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source: code/trunk/src/orxonox/overlays/hud/HUDSpeedBar.cc @ 3182

Last change on this file since 3182 was 3110, checked in by rgrieder, 16 years ago

Removed old msvc specific support for precompiled header files.

  • Property svn:eol-style set to native
File size: 1.9 KB
RevLine 
[1588]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[1614]23 *      Felix Schulthess
[1588]24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30#include "HUDSpeedBar.h"
[1616]31#include "core/CoreIncludes.h"
[2662]32#include "objects/worldentities/pawns/SpaceShip.h"
33#include "objects/items/Engine.h"
[1588]34
35namespace orxonox
36{
[1615]37    CreateFactory(HUDSpeedBar);
[1588]38
[2087]39    HUDSpeedBar::HUDSpeedBar(BaseObject* creator)
40        : HUDBar(creator)
[1615]41    {
42        RegisterObject(HUDSpeedBar);
[1588]43
[2662]44        this->owner_ = 0;
[1615]45    }
[1588]46
[1615]47    HUDSpeedBar::~HUDSpeedBar()
[1588]48    {
49    }
50
[1615]51    void HUDSpeedBar::tick(float dt)
[1588]52    {
[2662]53        SUPER(HUDSpeedBar, tick, dt);
54
55        if (this->owner_ && this->owner_->getEngine())
[1615]56        {
[2662]57            float value = this->owner_->getVelocity().length() / (this->owner_->getEngine()->getMaxSpeedFront() * this->owner_->getEngine()->getSpeedFactor() * this->owner_->getEngine()->getBoostFactor());
58            this->setValue(value);
[1615]59        }
[1588]60    }
[2662]61
62    void HUDSpeedBar::changedOwner()
63    {
64        SUPER(HUDSpeedBar, changedOwner);
65
66        this->owner_ = dynamic_cast<SpaceShip*>(this->getOwner());
67    }
[1588]68}
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