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source: code/trunk/src/orxonox/overlays/OverlayGroup.cc @ 3050

Last change on this file since 3050 was 3034, checked in by landauf, 16 years ago

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief Definition of the OverlayGroup class.
32*/
33
34#include "OrxonoxStableHeaders.h"
35#include "OverlayGroup.h"
36
37#include "util/Debug.h"
38#include "core/ConsoleCommand.h"
39#include "core/CoreIncludes.h"
40#include "core/Iterator.h"
41#include "core/XMLPort.h"
42#include "OrxonoxOverlay.h"
43
44namespace orxonox
45{
46    CreateFactory(OverlayGroup);
47
48    SetConsoleCommand(OverlayGroup, toggleVisibility, false).accessLevel(AccessLevel::User);
49    SetConsoleCommand(OverlayGroup, scaleGroup, false).accessLevel(AccessLevel::User);
50    SetConsoleCommand(OverlayGroup, scrollGroup, false).accessLevel(AccessLevel::User);
51
52    OverlayGroup::OverlayGroup(BaseObject* creator)
53        : BaseObject(creator)
54    {
55        RegisterObject(OverlayGroup);
56
57        this->owner_ = 0;
58
59        setScale(Vector2(1.0, 1.0));
60        setScroll(Vector2(0.0, 0.0));
61    }
62
63    OverlayGroup::~OverlayGroup()
64    {
65        for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
66            delete (*it);
67    }
68
69    /**
70    @brief
71        Loads the group and all its children OrxonoxOverlays.
72    @copydoc
73        BaseObject::XMLPort()
74    */
75    void OverlayGroup::XMLPort(Element& xmlElement, XMLPort::Mode mode)
76    {
77        SUPER(OverlayGroup, XMLPort, xmlElement, mode);
78
79        XMLPortParam(OverlayGroup, "scale",  setScale,  getScale,  xmlElement, mode);
80        XMLPortParam(OverlayGroup, "scroll", setScroll, getScroll, xmlElement, mode);
81        // loads all the child elements
82        XMLPortObject(OverlayGroup, OrxonoxOverlay, "", addElement, getElement, xmlElement, mode);
83    }
84
85    //! Scales every element in the set.
86    void OverlayGroup::setScale(const Vector2& scale)
87    {
88        for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
89            (*it)->scale(scale / this->scale_);
90        this->scale_ = scale;
91    }
92
93    //! Scrolls every element in the set.
94    void OverlayGroup::setScroll(const Vector2& scroll)
95    {
96        for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
97            (*it)->scroll(scroll - this->scroll_);
98        this->scroll_ = scroll;
99    }
100
101    /**
102    @brief
103        Adds an element to the set (used when loading with XMLPort).
104    @remarks
105        The names of the OrxonoxOverlays have to be unique!
106    */
107    void OverlayGroup::addElement(OrxonoxOverlay* element)
108    {
109        hudElements_.insert(element);
110        element->setVisible(this->isVisible());
111        if (this->owner_)
112            element->setOwner(this->owner_);
113    }
114
115    /**
116    @brief
117        Removes an element from the map.
118    @param name
119        The name of the element that is removed.
120    @return
121        Returns true if there was such an element to remove, false if not.
122    */
123    bool OverlayGroup::removeElement(OrxonoxOverlay* element)
124    {
125        if(this->hudElements_.erase(element) == 0)
126            return false;
127        return true;
128    }
129
130    //! Returns a different element as long as index < hudElements_.size().
131    OrxonoxOverlay* OverlayGroup::getElement(unsigned int index)
132    {
133        if (index < this->hudElements_.size())
134        {
135            std::set<OrxonoxOverlay*>::const_iterator it = hudElements_.begin();
136            for (unsigned int i = 0; i != index; ++it, ++i)
137                ;
138            return (*it);
139        }
140        else
141            return 0;
142    }
143
144    //! Changes the visibility of all elements
145    void OverlayGroup::changedVisibility()
146    {
147        for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
148            (*it)->setVisible(this->isVisible());
149    }
150
151    void OverlayGroup::setOwner(BaseObject* owner)
152    {
153        this->owner_ = owner;
154
155        for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
156            (*it)->setOwner(owner);
157    }
158
159    //########### Console commands ############
160
161    /**
162    @brief
163        Hides/shows an overlay group by its name.
164    @param name
165        The name of the group defined BaseObject::setName() (usually done with the "name"
166        attribute in the xml file).
167    */
168    /*static*/ void OverlayGroup::toggleVisibility(const std::string& name)
169    {
170        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
171        {
172            if ((*it)->getName() == name)
173                (*it)->setVisible(!((*it)->isVisible()));
174        }
175    }
176
177    /**
178    @brief
179        Scales an overlay group by its name.
180    @param name
181        The name of the group defined BaseObject::setName() (usually done with the "name"
182        attribute in the xml file).
183    */
184    /*static*/ void OverlayGroup::scaleGroup(const std::string& name, float scale)
185    {
186        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
187        {
188            if ((*it)->getName() == name)
189                (*it)->scale(Vector2(scale, scale));
190        }
191    }
192
193    /**
194    @brief
195        Scrolls an overlay group by its name.
196    @param name
197        The name of the group defined BaseObject::setName() (usually done with the "name"
198        attribute in the xml file).
199    */
200    /*static*/ void OverlayGroup::scrollGroup(const std::string& name, const Vector2& scroll)
201    {
202        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
203        {
204            if ((*it)->getName() == name)
205                (*it)->scroll(scroll);
206        }
207    }
208}
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