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source: code/trunk/src/orxonox/objects/worldentities/BigExplosion.h @ 3088

Last change on this file since 3088 was 3087, checked in by landauf, 15 years ago

merged particles branch back to trunk

  • Property svn:eol-style set to native
File size: 3.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin de Capitani
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _BigExplosion_H__
30#define _BigExplosion_H__
31
32#include "OrxonoxPrereqs.h"
33#include <string>
34
35
36#include "MovableEntity.h"
37#include "tools/Timer.h"
38
39namespace orxonox
40{
41    class _OrxonoxExport BigExplosion : public MovableEntity
42    {
43        public:
44            BigExplosion(BaseObject* creator);
45            virtual ~BigExplosion();
46
47            virtual void tick(float dt);
48            void registerVariables();
49
50            inline void setLOD(LODParticle::LOD level)
51                { this->LOD_ = level; this->LODchanged(); }
52            inline LODParticle::LOD getLOD() const
53                { return this->LOD_; }
54
55        private:
56
57            void LODchanged();
58            void checkStop();
59            void stop();
60            void destroy();
61            void init();
62            void initZero();
63
64
65            bool                  bStop_;
66            bool                  firstTick_;
67
68            std::string           stf_;
69
70            unsigned int          cps_;
71
72            double                timeFactor_;
73
74            StaticEntity*         explosion_;
75
76            MovableEntity*        debrisEntity1_;
77            MovableEntity*        debrisEntity2_;
78            MovableEntity*        debrisEntity3_;
79            MovableEntity*        debrisEntity4_;
80
81            Model*                debris1_;
82            Model*                debris2_;
83            Model*                debris3_;
84            Model*                debris4_;
85
86
87
88            ParticleInterface*    debrisSmoke1_;
89            ParticleInterface*    debrisSmoke2_;
90            ParticleInterface*    debrisSmoke3_;
91            ParticleInterface*    debrisSmoke4_;
92
93            ParticleInterface*    debrisFire1_;
94            ParticleInterface*    debrisFire2_;
95            ParticleInterface*    debrisFire3_;
96            ParticleInterface*    debrisFire4_;
97
98            ParticleInterface*    explosionSmoke_;
99            ParticleInterface*    explosionFire_;
100
101            LODParticle::LOD      LOD_;
102            Timer<BigExplosion> destroyTimer_;
103    };
104}
105
106#endif /* _BigExplosion_H__ */
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