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source: code/trunk/src/orxonox/objects/worldentities/Attacher.h @ 3099

Last change on this file since 3099 was 3078, checked in by landauf, 16 years ago

added svn:eolstyle native, no codechanges

  • Property svn:eol-style set to native
File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Attacher_H__
30#define _Attacher_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <list>
35
36#include "objects/worldentities/StaticEntity.h"
37#include "core/XMLNameListener.h"
38
39namespace orxonox
40{
41    class _OrxonoxExport Attacher : public StaticEntity, public XMLNameListener
42    {
43        public:
44            Attacher(BaseObject* creator);
45            virtual ~Attacher() {}
46
47            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
48
49            virtual void processEvent(Event& event);
50            virtual void changedActivity();
51            virtual void changedVisibility();
52
53            void addObject(WorldEntity* object);
54            WorldEntity* getObject(unsigned int index) const;
55
56            void setTarget(const std::string& target);
57            inline const std::string& getTarget() const
58                { return this->targetname_; }
59
60            void loadedNewXMLName(BaseObject* object);
61
62        private:
63            WorldEntity* target_;
64            std::string targetname_;
65            std::list<WorldEntity*> objects_;
66    };
67}
68
69#endif /* _Attacher_H__ */
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