1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Yuning Chai |
---|
24 | * Co-authors: |
---|
25 | * Felix Schulthess |
---|
26 | * Fabian 'x3n' Landau |
---|
27 | * Reto Grieder |
---|
28 | * |
---|
29 | */ |
---|
30 | |
---|
31 | #include "OrxonoxStableHeaders.h" |
---|
32 | #include "HUDBar.h" |
---|
33 | |
---|
34 | #include <OgreOverlayManager.h> |
---|
35 | #include <OgreMaterialManager.h> |
---|
36 | #include <OgreTechnique.h> |
---|
37 | #include <OgrePanelOverlayElement.h> |
---|
38 | |
---|
39 | #include "util/Convert.h" |
---|
40 | #include "util/String.h" |
---|
41 | #include "core/CoreIncludes.h" |
---|
42 | #include "core/XMLPort.h" |
---|
43 | |
---|
44 | namespace orxonox |
---|
45 | { |
---|
46 | CreateFactory(BarColour); |
---|
47 | |
---|
48 | BarColour::BarColour(BaseObject* creator) |
---|
49 | : BaseObject(creator) |
---|
50 | { |
---|
51 | RegisterObject(BarColour); |
---|
52 | |
---|
53 | this->setColour(ColourValue(1.0, 1.0, 1.0, 1.0)); |
---|
54 | this->setPosition(0.0); |
---|
55 | } |
---|
56 | |
---|
57 | void BarColour::XMLPort(Element& xmlElement, XMLPort::Mode mode) |
---|
58 | { |
---|
59 | SUPER(BarColour, XMLPort, xmlElement, mode); |
---|
60 | |
---|
61 | XMLPortParam(BarColour, "colour", setColour, getColour, xmlElement, mode); |
---|
62 | XMLPortParam(BarColour, "position", setPosition, getPosition, xmlElement, mode); |
---|
63 | } |
---|
64 | |
---|
65 | |
---|
66 | unsigned int HUDBar::materialcount_s = 0; |
---|
67 | |
---|
68 | HUDBar::HUDBar(BaseObject* creator) |
---|
69 | : OrxonoxOverlay(creator) |
---|
70 | { |
---|
71 | RegisterObject(HUDBar); |
---|
72 | |
---|
73 | // create new material |
---|
74 | std::string materialname = "barmaterial" + getConvertedValue<unsigned int, std::string>(materialcount_s++); |
---|
75 | Ogre::MaterialPtr material = (Ogre::MaterialPtr)Ogre::MaterialManager::getSingleton().create(materialname, "General"); |
---|
76 | material->getTechnique(0)->getPass(0)->setSceneBlending(Ogre::SBT_TRANSPARENT_ALPHA); |
---|
77 | this->textureUnitState_ = material->getTechnique(0)->getPass(0)->createTextureUnitState(); |
---|
78 | this->textureUnitState_->setTextureName("bar2.tga"); |
---|
79 | // use the default colour |
---|
80 | this->textureUnitState_->setColourOperationEx(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, ColourValue(0.2, 0.7, 0.2)); |
---|
81 | |
---|
82 | this->bar_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() |
---|
83 | .createOverlayElement("Panel", "HUDBar_bar_" + getUniqueNumberString())); |
---|
84 | this->bar_->setMaterialName(materialname); |
---|
85 | |
---|
86 | this->value_ = 1.0f; // initielize with 1.0f to trigger a change when calling setValue(0.0f) on the line below |
---|
87 | this->setValue(0.0f); // <-- |
---|
88 | this->setRightToLeft(false); |
---|
89 | this->setAutoColour(true); |
---|
90 | this->currentColour_ = ColourValue::White; |
---|
91 | |
---|
92 | this->background_->addChild(bar_); |
---|
93 | } |
---|
94 | |
---|
95 | HUDBar::~HUDBar() |
---|
96 | { |
---|
97 | if (this->isInitialized()) |
---|
98 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->bar_); |
---|
99 | } |
---|
100 | |
---|
101 | void HUDBar::XMLPort(Element& xmlElement, XMLPort::Mode mode) |
---|
102 | { |
---|
103 | SUPER(HUDBar, XMLPort, xmlElement, mode); |
---|
104 | |
---|
105 | XMLPortParam(HUDBar, "initialvalue", setValue, getValue, xmlElement, mode); |
---|
106 | XMLPortParam(HUDBar, "righttoleft", setRightToLeft, getRightToLeft, xmlElement, mode); |
---|
107 | XMLPortParam(HUDBar, "autocolour", setAutoColour, getAutoColour, xmlElement, mode); |
---|
108 | XMLPortParam(HUDBar, "bartexture", setBarTexture, getBarTexture, xmlElement, mode); |
---|
109 | XMLPortObject(HUDBar, BarColour, "", addColour, getColour, xmlElement, mode); |
---|
110 | } |
---|
111 | |
---|
112 | void HUDBar::valueChanged() |
---|
113 | { |
---|
114 | if (this->autoColour_ && this->textureUnitState_) |
---|
115 | { |
---|
116 | // set colour |
---|
117 | if (this->colours_.size() > 0) |
---|
118 | { |
---|
119 | ColourValue colour1, colour2 = (*this->colours_.rbegin()).second; |
---|
120 | float value1, value2 = (*this->colours_.rbegin()).first; |
---|
121 | for (std::map<float, ColourValue>::reverse_iterator it = this->colours_.rbegin(); it != this->colours_.rend(); ++it) |
---|
122 | { |
---|
123 | colour1 = colour2; |
---|
124 | value1 = value2; |
---|
125 | colour2 = (*it).second; |
---|
126 | value2 = (*it).first; |
---|
127 | |
---|
128 | if (value2 < this->value_) |
---|
129 | break; |
---|
130 | } |
---|
131 | |
---|
132 | if (value2 > this->value_) |
---|
133 | { |
---|
134 | this->textureUnitState_->setColourOperationEx(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, colour2); |
---|
135 | this->currentColour_ = colour2; |
---|
136 | } |
---|
137 | else if (value1 < this->value_) |
---|
138 | { |
---|
139 | this->textureUnitState_->setColourOperationEx(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, colour1); |
---|
140 | this->currentColour_ = colour1; |
---|
141 | } |
---|
142 | else |
---|
143 | { |
---|
144 | //float interpolationfactor = (this->value_ - value2) / (value1 - value2); |
---|
145 | float interpolationfactor = interpolateSmooth((this->value_ - value2) / (value1 - value2), 0.0f, 1.0f); |
---|
146 | this->currentColour_ = colour1 * interpolationfactor + colour2 * (1 - interpolationfactor); |
---|
147 | this->textureUnitState_->setColourOperationEx(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, this->currentColour_); |
---|
148 | |
---|
149 | } |
---|
150 | } |
---|
151 | } |
---|
152 | |
---|
153 | // set value |
---|
154 | if (this->right2Left_) |
---|
155 | { |
---|
156 | // backward casew |
---|
157 | this->bar_->setPosition(0.06f + 0.88f * (1 - this->value_), 0.0f); |
---|
158 | this->bar_->setDimensions(0.88f * this->value_, 1.0f); |
---|
159 | } |
---|
160 | else |
---|
161 | { |
---|
162 | // default case |
---|
163 | this->bar_->setPosition(0.06f, 0.0f); |
---|
164 | this->bar_->setDimensions(0.88f * this->value_, 1.0f); |
---|
165 | } |
---|
166 | if (this->value_ != 0) |
---|
167 | this->bar_->setTiling(this->value_, 1.0); |
---|
168 | } |
---|
169 | |
---|
170 | void HUDBar::addColour(BarColour* colour) |
---|
171 | { |
---|
172 | float value = clamp<float>(colour->getPosition(), 0.0, 1.0); |
---|
173 | this->colours_[value] = colour->getColour(); |
---|
174 | |
---|
175 | this->barColours_.push_back(colour); |
---|
176 | } |
---|
177 | |
---|
178 | BarColour* HUDBar::getColour(unsigned int index) |
---|
179 | { |
---|
180 | if (index < this->barColours_.size()) |
---|
181 | return barColours_[index]; |
---|
182 | else |
---|
183 | return 0; |
---|
184 | } |
---|
185 | |
---|
186 | void HUDBar::clearColours() |
---|
187 | { |
---|
188 | this->colours_.clear(); |
---|
189 | } |
---|
190 | |
---|
191 | void HUDBar::setBarTexture(const std::string& texture) |
---|
192 | { |
---|
193 | this->textureUnitState_->setTextureName(texture); |
---|
194 | } |
---|
195 | |
---|
196 | const std::string& HUDBar::getBarTexture() const |
---|
197 | { |
---|
198 | return this->textureUnitState_->getTextureName(); |
---|
199 | } |
---|
200 | } |
---|