[2072] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "OrxonoxStableHeaders.h" |
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| 30 | #include "Light.h" |
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| 31 | |
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| 32 | #include <sstream> |
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| 33 | #include <cassert> |
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| 34 | |
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| 35 | #include <OgreSceneManager.h> |
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| 36 | |
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| 37 | #include "util/String.h" |
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| 38 | #include "util/Convert.h" |
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| 39 | #include "core/CoreIncludes.h" |
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| 40 | #include "core/XMLPort.h" |
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| 41 | #include "objects/Scene.h" |
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| 42 | |
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| 43 | namespace orxonox |
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| 44 | { |
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| 45 | unsigned int Light::lightCounter_s = 0; |
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| 46 | |
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| 47 | CreateFactory(Light); |
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| 48 | |
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| 49 | Light::Light(BaseObject* creator) : PositionableEntity(creator) |
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| 50 | { |
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| 51 | RegisterObject(Light); |
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| 52 | |
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| 53 | if (this->getScene() && this->getScene()->getSceneManager()) |
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| 54 | this->light_ = this->getScene()->getSceneManager()->createLight("Light" + convertToString(Light::lightCounter_s++)); |
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| 55 | this->getNode()->attachObject(this->light_); |
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| 56 | |
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| 57 | this->registerVariables(); |
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| 58 | } |
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| 59 | |
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| 60 | Light::~Light() |
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| 61 | { |
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| 62 | if (this->isInitialized()) |
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| 63 | { |
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| 64 | if (this->light_ && this->getScene() && this->getScene()->getSceneManager()) |
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| 65 | this->getScene()->getSceneManager()->destroyLight(this->light_); |
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| 66 | } |
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| 67 | } |
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| 68 | |
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| 69 | void Light::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 70 | { |
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| 71 | SUPER(Light, XMLPort, xmlelement, mode); |
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| 72 | |
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| 73 | XMLPortParam(Light, "type", setTypeString, getTypeString, xmlelement, mode).defaultValues("point"); |
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| 74 | XMLPortParamExternTemplate(Light, Ogre::Light, this->light_, "diffuse", setDiffuseColour, getDiffuseColour, xmlelement, mode, const ColourValue&); |
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| 75 | XMLPortParamExternTemplate(Light, Ogre::Light, this->light_, "specular", setSpecularColour, getSpecularColour, xmlelement, mode, const ColourValue&); |
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| 76 | XMLPortParamExternTemplate(Light, Ogre::Light, this->light_, "direction", setDirection, getDirection, xmlelement, mode, const Vector3&); |
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| 77 | } |
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| 78 | |
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| 79 | void Light::registerVariables() |
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| 80 | { |
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[2171] | 81 | REGISTERDATA(this->type_, direction::toclient, new NetworkCallback<Light>(this, &Light::changedType)); |
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| 82 | REGISTERDATA(this->light_->getDiffuseColour(), direction::toclient); |
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| 83 | REGISTERDATA(this->light_->getSpecularColour(), direction::toclient); |
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| 84 | REGISTERDATA(this->light_->getDirection(), direction::toclient); |
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[2072] | 85 | } |
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| 86 | |
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| 87 | const std::string& Light::getName() const |
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| 88 | { |
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| 89 | if (this->light_) |
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| 90 | return this->light_->getName(); |
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| 91 | else |
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| 92 | return BLANKSTRING; |
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| 93 | } |
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| 94 | |
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| 95 | void Light::setDiffuseColour(const ColourValue& colour) |
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| 96 | { |
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| 97 | if (this->light_) |
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| 98 | this->light_->setDiffuseColour(colour); |
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| 99 | } |
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| 100 | |
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| 101 | const ColourValue& Light::getDiffuseColour() const |
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| 102 | { |
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| 103 | if (this->light_) |
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| 104 | return this->light_->getDiffuseColour(); |
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| 105 | else |
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| 106 | return ColourValue::White; |
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| 107 | } |
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| 108 | |
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| 109 | void Light::setSpecularColour(const ColourValue& colour) |
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| 110 | { |
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| 111 | if (this->light_) |
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| 112 | this->light_->setSpecularColour(colour); |
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| 113 | } |
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| 114 | |
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| 115 | const ColourValue& Light::getSpecularColour() const |
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| 116 | { |
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| 117 | if (this->light_) |
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| 118 | return this->light_->getSpecularColour(); |
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| 119 | else |
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| 120 | return ColourValue::White; |
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| 121 | } |
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| 122 | |
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| 123 | void Light::setDirection(const Vector3& direction) |
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| 124 | { |
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| 125 | if (this->light_) |
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| 126 | this->light_->setDirection(direction); |
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| 127 | } |
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| 128 | |
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| 129 | const Vector3& Light::getDirection() const |
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| 130 | { |
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| 131 | if (this->light_) |
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| 132 | return this->light_->getDirection(); |
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| 133 | else |
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| 134 | return Vector3::ZERO; |
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| 135 | } |
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| 136 | |
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| 137 | void Light::setTypeString(const std::string& type) |
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| 138 | { |
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| 139 | if (type == "point") |
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| 140 | this->setType(Ogre::Light::LT_POINT); |
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| 141 | else if (type == "directional") |
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| 142 | this->setType(Ogre::Light::LT_DIRECTIONAL); |
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| 143 | else if (type == "spotlight") |
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| 144 | this->setType(Ogre::Light::LT_SPOTLIGHT); |
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| 145 | else |
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| 146 | this->setType(Ogre::Light::LT_POINT); |
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| 147 | } |
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| 148 | |
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| 149 | std::string Light::getTypeString() const |
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| 150 | { |
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| 151 | switch (this->type_) |
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| 152 | { |
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| 153 | case Ogre::Light::LT_DIRECTIONAL: |
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| 154 | return "directional"; |
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| 155 | case Ogre::Light::LT_SPOTLIGHT: |
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| 156 | return "spotlight"; |
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| 157 | case Ogre::Light::LT_POINT: |
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| 158 | default: |
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| 159 | return "poinT"; |
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| 160 | } |
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| 161 | } |
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| 162 | |
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| 163 | void Light::changedType() |
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| 164 | { |
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| 165 | this->light_->setType(this->type_); |
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| 166 | } |
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| 167 | |
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| 168 | void Light::changedVisibility() |
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| 169 | { |
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| 170 | SUPER(Light, changedVisibility); |
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| 171 | |
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| 172 | this->light_->setVisible(this->isVisible()); |
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| 173 | } |
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| 174 | } |
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