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source: code/trunk/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h @ 3039

Last change on this file since 3039 was 3033, checked in by landauf, 16 years ago

merged gametypes branch back to trunk

  • Property svn:eol-style set to native
File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _DistanceTrigger_H__
30#define _DistanceTrigger_H__
31
32#include "PlayerTrigger.h"
33
34#include <set>
35
36#include "core/ClassTreeMask.h"
37#include "core/BaseObject.h"
38
39#include "orxonox/objects/worldentities/ControllableEntity.h"
40
41namespace orxonox
42{
43  class _OrxonoxExport DistanceTrigger : public PlayerTrigger
44  {
45    public:
46      DistanceTrigger(BaseObject* creator);
47      virtual ~DistanceTrigger();
48
49      virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
50
51      void addTarget(Ogre::Node* targetNode);
52      void addTargets(const std::string& targets);
53      void removeTarget(Ogre::Node* targetNode);
54      void removeTargets(const std::string& targets);
55
56      inline void setDistance(float distance)
57        { this->distance_ = distance; }
58      inline float getDistance() const
59        { return this->distance_; }
60
61      bool checkDistance();
62
63    protected:
64      virtual bool isTriggered(TriggerMode mode);
65      virtual void notifyMaskUpdate() {}
66
67      ClassTreeMask targetMask_;
68
69    private:
70      std::set<Ogre::Node*> targetSet_;
71      float distance_;
72     
73  };
74}
75
76#endif /* _DistanceTrigger_H__ */
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