[2369] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Fabian 'x3n' Landau |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #ifndef _HUDHealthBar_H__ |
---|
| 30 | #define _HUDHealthBar_H__ |
---|
| 31 | |
---|
| 32 | #include "OrxonoxPrereqs.h" |
---|
| 33 | |
---|
| 34 | #include "HUDBar.h" |
---|
| 35 | #include "objects/Tickable.h" |
---|
| 36 | #include "overlays/OverlayText.h" |
---|
| 37 | |
---|
| 38 | namespace orxonox |
---|
| 39 | { |
---|
| 40 | class _OrxonoxExport HUDHealthBar : public HUDBar, public Tickable |
---|
| 41 | { |
---|
| 42 | public: |
---|
| 43 | HUDHealthBar(BaseObject* creator); |
---|
| 44 | ~HUDHealthBar(); |
---|
| 45 | |
---|
| 46 | virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode); |
---|
| 47 | virtual void tick(float dt); |
---|
| 48 | virtual void changedOwner(); |
---|
| 49 | virtual void changedOverlayGroup(); |
---|
| 50 | virtual void changedVisibility(); |
---|
| 51 | virtual void changedName(); |
---|
| 52 | |
---|
| 53 | inline void setTextFont(const std::string& font) |
---|
| 54 | { if (font != "") { this->textoverlay_->setFont(font); } } |
---|
| 55 | inline const std::string& getTextFont() const |
---|
| 56 | { return this->textoverlay_->getFont(); } |
---|
| 57 | |
---|
| 58 | void setTextColour(const ColourValue& colour); |
---|
| 59 | inline const ColourValue& getTextColour() const |
---|
| 60 | { return this->textoverlay_->getColour(); } |
---|
| 61 | |
---|
| 62 | void setTextUseBarColour(bool bUseBarColour); |
---|
| 63 | inline bool getTextUseBarColour() const |
---|
| 64 | { return this->bUseBarColour_; } |
---|
| 65 | |
---|
| 66 | inline void setTextAlignment(Ogre::TextAreaOverlayElement::Alignment alignment) |
---|
| 67 | { this->textoverlay_->setAlignment(alignment); } |
---|
| 68 | inline Ogre::TextAreaOverlayElement::Alignment getTextAlignment() const |
---|
| 69 | { return this->textoverlay_->getAlignment(); } |
---|
| 70 | |
---|
| 71 | void setTextAlignmentString(const std::string& alignment) |
---|
| 72 | { this->textoverlay_->setAlignmentString(alignment); } |
---|
| 73 | std::string getTextAlignmentString() const |
---|
| 74 | { return this->textoverlay_->getAlignmentString(); } |
---|
| 75 | |
---|
| 76 | inline void setTextSize(float size) |
---|
| 77 | { this->textoverlay_->setTextSize(size); } |
---|
| 78 | inline float getTextSize() const |
---|
| 79 | { return this->textoverlay_->getTextSize(); } |
---|
| 80 | |
---|
| 81 | inline void setTextVisible(bool bVisible) |
---|
| 82 | { this->textoverlay_->setVisible(bVisible); } |
---|
| 83 | inline bool getTextVisible() const |
---|
| 84 | { return this->textoverlay_->isVisible(); } |
---|
| 85 | |
---|
| 86 | inline void setTextPickPoint(const Vector2& pickpoint) |
---|
| 87 | { this->textoverlay_->setPickPoint(pickpoint); } |
---|
| 88 | inline Vector2 getTextPickPoint() const |
---|
| 89 | { return this->textoverlay_->getPickPoint(); } |
---|
| 90 | |
---|
| 91 | inline void setTextOffset(const Vector2& position) |
---|
| 92 | { this->textoverlay_->setPosition(this->getPosition() + (position - this->getPickPoint()) * this->getSize()); } |
---|
| 93 | inline Vector2 getTextOffset() const |
---|
| 94 | { return (this->textoverlay_->getPosition() - this->getPosition()) / this->getSize() + this->getPickPoint(); } |
---|
| 95 | |
---|
| 96 | inline void setTextAspectCorrection(bool correct) |
---|
| 97 | { this->textoverlay_->setAspectCorrection(correct); } |
---|
| 98 | inline bool getTextAspectCorrection() const |
---|
| 99 | { return this->textoverlay_->getAspectCorrection(); } |
---|
| 100 | |
---|
| 101 | inline void setTextRotation(const Degree& angle) |
---|
| 102 | { this->textoverlay_->setRotation(angle); } |
---|
| 103 | inline const Degree& getTextRotation() const |
---|
| 104 | { return this->textoverlay_->getRotation(); } |
---|
| 105 | |
---|
| 106 | inline void setTextSpaceWidth(float width) |
---|
| 107 | { this->textoverlay_->setSpaceWidth(width); } |
---|
| 108 | inline float getTextSpaceWidth() const |
---|
| 109 | { return this->textoverlay_->getSpaceWidth(); } |
---|
| 110 | |
---|
| 111 | private: |
---|
| 112 | Pawn* owner_; |
---|
| 113 | OverlayText* textoverlay_; |
---|
| 114 | bool bUseBarColour_; |
---|
| 115 | ColourValue textColour_; |
---|
| 116 | }; |
---|
| 117 | } |
---|
| 118 | #endif /* _HUDHealthBar_H__ */ |
---|