[2380] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Marian Runo |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _Planet_H__ |
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| 30 | #define _Planet_H__ |
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[2435] | 31 | |
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[2380] | 32 | #include "OrxonoxPrereqs.h" |
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| 33 | |
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[3196] | 34 | #include <string> |
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[2435] | 35 | #include "tools/BillboardSet.h" |
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| 36 | #include "tools/Mesh.h" |
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[2380] | 37 | #include "MovableEntity.h" |
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| 38 | |
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| 39 | namespace orxonox |
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| 40 | { |
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| 41 | class _OrxonoxExport Planet : public MovableEntity |
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| 42 | { |
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| 43 | public: |
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| 44 | Planet(BaseObject* creator); |
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| 45 | |
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| 46 | virtual ~Planet(); |
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| 47 | |
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| 48 | void init(); |
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| 49 | virtual void tick(float dt); |
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| 50 | |
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| 51 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
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| 52 | |
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| 53 | virtual void changedVisibility(); |
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| 54 | |
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| 55 | inline void setMeshSource(const std::string& meshname) |
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| 56 | { this->meshSrc_ = meshname; this->changedMesh(); } |
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| 57 | |
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| 58 | inline const std::string& getMeshSource() const |
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| 59 | { return this->meshSrc_; } |
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| 60 | |
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| 61 | inline void setCastShadows(bool bCastShadows) |
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| 62 | { this->bCastShadows_ = bCastShadows; this->changedShadows(); } |
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| 63 | |
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| 64 | inline bool getCastShadows() const |
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| 65 | { return this->bCastShadows_; } |
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| 66 | |
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| 67 | inline const std::string& getMesh() const{ |
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| 68 | return this->meshSrc_; |
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| 69 | } |
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| 70 | |
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[2710] | 71 | inline void setAtmosphereSize(float size){ |
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[2380] | 72 | this->atmosphereSize = size; |
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| 73 | } |
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| 74 | |
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[2710] | 75 | inline float getAtmosphereSize(){ |
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[2380] | 76 | return this->atmosphereSize; |
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| 77 | } |
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| 78 | |
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| 79 | inline void setAtmosphere(const std::string& atmosphere){ |
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| 80 | this->atmosphere_ = atmosphere; |
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| 81 | } |
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| 82 | |
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| 83 | inline const std::string& getAtmosphere(){ |
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| 84 | return this->atmosphere_; |
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| 85 | } |
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| 86 | |
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[2710] | 87 | inline void setImageSize(float size){ |
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[2380] | 88 | this->imageSize = size; |
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| 89 | } |
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| 90 | |
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[2710] | 91 | inline float getImageSize(){ |
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[2380] | 92 | return this->imageSize; |
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| 93 | } |
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| 94 | |
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| 95 | protected: |
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| 96 | void registerVariables(); |
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| 97 | |
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| 98 | private: |
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| 99 | |
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| 100 | void changedMesh(); |
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| 101 | void changedShadows(); |
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| 102 | |
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| 103 | std::string meshSrc_; |
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| 104 | std::string atmosphere_; |
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| 105 | Mesh mesh_; |
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[2710] | 106 | float atmosphereSize; |
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| 107 | float imageSize; |
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[3196] | 108 | std::vector<float> distList; |
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[2380] | 109 | BillboardSet billboard_; |
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| 110 | bool bCastShadows_; |
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| 111 | |
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| 112 | }; |
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| 113 | } |
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| 114 | |
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| 115 | #endif |
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| 116 | |
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