[2970] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Aurelian Jaggi |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "HUDTimer.h" |
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| 30 | |
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[3196] | 31 | #include "util/Convert.h" |
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[2970] | 32 | #include "core/CoreIncludes.h" |
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| 33 | #include "objects/worldentities/ControllableEntity.h" |
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| 34 | #include "objects/gametypes/Gametype.h" |
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| 35 | |
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| 36 | namespace orxonox |
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| 37 | { |
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[3196] | 38 | CreateFactory(HUDTimer); |
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[2970] | 39 | |
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[3196] | 40 | HUDTimer::HUDTimer(BaseObject* creator) : OverlayText(creator) |
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| 41 | { |
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| 42 | RegisterObject(HUDTimer); |
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[2970] | 43 | |
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[3196] | 44 | this->owner_ = 0; |
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| 45 | } |
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[2970] | 46 | |
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[3196] | 47 | HUDTimer::~HUDTimer() |
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| 48 | { |
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| 49 | } |
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[2970] | 50 | |
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[3196] | 51 | void HUDTimer::tick(float dt) |
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| 52 | { |
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| 53 | SUPER(HUDTimer, tick, dt); |
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[2970] | 54 | |
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[3196] | 55 | Gametype* gametype = this->getGametype(); |
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| 56 | |
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| 57 | if (gametype) |
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| 58 | { |
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| 59 | if (gametype->getTimerIsActive()) |
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| 60 | { |
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[3300] | 61 | this->setCaption(multi_cast<std::string>(static_cast<int>(gametype->getTime()) + 1)); |
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[3196] | 62 | } |
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| 63 | } |
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[2970] | 64 | } |
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| 65 | |
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[3196] | 66 | void HUDTimer::changedOwner() |
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| 67 | { |
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| 68 | SUPER(HUDTimer, changedOwner); |
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[2970] | 69 | |
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[3325] | 70 | this->owner_ = orxonox_cast<ControllableEntity*>(this->getOwner()); |
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[3196] | 71 | } |
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[2970] | 72 | } |
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