1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Definition of the OrxonoxOverlay class. |
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32 | */ |
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33 | |
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34 | #include "OrxonoxStableHeaders.h" |
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35 | #include "OrxonoxOverlay.h" |
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36 | |
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37 | #include <cmath> |
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38 | #include <OgreOverlay.h> |
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39 | #include <OgreOverlayManager.h> |
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40 | #include <OgrePanelOverlayElement.h> |
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41 | #include <OgreRenderWindow.h> |
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42 | |
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43 | #include "util/Convert.h" |
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44 | #include "util/Exception.h" |
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45 | #include "util/String.h" |
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46 | #include "core/GameMode.h" |
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47 | #include "core/CoreIncludes.h" |
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48 | #include "core/XMLPort.h" |
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49 | #include "core/ConsoleCommand.h" |
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50 | #include "GraphicsManager.h" |
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51 | |
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52 | namespace orxonox |
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53 | { |
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54 | unsigned int OrxonoxOverlay::hudOverlayCounter_s = 0; |
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55 | std::map<std::string, OrxonoxOverlay*> OrxonoxOverlay::overlays_s; |
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56 | |
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57 | SetConsoleCommand(OrxonoxOverlay, scaleOverlay, false).accessLevel(AccessLevel::User); |
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58 | SetConsoleCommand(OrxonoxOverlay, scrollOverlay, false).accessLevel(AccessLevel::User); |
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59 | SetConsoleCommand(OrxonoxOverlay, toggleVisibility, false).accessLevel(AccessLevel::User); |
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60 | SetConsoleCommand(OrxonoxOverlay, rotateOverlay, false).accessLevel(AccessLevel::User); |
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61 | |
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62 | OrxonoxOverlay::OrxonoxOverlay(BaseObject* creator) |
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63 | : BaseObject(creator) |
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64 | { |
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65 | RegisterObject(OrxonoxOverlay); |
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66 | |
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67 | this->owner_ = 0; |
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68 | this->group_ = 0; |
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69 | |
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70 | if (!GameMode::showsGraphics()) |
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71 | ThrowException(NoGraphics, "Can't create OrxonoxOverlay, graphics engine not initialized"); |
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72 | |
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73 | // create the Ogre::Overlay |
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74 | overlay_ = Ogre::OverlayManager::getSingleton().create("OrxonoxOverlay_overlay_" |
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75 | + convertToString(hudOverlayCounter_s++)); |
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76 | |
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77 | // create background panel (can be used to show any picture) |
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78 | this->background_ = static_cast<Ogre::PanelOverlayElement*>( |
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79 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", |
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80 | "OrxonoxOverlay_background_" + convertToString(hudOverlayCounter_s++))); |
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81 | this->overlay_->add2D(this->background_); |
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82 | |
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83 | // Get aspect ratio from the render window. Later on, we get informed automatically |
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84 | Ogre::RenderWindow* defaultWindow = GraphicsManager::getInstance().getRenderWindow(); |
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85 | this->windowAspectRatio_ = (float)defaultWindow->getWidth() / defaultWindow->getHeight(); |
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86 | this->sizeCorrectionChanged(); |
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87 | |
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88 | this->changedVisibility(); |
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89 | |
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90 | setSize(Vector2(1.0f, 1.0f)); |
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91 | setPickPoint(Vector2(0.0f, 0.0f)); |
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92 | setPosition(Vector2(0.0f, 0.0f)); |
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93 | setRotation(Degree(0.0)); |
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94 | setAspectCorrection(false); |
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95 | setBackgroundMaterial(""); |
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96 | } |
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97 | |
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98 | /** |
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99 | @brief |
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100 | Make sure everything gets removed/destroyed. |
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101 | @remark |
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102 | We assume that the Ogre::OverlayManager exists (there is an assert in Ogre for that!) |
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103 | */ |
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104 | OrxonoxOverlay::~OrxonoxOverlay() |
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105 | { |
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106 | if (this->isInitialized()) |
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107 | { |
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108 | // erase ourself from the map with all overlays |
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109 | std::map<std::string, OrxonoxOverlay*>::iterator it = overlays_s.find(this->getName()); |
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110 | if (it != overlays_s.end()) |
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111 | overlays_s.erase(it); |
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112 | |
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113 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->background_); |
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114 | Ogre::OverlayManager::getSingleton().destroy(this->overlay_); |
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115 | } |
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116 | } |
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117 | |
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118 | /** |
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119 | @brief |
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120 | Loads the OrxonoxOverlay. |
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121 | |
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122 | This has to be called before usage, otherwise strange behaviour is |
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123 | guaranteed! (there should be no segfaults however). |
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124 | @copydoc |
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125 | BaseObject::XMLPort() |
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126 | */ |
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127 | void OrxonoxOverlay::XMLPort(Element& xmlElement, XMLPort::Mode mode) |
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128 | { |
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129 | SUPER(OrxonoxOverlay, XMLPort, xmlElement, mode); |
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130 | |
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131 | XMLPortParam(OrxonoxOverlay, "size", setSize, getSize, xmlElement, mode); |
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132 | XMLPortParam(OrxonoxOverlay, "pickpoint", setPickPoint, getPickPoint, xmlElement, mode); |
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133 | XMLPortParam(OrxonoxOverlay, "position", setPosition, getPosition, xmlElement, mode); |
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134 | XMLPortParam(OrxonoxOverlay, "rotation", setRotation, getRotation, xmlElement, mode); |
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135 | XMLPortParam(OrxonoxOverlay, "correctaspect", setAspectCorrection, getAspectCorrection, xmlElement, mode); |
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136 | XMLPortParam(OrxonoxOverlay, "background", setBackgroundMaterial, getBackgroundMaterial, xmlElement, mode); |
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137 | } |
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138 | |
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139 | void OrxonoxOverlay::changedName() |
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140 | { |
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141 | SUPER(OrxonoxOverlay, changedName); |
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142 | |
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143 | OrxonoxOverlay::overlays_s.erase(this->getOldName()); |
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144 | |
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145 | if (OrxonoxOverlay::overlays_s.find(this->getName()) != OrxonoxOverlay::overlays_s.end()) |
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146 | COUT(1) << "Overlay names should be unique or you cannnot access them via console. Name: \"" << this->getName() << "\"" << std::endl; |
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147 | |
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148 | OrxonoxOverlay::overlays_s[this->getName()] = this; |
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149 | } |
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150 | |
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151 | //! Only sets the background material name if not "" |
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152 | void OrxonoxOverlay::setBackgroundMaterial(const std::string& material) |
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153 | { |
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154 | if (this->background_ && material != "") |
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155 | this->background_->setMaterialName(material); |
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156 | } |
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157 | |
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158 | //! Returns the the material name of the background |
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159 | const std::string& OrxonoxOverlay::getBackgroundMaterial() const |
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160 | { |
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161 | if (this->background_) |
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162 | return this->background_->getMaterialName(); |
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163 | else |
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164 | return BLANKSTRING; |
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165 | } |
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166 | |
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167 | //! Called by BaseObject when visibility has changed. |
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168 | void OrxonoxOverlay::changedVisibility() |
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169 | { |
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170 | if (!this->overlay_) |
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171 | return; |
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172 | |
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173 | if (this->isVisible()) |
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174 | this->overlay_->show(); |
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175 | else |
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176 | this->overlay_->hide(); |
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177 | } |
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178 | |
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179 | /** |
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180 | @brief |
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181 | Called by the GraphicsManager whenever the window size changes. |
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182 | Calculates the aspect ratio only. |
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183 | */ |
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184 | void OrxonoxOverlay::windowResized(unsigned int newWidth, unsigned int newHeight) |
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185 | { |
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186 | this->windowAspectRatio_ = newWidth/(float)newHeight; |
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187 | this->sizeCorrectionChanged(); |
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188 | } |
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189 | |
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190 | /** |
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191 | @brief |
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192 | Called whenever the rotation angle has changed. |
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193 | */ |
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194 | void OrxonoxOverlay::angleChanged() |
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195 | { |
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196 | if (!this->overlay_) |
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197 | return; |
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198 | |
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199 | this->overlay_->setRotate(this->angle_); |
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200 | this->sizeCorrectionChanged(); |
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201 | } |
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202 | |
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203 | /** |
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204 | @brief |
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205 | Called whenever the aspect ratio or the angle has changed. |
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206 | The method calculates a correction factor for the size to compensate |
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207 | for aspect distortion if desired. |
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208 | @remarks |
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209 | This only works when the angle is about 0 or 90 degrees. |
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210 | */ |
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211 | void OrxonoxOverlay::sizeCorrectionChanged() |
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212 | { |
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213 | if (this->bCorrectAspect_) |
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214 | { |
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215 | float angle = this->angle_.valueDegrees(); |
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216 | if (angle < 0.0) |
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217 | angle = -angle; |
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218 | angle -= 180.0 * (int)(angle / 180.0); |
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219 | |
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220 | // take the reverse if angle is about 90 degrees |
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221 | float tempAspect; |
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222 | if (angle > 89.0 && angle < 91.0) |
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223 | { |
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224 | tempAspect = 1.0 / this->windowAspectRatio_; |
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225 | rotState_ = Vertical; |
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226 | } |
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227 | else if (angle > 179 || angle < 1) |
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228 | { |
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229 | tempAspect = this->windowAspectRatio_; |
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230 | rotState_ = Horizontal; |
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231 | } |
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232 | else |
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233 | { |
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234 | tempAspect = 1.0; |
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235 | rotState_ = Inbetween; |
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236 | } |
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237 | |
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238 | // note: this is only an approximation that is mostly valid when the |
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239 | // magnitude of the width is about the magnitude of the height. |
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240 | // Correctly we would have to take the square root of width*height |
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241 | this->sizeCorrection_.x = 2.0 / (tempAspect + 1.0); |
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242 | this->sizeCorrection_.y = tempAspect * this->sizeCorrection_.x; |
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243 | } |
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244 | else |
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245 | { |
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246 | this->sizeCorrection_ = Vector2::UNIT_SCALE; |
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247 | } |
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248 | |
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249 | this->sizeChanged(); |
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250 | } |
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251 | |
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252 | /** |
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253 | @brief |
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254 | Sets the overlay size using the actual corrected size. |
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255 | */ |
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256 | void OrxonoxOverlay::sizeChanged() |
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257 | { |
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258 | if (!this->overlay_) |
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259 | return; |
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260 | |
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261 | this->overlay_->setScale(size_.x * sizeCorrection_.x, size_.y * sizeCorrection_.y); |
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262 | positionChanged(); |
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263 | } |
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264 | |
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265 | /** |
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266 | @brief |
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267 | Determines the position of the overlay. |
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268 | This works also well when a rotation angle is applied. The overlay always |
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269 | gets aligned correctly as well as possible. |
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270 | */ |
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271 | void OrxonoxOverlay::positionChanged() |
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272 | { |
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273 | if (!this->overlay_) |
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274 | return; |
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275 | |
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276 | // transform the angle to a range of 0 - pi/2 first. |
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277 | float angle = this->angle_.valueRadians(); |
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278 | if (angle < 0.0) |
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279 | angle = -angle; |
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280 | angle -= Ogre::Math::PI * (int)(angle / (Ogre::Math::PI)); |
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281 | if (angle > Ogre::Math::PI * 0.5) |
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282 | angle = Ogre::Math::PI - angle; |
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283 | |
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284 | // do some mathematical fiddling for a bounding box |
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285 | Vector2 actualSize = size_ * sizeCorrection_; |
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286 | float radius = actualSize.length(); |
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287 | float phi = atan(actualSize.y / actualSize.x); |
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288 | Vector2 boundingBox(radius * cos(angle - phi), radius * sin(angle + phi)); |
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289 | |
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290 | // calculate the scrolling offset |
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291 | Vector2 scroll = (position_ - 0.5 - boundingBox * (pickPoint_ - 0.5)) * 2.0; |
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292 | this->overlay_->setScroll(scroll.x, -scroll.y); |
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293 | } |
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294 | |
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295 | |
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296 | //########### Console commands ############ |
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297 | |
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298 | /** |
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299 | @brief |
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300 | Scales an overlay by its name. |
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301 | @param name |
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302 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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303 | attribute in the xml file). |
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304 | */ |
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305 | /*static*/ void OrxonoxOverlay::scaleOverlay(const std::string& name, float scale) |
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306 | { |
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307 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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308 | if (it != overlays_s.end()) |
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309 | (*it).second->scale(Vector2(scale, scale)); |
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310 | } |
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311 | |
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312 | /** |
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313 | @brief |
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314 | Toggles the visibility of an Overlay by it's name. |
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315 | @param name |
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316 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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317 | attribute in the xml file). |
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318 | */ |
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319 | /*static*/ void OrxonoxOverlay::toggleVisibility(const std::string& name) |
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320 | { |
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321 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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322 | if (it != overlays_s.end()) |
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323 | { |
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324 | OrxonoxOverlay* overlay= (*it).second; |
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325 | if(overlay->isVisible()) |
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326 | overlay->hide(); |
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327 | else |
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328 | overlay->show(); |
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329 | } |
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330 | } |
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331 | |
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332 | /** |
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333 | @brief |
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334 | Scrolls an overlay by its name. |
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335 | @param name |
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336 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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337 | attribute in the xml file). |
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338 | */ |
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339 | /*static*/ void OrxonoxOverlay::scrollOverlay(const std::string& name, const Vector2& scroll) |
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340 | { |
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341 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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342 | if (it != overlays_s.end()) |
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343 | (*it).second->scroll(scroll); |
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344 | } |
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345 | |
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346 | /** |
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347 | @brief |
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348 | Rotates an overlay by its name. |
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349 | @param name |
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350 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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351 | attribute in the xml file). |
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352 | */ |
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353 | /*static*/ void OrxonoxOverlay::rotateOverlay(const std::string& name, const Degree& angle) |
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354 | { |
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355 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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356 | if (it != overlays_s.end()) |
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357 | (*it).second->rotate(angle); |
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358 | } |
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359 | } |
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