1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Definition of the OrxonoxOverlay class. |
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32 | */ |
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33 | |
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34 | #include "OrxonoxOverlay.h" |
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35 | |
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36 | #include <cmath> |
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37 | #include <OgreOverlay.h> |
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38 | #include <OgreOverlayManager.h> |
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39 | #include <OgrePanelOverlayElement.h> |
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40 | #include <OgreRenderWindow.h> |
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41 | |
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42 | #include "util/Convert.h" |
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43 | #include "util/Exception.h" |
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44 | #include "util/StringUtils.h" |
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45 | #include "core/GameMode.h" |
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46 | #include "core/CoreIncludes.h" |
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47 | #include "core/XMLPort.h" |
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48 | #include "core/ConsoleCommand.h" |
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49 | #include "GraphicsManager.h" |
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50 | |
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51 | namespace orxonox |
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52 | { |
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53 | unsigned int OrxonoxOverlay::hudOverlayCounter_s = 0; |
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54 | std::map<std::string, OrxonoxOverlay*> OrxonoxOverlay::overlays_s; |
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55 | |
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56 | SetConsoleCommand(OrxonoxOverlay, scaleOverlay, false).accessLevel(AccessLevel::User); |
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57 | SetConsoleCommand(OrxonoxOverlay, scrollOverlay, false).accessLevel(AccessLevel::User); |
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58 | SetConsoleCommand(OrxonoxOverlay, toggleVisibility, false).accessLevel(AccessLevel::User); |
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59 | SetConsoleCommand(OrxonoxOverlay, rotateOverlay, false).accessLevel(AccessLevel::User); |
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60 | |
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61 | OrxonoxOverlay::OrxonoxOverlay(BaseObject* creator) |
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62 | : BaseObject(creator) |
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63 | { |
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64 | RegisterObject(OrxonoxOverlay); |
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65 | |
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66 | this->owner_ = 0; |
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67 | this->group_ = 0; |
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68 | |
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69 | if (!GameMode::showsGraphics()) |
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70 | ThrowException(NoGraphics, "Can't create OrxonoxOverlay, graphics engine not initialized"); |
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71 | |
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72 | // create the Ogre::Overlay |
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73 | overlay_ = Ogre::OverlayManager::getSingleton().create("OrxonoxOverlay_overlay_" |
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74 | + multi_cast<std::string>(hudOverlayCounter_s++)); |
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75 | |
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76 | // create background panel (can be used to show any picture) |
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77 | this->background_ = static_cast<Ogre::PanelOverlayElement*>( |
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78 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", |
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79 | "OrxonoxOverlay_background_" + multi_cast<std::string>(hudOverlayCounter_s++))); |
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80 | this->overlay_->add2D(this->background_); |
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81 | |
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82 | // Get aspect ratio from the render window. Later on, we get informed automatically |
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83 | Ogre::RenderWindow* defaultWindow = GraphicsManager::getInstance().getRenderWindow(); |
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84 | this->windowAspectRatio_ = (float)defaultWindow->getWidth() / defaultWindow->getHeight(); |
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85 | this->sizeCorrectionChanged(); |
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86 | |
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87 | this->changedVisibility(); |
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88 | |
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89 | setSize(Vector2(1.0f, 1.0f)); |
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90 | setPickPoint(Vector2(0.0f, 0.0f)); |
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91 | setPosition(Vector2(0.0f, 0.0f)); |
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92 | setRotation(Degree(0.0)); |
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93 | setAspectCorrection(false); |
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94 | setBackgroundMaterial(""); |
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95 | } |
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96 | |
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97 | /** |
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98 | @brief |
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99 | Make sure everything gets removed/destroyed. |
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100 | @remark |
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101 | We assume that the Ogre::OverlayManager exists (there is an assert in Ogre for that!) |
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102 | */ |
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103 | OrxonoxOverlay::~OrxonoxOverlay() |
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104 | { |
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105 | if (this->isInitialized()) |
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106 | { |
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107 | // erase ourself from the map with all overlays |
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108 | std::map<std::string, OrxonoxOverlay*>::iterator it = overlays_s.find(this->getName()); |
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109 | if (it != overlays_s.end()) |
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110 | overlays_s.erase(it); |
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111 | |
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112 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->background_); |
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113 | Ogre::OverlayManager::getSingleton().destroy(this->overlay_); |
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114 | } |
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115 | } |
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116 | |
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117 | /** |
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118 | @brief |
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119 | Loads the OrxonoxOverlay. |
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120 | |
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121 | This has to be called before usage, otherwise strange behaviour is |
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122 | guaranteed! (there should be no segfaults however). |
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123 | @copydoc |
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124 | BaseObject::XMLPort() |
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125 | */ |
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126 | void OrxonoxOverlay::XMLPort(Element& xmlElement, XMLPort::Mode mode) |
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127 | { |
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128 | SUPER(OrxonoxOverlay, XMLPort, xmlElement, mode); |
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129 | |
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130 | XMLPortParam(OrxonoxOverlay, "size", setSize, getSize, xmlElement, mode); |
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131 | XMLPortParam(OrxonoxOverlay, "pickpoint", setPickPoint, getPickPoint, xmlElement, mode); |
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132 | XMLPortParam(OrxonoxOverlay, "position", setPosition, getPosition, xmlElement, mode); |
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133 | XMLPortParam(OrxonoxOverlay, "rotation", setRotation, getRotation, xmlElement, mode); |
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134 | XMLPortParam(OrxonoxOverlay, "correctaspect", setAspectCorrection, getAspectCorrection, xmlElement, mode); |
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135 | XMLPortParam(OrxonoxOverlay, "background", setBackgroundMaterial, getBackgroundMaterial, xmlElement, mode); |
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136 | } |
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137 | |
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138 | void OrxonoxOverlay::changedName() |
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139 | { |
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140 | SUPER(OrxonoxOverlay, changedName); |
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141 | |
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142 | OrxonoxOverlay::overlays_s.erase(this->getOldName()); |
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143 | |
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144 | if (OrxonoxOverlay::overlays_s.find(this->getName()) != OrxonoxOverlay::overlays_s.end()) |
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145 | COUT(1) << "Overlay names should be unique or you cannnot access them via console. Name: \"" << this->getName() << "\"" << std::endl; |
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146 | |
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147 | OrxonoxOverlay::overlays_s[this->getName()] = this; |
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148 | } |
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149 | |
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150 | //! Only sets the background material name if not "" |
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151 | void OrxonoxOverlay::setBackgroundMaterial(const std::string& material) |
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152 | { |
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153 | if (this->background_ && material != "") |
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154 | this->background_->setMaterialName(material); |
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155 | } |
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156 | |
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157 | //! Returns the the material name of the background |
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158 | const std::string& OrxonoxOverlay::getBackgroundMaterial() const |
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159 | { |
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160 | if (this->background_) |
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161 | return this->background_->getMaterialName(); |
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162 | else |
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163 | return BLANKSTRING; |
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164 | } |
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165 | |
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166 | //! Called by BaseObject when visibility has changed. |
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167 | void OrxonoxOverlay::changedVisibility() |
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168 | { |
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169 | if (!this->overlay_) |
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170 | return; |
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171 | |
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172 | if (this->isVisible()) |
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173 | this->overlay_->show(); |
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174 | else |
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175 | this->overlay_->hide(); |
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176 | } |
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177 | |
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178 | /** |
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179 | @brief |
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180 | Called by the GraphicsManager whenever the window size changes. |
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181 | Calculates the aspect ratio only. |
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182 | */ |
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183 | void OrxonoxOverlay::windowResized(unsigned int newWidth, unsigned int newHeight) |
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184 | { |
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185 | this->windowAspectRatio_ = newWidth/(float)newHeight; |
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186 | this->sizeCorrectionChanged(); |
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187 | } |
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188 | |
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189 | /** |
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190 | @brief |
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191 | Called whenever the rotation angle has changed. |
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192 | */ |
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193 | void OrxonoxOverlay::angleChanged() |
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194 | { |
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195 | if (!this->overlay_) |
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196 | return; |
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197 | |
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198 | this->overlay_->setRotate(this->angle_); |
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199 | this->sizeCorrectionChanged(); |
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200 | } |
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201 | |
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202 | /** |
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203 | @brief |
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204 | Called whenever the aspect ratio or the angle has changed. |
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205 | The method calculates a correction factor for the size to compensate |
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206 | for aspect distortion if desired. |
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207 | @remarks |
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208 | This only works when the angle is about 0 or 90 degrees. |
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209 | */ |
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210 | void OrxonoxOverlay::sizeCorrectionChanged() |
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211 | { |
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212 | if (this->bCorrectAspect_) |
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213 | { |
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214 | float angle = this->angle_.valueDegrees(); |
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215 | if (angle < 0.0) |
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216 | angle = -angle; |
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217 | angle -= 180.0f * (int)(angle / 180.0); |
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218 | |
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219 | // take the reverse if angle is about 90 degrees |
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220 | float tempAspect; |
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221 | if (angle > 89.0f && angle < 91.0f) |
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222 | { |
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223 | tempAspect = 1.0 / this->windowAspectRatio_; |
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224 | rotState_ = Vertical; |
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225 | } |
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226 | else if (angle > 179 || angle < 1) |
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227 | { |
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228 | tempAspect = this->windowAspectRatio_; |
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229 | rotState_ = Horizontal; |
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230 | } |
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231 | else |
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232 | { |
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233 | tempAspect = 1.0f; |
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234 | rotState_ = Inbetween; |
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235 | } |
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236 | |
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237 | // note: this is only an approximation that is mostly valid when the |
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238 | // magnitude of the width is about the magnitude of the height. |
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239 | // Correctly we would have to take the square root of width*height |
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240 | this->sizeCorrection_.x = 2.0f / (tempAspect + 1.0f); |
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241 | this->sizeCorrection_.y = tempAspect * this->sizeCorrection_.x; |
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242 | } |
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243 | else |
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244 | { |
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245 | this->sizeCorrection_ = Vector2::UNIT_SCALE; |
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246 | } |
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247 | |
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248 | this->sizeChanged(); |
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249 | } |
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250 | |
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251 | /** |
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252 | @brief |
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253 | Sets the overlay size using the actual corrected size. |
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254 | */ |
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255 | void OrxonoxOverlay::sizeChanged() |
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256 | { |
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257 | if (!this->overlay_) |
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258 | return; |
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259 | |
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260 | this->overlay_->setScale(size_.x * sizeCorrection_.x, size_.y * sizeCorrection_.y); |
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261 | positionChanged(); |
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262 | } |
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263 | |
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264 | /** |
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265 | @brief |
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266 | Determines the position of the overlay. |
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267 | This works also well when a rotation angle is applied. The overlay always |
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268 | gets aligned correctly as well as possible. |
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269 | */ |
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270 | void OrxonoxOverlay::positionChanged() |
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271 | { |
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272 | if (!this->overlay_) |
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273 | return; |
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274 | |
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275 | // transform the angle to a range of 0 - pi/2 first. |
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276 | float angle = this->angle_.valueRadians(); |
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277 | if (angle < 0.0) |
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278 | angle = -angle; |
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279 | angle -= Ogre::Math::PI * (int)(angle / (Ogre::Math::PI)); |
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280 | if (angle > Ogre::Math::PI * 0.5) |
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281 | angle = Ogre::Math::PI - angle; |
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282 | |
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283 | // do some mathematical fiddling for a bounding box |
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284 | Vector2 actualSize = size_ * sizeCorrection_; |
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285 | float radius = actualSize.length(); |
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286 | float phi = atan(actualSize.y / actualSize.x); |
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287 | Vector2 boundingBox(radius * cos(angle - phi), radius * sin(angle + phi)); |
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288 | |
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289 | // calculate the scrolling offset |
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290 | Vector2 scroll = (position_ - 0.5 - boundingBox * (pickPoint_ - 0.5)) * 2.0; |
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291 | this->overlay_->setScroll(scroll.x, -scroll.y); |
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292 | } |
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293 | |
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294 | |
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295 | //########### Console commands ############ |
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296 | |
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297 | /** |
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298 | @brief |
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299 | Scales an overlay by its name. |
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300 | @param name |
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301 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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302 | attribute in the xml file). |
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303 | */ |
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304 | /*static*/ void OrxonoxOverlay::scaleOverlay(const std::string& name, float scale) |
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305 | { |
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306 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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307 | if (it != overlays_s.end()) |
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308 | (*it).second->scale(Vector2(scale, scale)); |
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309 | } |
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310 | |
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311 | /** |
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312 | @brief |
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313 | Toggles the visibility of an Overlay by it's name. |
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314 | @param name |
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315 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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316 | attribute in the xml file). |
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317 | */ |
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318 | /*static*/ void OrxonoxOverlay::toggleVisibility(const std::string& name) |
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319 | { |
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320 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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321 | if (it != overlays_s.end()) |
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322 | { |
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323 | OrxonoxOverlay* overlay= (*it).second; |
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324 | if(overlay->isVisible()) |
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325 | overlay->hide(); |
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326 | else |
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327 | overlay->show(); |
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328 | } |
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329 | } |
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330 | |
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331 | /** |
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332 | @brief |
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333 | Scrolls an overlay by its name. |
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334 | @param name |
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335 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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336 | attribute in the xml file). |
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337 | */ |
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338 | /*static*/ void OrxonoxOverlay::scrollOverlay(const std::string& name, const Vector2& scroll) |
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339 | { |
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340 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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341 | if (it != overlays_s.end()) |
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342 | (*it).second->scroll(scroll); |
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343 | } |
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344 | |
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345 | /** |
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346 | @brief |
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347 | Rotates an overlay by its name. |
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348 | @param name |
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349 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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350 | attribute in the xml file). |
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351 | */ |
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352 | /*static*/ void OrxonoxOverlay::rotateOverlay(const std::string& name, const Degree& angle) |
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353 | { |
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354 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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355 | if (it != overlays_s.end()) |
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356 | (*it).second->rotate(angle); |
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357 | } |
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358 | } |
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