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source: code/trunk/src/orxonox/overlays/GUIOverlay.h @ 3098

Last change on this file since 3098 was 3078, checked in by landauf, 16 years ago

added svn:eolstyle native, no codechanges

  • Property svn:eol-style set to native
File size: 1.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _GUIOverlay_H__
30#define _GUIOverlay_H__
31
32
33#include "OrxonoxOverlay.h"
34#include "OrxonoxPrereqs.h"
35
36#include <OgrePrerequisites.h>
37
38#include "core/XMLPort.h"
39
40namespace orxonox
41{
42    class _OrxonoxExport GUIOverlay : public OrxonoxOverlay
43    {
44        public:
45
46            GUIOverlay(BaseObject* creator);
47            virtual ~GUIOverlay();
48
49            virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode);
50
51            inline void setGUIName(const std::string& name) { this->guiName_ = name; }
52            inline const std::string& getGUIName() const { return this->guiName_; }
53
54            virtual void changedVisibility();
55
56        private:
57            std::string guiName_;
58    };
59}
60
61#endif
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