[2825] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _PongBall_H__ |
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| 30 | #define _PongBall_H__ |
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| 31 | |
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| 32 | #include "OrxonoxPrereqs.h" |
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| 33 | |
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[3196] | 34 | #include "util/Math.h" |
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[2825] | 35 | #include "objects/worldentities/MovableEntity.h" |
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| 36 | |
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| 37 | namespace orxonox |
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| 38 | { |
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| 39 | class _OrxonoxExport PongBall : public MovableEntity |
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| 40 | { |
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| 41 | public: |
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| 42 | PongBall(BaseObject* creator); |
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| 43 | virtual ~PongBall() {} |
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| 44 | |
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| 45 | virtual void tick(float dt); |
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[3108] | 46 | |
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[3084] | 47 | void registerVariables(); |
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[2825] | 48 | |
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| 49 | void setFieldDimension(float width, float height) |
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| 50 | { this->fieldWidth_ = width; this->fieldHeight_ = height; } |
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| 51 | void setFieldDimension(const Vector2& dimension) |
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| 52 | { this->setFieldDimension(dimension.x, dimension.y); } |
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[2839] | 53 | Vector2 getFieldDimension() const |
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| 54 | { return Vector2(this->fieldWidth_, this->fieldHeight_); } |
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[2825] | 55 | |
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| 56 | void setSpeed(float speed); |
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| 57 | float getSpeed() const |
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| 58 | { return this->speed_; } |
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| 59 | |
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| 60 | void setBatLength(float batlength) |
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| 61 | { this->batlength_ = batlength; } |
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| 62 | float getBatLength() const |
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| 63 | { return this->batlength_; } |
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| 64 | |
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[3196] | 65 | void setBats(PongBat** bats); |
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| 66 | void applyBats(); |
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[3108] | 67 | |
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[2885] | 68 | static const float MAX_REL_Z_VELOCITY; |
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| 69 | |
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[2825] | 70 | private: |
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| 71 | float fieldWidth_; |
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| 72 | float fieldHeight_; |
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| 73 | float speed_; |
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| 74 | float batlength_; |
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| 75 | PongBat** bat_; |
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[3084] | 76 | unsigned int* batID_; |
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[2839] | 77 | float relMercyOffset_; |
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[3108] | 78 | |
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| 79 | SoundBase* sidesound_; |
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| 80 | SoundBase* batsound_; |
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| 81 | SoundBase* scoresound_; |
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[2825] | 82 | }; |
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| 83 | } |
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| 84 | |
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| 85 | #endif /* _PongBall_H__ */ |
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