81    }
82
83    WorldEntity* Attacher::getObject(unsigned int index) const
84    {
85        unsigned int i = 0;
86        for (std::list<WorldEntity*>::const_iterator it = this->objects_.begin(); it != this->objects_.end(); ++it)
87        {
88            if (i == index)
89                return (*it);
90
91            ++i;
92        }
93        return 0;
94    }
95
96    void Attacher::setTarget(const std::string& target)
97    {
98        this->targetname_ = target;
99        this->target_ = 0;
100
101        if (this->targetname_ == "")
102            return;
103
104        for (ObjectList<WorldEntity>::iterator it = ObjectList<WorldEntity>::begin(); it != ObjectList<WorldEntity>::end(); ++it)
105            if (it->getName() == this->targetname_)
106                this->attachToParent(*it);
107    }
108
109    void Attacher::loadedNewXMLName(BaseObject* object)
110    {
111        if (this->target_ || this->targetname_ == "")
112            return;
113
114        WorldEntity* entity = dynamic_cast<WorldEntity*>(object);
115        if (entity && entity->getName() == this->targetname_)
116        {
117            this->target_ = entity;
118            this->attachToParent(entity);
119        }
120    }
121}
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