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source: code/trunk/src/orxonox/objects @ 1558

Name Size Rev Age Author Last Change
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weapon 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
Ambient.cc 3.1 KB 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
Ambient.h 1.8 KB 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
BillboardProjectile.cc 2.0 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
BillboardProjectile.h 1.5 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
Camera.cc 3.5 KB 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
Camera.h 1.9 KB 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
CameraHandler.cc 2.7 KB 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
CameraHandler.h 2.1 KB 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
Model.cc 2.8 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
Model.h 1.6 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
NPC.cc 6.2 KB 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
NPC.h 2.3 KB 1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
ParticleProjectile.cc 1.9 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
ParticleProjectile.h 1.5 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
ParticleSpawner.cc 2.5 KB 1553   16 years landauf moved ParticleInterface to tools, deleted particle by the way, the …
ParticleSpawner.h 1.7 KB 1552   16 years landauf several improvements: - AI works properly now - add enemies with …
Projectile.cc 3.7 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
Projectile.h 1.8 KB 1552   16 years landauf several improvements: - AI works properly now - add enemies with …
RotatingProjectile.cc 3.1 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
RotatingProjectile.h 790 bytes 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
Skybox.cc 2.4 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
Skybox.h 1.6 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
SpaceShip.cc 21.1 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
SpaceShip.h 5.9 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
SpaceShipAI.cc 10.6 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
SpaceShipAI.h 2.2 KB 1552   16 years landauf several improvements: - AI works properly now - add enemies with …
Tickable.cc 1.4 KB 1535   16 years rgrieder merged input branch back to trunk
Tickable.h 2.4 KB 1535   16 years rgrieder merged input branch back to trunk
WorldEntity.cc 7.4 KB 1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
WorldEntity.h 9.4 KB 1535   16 years rgrieder merged input branch back to trunk
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