[2369] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _HUDHealthBar_H__ |
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| 30 | #define _HUDHealthBar_H__ |
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| 31 | |
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| 32 | #include "OrxonoxPrereqs.h" |
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| 33 | |
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[3196] | 34 | #include "util/Math.h" |
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| 35 | #include "interfaces/Tickable.h" |
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| 36 | #include "overlays/OverlayText.h" |
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[2369] | 37 | #include "HUDBar.h" |
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| 38 | |
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| 39 | namespace orxonox |
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| 40 | { |
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| 41 | class _OrxonoxExport HUDHealthBar : public HUDBar, public Tickable |
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| 42 | { |
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| 43 | public: |
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| 44 | HUDHealthBar(BaseObject* creator); |
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[3196] | 45 | virtual ~HUDHealthBar(); |
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[2369] | 46 | |
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| 47 | virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode); |
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| 48 | virtual void tick(float dt); |
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| 49 | virtual void changedOwner(); |
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| 50 | virtual void changedOverlayGroup(); |
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| 51 | virtual void changedVisibility(); |
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| 52 | virtual void changedName(); |
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| 53 | |
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| 54 | inline void setTextFont(const std::string& font) |
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| 55 | { if (font != "") { this->textoverlay_->setFont(font); } } |
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| 56 | inline const std::string& getTextFont() const |
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| 57 | { return this->textoverlay_->getFont(); } |
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| 58 | |
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| 59 | void setTextColour(const ColourValue& colour); |
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| 60 | inline const ColourValue& getTextColour() const |
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| 61 | { return this->textoverlay_->getColour(); } |
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| 62 | |
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| 63 | void setTextUseBarColour(bool bUseBarColour); |
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| 64 | inline bool getTextUseBarColour() const |
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| 65 | { return this->bUseBarColour_; } |
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| 66 | |
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[3196] | 67 | inline void setTextAlignment(OverlayText::Alignment alignment) |
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[2369] | 68 | { this->textoverlay_->setAlignment(alignment); } |
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[3196] | 69 | inline OverlayText::Alignment getTextAlignment() const |
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[2369] | 70 | { return this->textoverlay_->getAlignment(); } |
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| 71 | |
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| 72 | void setTextAlignmentString(const std::string& alignment) |
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| 73 | { this->textoverlay_->setAlignmentString(alignment); } |
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| 74 | std::string getTextAlignmentString() const |
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| 75 | { return this->textoverlay_->getAlignmentString(); } |
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| 76 | |
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| 77 | inline void setTextSize(float size) |
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| 78 | { this->textoverlay_->setTextSize(size); } |
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| 79 | inline float getTextSize() const |
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| 80 | { return this->textoverlay_->getTextSize(); } |
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| 81 | |
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| 82 | inline void setTextVisible(bool bVisible) |
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| 83 | { this->textoverlay_->setVisible(bVisible); } |
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| 84 | inline bool getTextVisible() const |
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| 85 | { return this->textoverlay_->isVisible(); } |
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| 86 | |
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| 87 | inline void setTextPickPoint(const Vector2& pickpoint) |
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| 88 | { this->textoverlay_->setPickPoint(pickpoint); } |
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| 89 | inline Vector2 getTextPickPoint() const |
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| 90 | { return this->textoverlay_->getPickPoint(); } |
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| 91 | |
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| 92 | inline void setTextOffset(const Vector2& position) |
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| 93 | { this->textoverlay_->setPosition(this->getPosition() + (position - this->getPickPoint()) * this->getSize()); } |
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| 94 | inline Vector2 getTextOffset() const |
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| 95 | { return (this->textoverlay_->getPosition() - this->getPosition()) / this->getSize() + this->getPickPoint(); } |
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| 96 | |
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| 97 | inline void setTextAspectCorrection(bool correct) |
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| 98 | { this->textoverlay_->setAspectCorrection(correct); } |
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| 99 | inline bool getTextAspectCorrection() const |
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| 100 | { return this->textoverlay_->getAspectCorrection(); } |
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| 101 | |
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| 102 | inline void setTextRotation(const Degree& angle) |
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| 103 | { this->textoverlay_->setRotation(angle); } |
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| 104 | inline const Degree& getTextRotation() const |
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| 105 | { return this->textoverlay_->getRotation(); } |
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| 106 | |
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| 107 | inline void setTextSpaceWidth(float width) |
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| 108 | { this->textoverlay_->setSpaceWidth(width); } |
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| 109 | inline float getTextSpaceWidth() const |
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| 110 | { return this->textoverlay_->getSpaceWidth(); } |
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| 111 | |
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| 112 | private: |
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| 113 | Pawn* owner_; |
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| 114 | OverlayText* textoverlay_; |
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| 115 | bool bUseBarColour_; |
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| 116 | ColourValue textColour_; |
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| 117 | }; |
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| 118 | } |
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| 119 | #endif /* _HUDHealthBar_H__ */ |
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