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source: code/trunk/src/orxonox/objects/worldentities/Billboard.cc @ 3825

Last change on this file since 3825 was 3280, checked in by rgrieder, 15 years ago

Merged most of the core4 revisions back to the trunk except for:

  • orxonox_cast
  • all the radical changes in the input library
  • Property svn:eol-style set to native
File size: 4.2 KB
RevLine 
[2072]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "Billboard.h"
30
31#include "core/CoreIncludes.h"
[3196]32#include "core/GameMode.h"
[2072]33#include "core/XMLPort.h"
34#include "objects/Scene.h"
35
36namespace orxonox
37{
38    CreateFactory(Billboard);
39
[2662]40    Billboard::Billboard(BaseObject* creator) : StaticEntity(creator)
[2072]41    {
42        RegisterObject(Billboard);
43
[2662]44        this->material_ = "";
45        this->colour_ = ColourValue::White;
[3053]46//        this->rotation_ = 0;
[2662]47
[2072]48        this->registerVariables();
49    }
50
51    Billboard::~Billboard()
52    {
53        if (this->isInitialized())
54        {
55            if (this->isInitialized() && this->billboard_.getBillboardSet())
[2662]56                this->detachOgreObject(this->billboard_.getBillboardSet());
[2072]57        }
58    }
59
60    void Billboard::XMLPort(Element& xmlelement, XMLPort::Mode mode)
61    {
62        SUPER(Billboard, XMLPort, xmlelement, mode);
63
64        XMLPortParam(Billboard, "material", setMaterial, getMaterial, xmlelement, mode);
65        XMLPortParam(Billboard, "colour",   setColour,   getColour,   xmlelement, mode).defaultValues(ColourValue::White);
[3053]66//        XMLPortParam(Billboard, "rotation", setRotation, getRotation, xmlelement, mode).defaultValues(0);
[2072]67    }
68
69    void Billboard::registerVariables()
70    {
[3280]71        registerVariable(this->material_, VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedMaterial));
72        registerVariable(this->colour_,   VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedColour));
73//        registerVariable(this->rotation_, VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedRotation));
[2072]74    }
75
76    void Billboard::changedMaterial()
77    {
[2662]78        if (this->material_ == "")
79            return;
80
[2072]81        if (!this->billboard_.getBillboardSet())
82        {
[2896]83            if (this->getScene() && GameMode::showsGraphics())
[2072]84            {
85                this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1);
[2171]86                if (this->billboard_.getBillboardSet())
[2662]87                     this->attachOgreObject(this->billboard_.getBillboardSet());
[2072]88                this->billboard_.setVisible(this->isVisible());
[3053]89//                this->changedRotation();
[2072]90            }
91        }
92        else
93            this->billboard_.setMaterial(this->material_);
94    }
95
96    void Billboard::changedColour()
97    {
98        if (!this->billboard_.getBillboardSet())
99        {
[2662]100/*
[2896]101            if (this->getScene() && GameMode::showsGraphics() && (this->material_ != ""))
[2072]102            {
103                this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1);
[2171]104                if (this->billboard_.getBillboardSet())
[2662]105                    this->attachOgreObject(this->billboard_.getBillboardSet());
[2072]106                this->billboard_.setVisible(this->isVisible());
107            }
[2662]108*/
[2072]109        }
110        else
111            this->billboard_.setColour(this->colour_);
112    }
[3053]113   
114/*
115    void Billboard::changedRotation()
116    {
117        if (this->billboard_.getBillboardSet())
118            this->billboard_.getBillboardSet()->setRotation(this->rotation_);
119    }
120*/
[2072]121
122    void Billboard::changedVisibility()
123    {
124        SUPER(Billboard, changedVisibility);
125
126        this->billboard_.setVisible(this->isVisible());
127    }
128}
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